Player Matchup

Kukulkan
Kukulkan
Bloodorchid95
Kukulkan
Level 4
God Stats
1W - 5L
1,137 SR
Queue Stats
1W - 7L
1,097 Elo+
Party 1
Skadi
Skadi
Esphiir
Skadi
Level 16
God Stats
43W - 31L
1,472 SR
Queue Stats
64W - 57L
1,441 Elo+
Solo
Yemoja
Yemoja
Lubka97
Yemoja
Level 4
God Stats
1W - 4L
1,137 SR
Queue Stats
1W - 6L
1,097 Elo+
Party 1
King Arthur
King Arthur
dodoriann
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,342 Elo+
Solo
Achilles
Achilles
еаеан
Achilles
Level 27
God Stats
2W - 3L
1,361 SR
Queue Stats
39W - 52L
1,372 Elo+
Solo
Team Averages
Level 16
1,321 SR
1,270 Elo+

VS

Team Averages
Level 21
1,461 SR
1,406 Elo+
King Arthur
King Arthur
DaeronMimic
King Arthur
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,404 Elo+
Solo
Vamana
Vamana
GrimDarkCat
Vamana
Level 18
God Stats
5W - 8L
1,500 SR
Queue Stats
43W - 36L
1,456 Elo+
Solo
Hercules
Hercules
ItzDngSA
Hercules
Level 26
God Stats
0W - 2L
1,303 SR
Queue Stats
28W - 37L
1,346 Elo+
Solo
Agni
Agni
Narunkirio
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,569 Elo+
Solo
Rama
Rama
Saceron
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bloodorchid95
Kukulkan
20
4 / 7 / 19
12,531
964
21,846
14,603
12,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Esphiir
Skadi
20
15 / 2 / 18
14,820
1,140
39,597
16,460
8,529
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
Lubka97
Yemoja
20
2 / 1 / 16
13,328
1,025
8,904
12,735
15,236
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
dodoriann
King Arthur
20
2 / 5 / 22
12,745
980
14,864
28,073
33,704
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
еаеан
Achilles
20
12 / 1 / 15
15,272
1,175
20,053
28,006
41,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaeronMimic
King Arthur
19
4 / 6 / 10
13,339
1,026
15,046
26,217
29,801
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
19
7 / 3 / 6
13,985
1,076
22,527
19,249
13,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
ItzDngSA
Hercules
19
3 / 5 / 10
12,643
973
17,584
27,311
31,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
2 / 7 / 8
12,338
949
24,724
18,550
7,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
Saceron
Rama
18
0 / 14 / 5
11,453
881
13,744
21,747
10,085
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
55
35
Kills
16
16
Deaths
35
90
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bloodorchid95
Kukulkan
4
7
19
1.93
L
King Arthur
DaeronMimic
King Arthur
4
6
10
1.5
W
Skadi
Esphiir
Skadi
15
2
18
12
L
Vamana
7
3
6
3.33
L
Hercules
ItzDngSA
Hercules
3
5
10
1.6
W
Yemoja
Lubka97
Yemoja
2
1
16
10
L
2
7
8
0.86
L
Rama
Saceron
Rama
0
14
5
0.18
W
King Arthur
dodoriann
King Arthur
2
5
22
2.6
W
Achilles
еаеан
Achilles
12
1
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,264
Damage
93,625
99,877
Taken
113,074
111,185
Mitigated
92,061
12,650
Healing
17,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bloodorchid95
Kukulkan
21,846
3,552
0
552
14,603
12,595
0
3,194
11,160
47,932
0
L
King Arthur
DaeronMimic
King Arthur
15,046
2,130
1,746
2,402
26,217
29,801
0
8,011
17,878
0
22,858
W
Skadi
Esphiir
Skadi
39,597
28,049
0
238
16,460
8,529
0
5,484
10,837
0
65,259
L
Vamana
22,527
9,848
0
3,338
19,249
13,019
0
6,179
12,626
0
44,460
L
Hercules
ItzDngSA
Hercules
17,584
4,375
0
8,056
27,311
31,538
0
7,630
18,983
0
27,638
W
Yemoja
Lubka97
Yemoja
8,904
2,233
2,710
1,123
12,735
15,236
0
3,633
8,955
32,409
0
L
24,724
2,981
0
1,654
18,550
7,618
0
4,721
13,589
48,485
0
L
Rama
Saceron
Rama
13,744
7,644
0
660
21,747
10,085
0
4,312
17,199
0
50,841
W
King Arthur
dodoriann
King Arthur
14,864
1,350
3,315
2,597
28,073
33,704
0
6,308
20,974
103
30,940
W
Achilles
еаеан
Achilles
20,053
6,707
0
2,115
28,006
41,121
0
6,105
21,261
0
24,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,696
Gold Earned
63,758
225
Minions Killed
221
4
Camps Cleared
8
1,170,019
Distance Traveled
1,165,121
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,531
964
74
6
1
191,227
0
L
King Arthur
13,339
1,026
13
1
0
251,047
0
W
Skadi
14,820
1,140
48
4
2
231,798
1
L
Vamana
13,985
1,076
51
4
2
256,364
0
L
Hercules
12,643
973
20
2
2
278,746
0
W
Yemoja
13,328
1,025
56
4
0
213,746
7
L
Agni
12,338
949
58
4
3
206,161
0
L
Rama
11,453
881
79
6
1
172,803
0
W
King Arthur
12,745
980
30
2
1
255,741
0
W
Achilles
15,272
1,175
17
1
0
277,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role