Player Matchup

Neith
Neith
BTSWongwianYai
Neith
Level 24
God Stats
0W - 3L
1,188 SR
Queue Stats
24W - 31L
1,389 Elo+
Party 1
Hel
Hel
PuscyIsBig
Hel
Level 24
God Stats
2W - 4L
1,378 SR
Queue Stats
21W - 31L
1,381 Elo+
Party 1
Ne Zha
Ne Zha
SenpaiEagle
Ne Zha
Level 98
God Stats
4W - 7L
1,508 SR
Queue Stats
257W - 249L
1,523 Elo+
Party 3
Bellona
Bellona
nah37
Bellona
Level 27
God Stats
2W - 5L
1,532 SR
Queue Stats
51W - 55L
1,486 Elo+
Party 3
Khepri
Khepri
xRUNAWAYx
Khepri
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,310 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,418 Elo+

VS

Team Averages
Level 92
1,561 SR
1,510 Elo+
Izanami
Izanami
AmazonLoli
Izanami
Level 27
God Stats
14W - 12L
1,533 SR
Queue Stats
55W - 59L
1,448 Elo+
Party 2
Serqet
Serqet
Anxiuhty
Serqet
Level 32
God Stats
5W - 3L
1,573 SR
Queue Stats
58W - 36L
1,605 Elo+
Solo
Khepri
Khepri
SuperTastyMango
Khepri
Level 155
God Stats
7W - 4L
1,562 SR
Queue Stats
245W - 292L
1,505 Elo+
Party 2
Nu Wa
Nu Wa
TexasPeteSauce
Nu Wa
Level 126
God Stats
19W - 13L
1,614 SR
Queue Stats
338W - 370L
1,490 Elo+
Party 2
Cabrakan
Cabrakan
TheGreaseWalker
Cabrakan
Level 122
God Stats
22W - 30L
1,523 SR
Queue Stats
314W - 367L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,822
379
5,244
10,877
2,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

11
0 / 11 / 1
7,293
405
3,623
16,222
4,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
12
2 / 6 / 0
7,690
427
4,758
14,922
3,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
nah37
Bellona
11
2 / 5 / 0
7,670
426
6,412
14,361
8,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
xRUNAWAYx
Khepri
12
0 / 4 / 1
7,557
420
2,440
14,620
14,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmazonLoli
Izanami
14
4 / 1 / 5
9,003
500
9,757
5,421
2,598
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serqet
Anxiuhty
Serqet
20
11 / 1 / 5
12,478
693
7,744
10,939
5,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 0 / 9
9,131
507
4,523
11,695
13,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
12 / 2 / 15
11,500
639
23,845
7,634
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
15
2 / 0 / 2
10,248
569
9,018
8,990
9,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
4
Kills
30
30
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmazonLoli
Izanami
4
1
5
6.5
W
Serqet
Anxiuhty
Serqet
11
1
5
13.5
L
0
4
1
0.13
L
0
11
1
0.05
L
Ne Zha
2
6
0
0.33
W
1
0
9
5.5
W
12
2
15
9.75
W
Cabrakan
2
0
2
3
L
Bellona
nah37
Bellona
2
5
0
0.4
L
Khepri
xRUNAWAYx
Khepri
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,477
Damage
54,887
71,002
Taken
44,679
34,611
Mitigated
33,691
15,236
Healing
16,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmazonLoli
Izanami
9,757
6,129
0
263
5,421
2,598
5,063
1,238
4,183
0
57,748
W
Serqet
Anxiuhty
Serqet
7,744
1,057
0
5,343
10,939
5,119
362
704
10,235
0
88,071
L
5,244
2,505
0
2,873
10,877
2,823
0
6,475
4,248
0
50,290
L
3,623
0
825
2,796
16,222
4,774
192
9,490
6,675
40,290
0
L
Ne Zha
4,758
1,950
0
4,763
14,922
3,957
0
4,672
9,677
0
52,784
W
4,523
340
2,402
2,974
11,695
13,027
720
1,910
9,785
26,719
0
W
23,845
6,455
0
576
7,634
3,612
4,981
1,914
5,720
80,369
0
W
Cabrakan
9,018
972
0
5,124
8,990
9,335
790
297
8,693
59,488
0
L
Bellona
nah37
Bellona
6,412
2,806
0
2,577
14,361
8,575
0
10,195
4,146
0
36,210
L
Khepri
xRUNAWAYx
Khepri
2,440
101
128
1,274
14,620
14,482
0
6,554
8,066
19,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,032
Gold Earned
52,360
409
Minions Killed
551
0
Camps Cleared
0
1,434,451
Distance Traveled
1,624,355
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,003
500
109
6
0
309,821
0
W
Serqet
12,478
693
151
8
0
381,779
0
L
Neith
6,822
379
115
6
0
263,758
2
L
Hel
7,293
405
95
5
0
286,408
1
L
Ne Zha
7,690
427
97
5
0
294,966
0
W
Khepri
9,131
507
34
2
0
323,695
4
W
Nu Wa
11,500
639
117
7
0
326,964
2
W
Cabrakan
10,248
569
140
8
0
282,096
1
L
Bellona
7,670
426
75
4
0
296,439
0
L
Khepri
7,557
420
27
2
0
292,880
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role