Player Matchup

Da Ji
Da Ji
AwakenBlack
Da Ji
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
209W - 269L
1,417 Elo+
Solo
Cernunnos
Cernunnos
Eman2052
Cernunnos
Level 160
God Stats
24W - 29L
1,396 SR
Queue Stats
1,348W - 1,378L
1,476 Elo+
Solo
Kukulkan
Kukulkan
MANINHO ROBERTO
Kukulkan
Level 152
God Stats
3W - 3L
1,612 SR
Queue Stats
262W - 271L
1,442 Elo+
Solo
Medusa
Medusa
Plagz
Medusa
Level 103
God Stats
1W - 0L
1,501 SR
Queue Stats
76W - 71L
1,558 Elo+
Solo
Chernobog
Chernobog
demonlordd420
Chernobog
Level 126
God Stats
2W - 1L
1,334 SR
Queue Stats
36W - 55L
1,356 Elo+
Solo
Team Averages
Level 132
1,469 SR
1,450 Elo+

VS

Team Averages
Level 122
1,491 SR
1,507 Elo+
Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Aplabos
Geb
Level 146
God Stats
4W - 5L
1,484 SR
Queue Stats
758W - 688L
1,542 Elo+
Solo
Sobek
Sobek
AriSlays
Sobek
Level 128
God Stats
2W - 3L
1,469 SR
Queue Stats
297W - 320L
1,493 Elo+
Solo
The Morrigan
The Morrigan
Meteors
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 14
10,078
720
7,540
13,409
5,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
Eman2052
Cernunnos
18
5 / 4 / 14
10,912
779
16,029
11,337
5,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
20
9 / 2 / 13
12,682
906
22,946
11,453
4,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Plagz
Medusa
17
6 / 4 / 14
11,268
805
14,088
12,209
4,830
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
demonlordd420
Chernobog
18
2 / 4 / 18
10,839
774
6,761
12,083
5,719
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
19
6 / 4 / 7
11,257
804
8,628
14,968
6,932
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
 
Artemis
5
0 / 1 / 1
7,102
507
642
889
333
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Geb
18
4 / 7 / 11
10,661
762
15,343
23,333
29,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
AriSlays
Sobek
19
4 / 5 / 9
10,787
771
13,495
31,954
34,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

The Morrigan
Meteors
The Morrigan
18
6 / 7 / 7
11,148
796
9,975
12,216
9,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
55
24
Kills
20
21
Deaths
24
73
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
4
7
2.38
L
Artemis
 
Artemis
0
1
1
0.5
L
Geb
4
7
11
1.36
L
Sobek
AriSlays
Sobek
4
5
9
1.7
W
2
7
14
1.29
W
Cernunnos
Eman2052
Cernunnos
5
4
14
3
W
Kukulkan
9
2
13
7.75
L
The Morrigan
Meteors
The Morrigan
6
7
7
1.36
W
Medusa
Plagz
Medusa
6
4
14
3.25
W
Chernobog
demonlordd420
Chernobog
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,364
Damage
48,083
60,491
Taken
83,360
26,350
Mitigated
80,279
19,328
Healing
24,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,628
2,907
2,133
3,729
14,968
6,932
666
3,164
11,666
0
30,342
L
Artemis
 
Artemis
642
149
0
0
889
333
0
0
889
0
642
L
Geb
15,343
1,349
535
3,085
23,333
29,503
435
8,033
15,014
33,977
0
L
Sobek
AriSlays
Sobek
13,495
300
1,963
12,013
31,954
34,351
1,175
7,737
23,849
25,410
0
W
7,540
1,332
1,805
1,821
13,409
5,704
520
6,572
6,510
0
12,987
W
Cernunnos
Eman2052
Cernunnos
16,029
5,591
497
1,271
11,337
5,109
1,108
6,951
4,084
0
24,780
W
Kukulkan
22,946
982
2,460
3,228
11,453
4,988
869
7,641
3,463
49,027
0
L
The Morrigan
Meteors
The Morrigan
9,975
2,094
0
690
12,216
9,160
820
2,980
8,996
12,256
1,186
W
Medusa
Plagz
Medusa
14,088
6,232
2,359
2,601
12,209
4,830
2,078
9,413
2,510
0
34,983
W
Chernobog
demonlordd420
Chernobog
6,761
4,197
1,558
1,728
12,083
5,719
1,248
5,662
6,297
0
27,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,779
Gold Earned
50,955
165
Minions Killed
114
0
Camps Cleared
0
1,204,377
Distance Traveled
1,003,279
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,257
804
56
4
0
270,995
0
L
Artemis
7,102
507
0
0
0
26,395
1
L
Geb
10,661
762
23
2
0
250,143
4
L
Sobek
10,787
771
22
2
0
253,584
1
W
Da Ji
10,078
720
12
1
0
225,122
0
W
Cernunnos
10,912
779
20
1
0
233,710
0
W
Kukulkan
12,682
906
58
4
0
262,278
0
L
The Morrigan
11,148
796
13
1
0
202,162
0
W
Medusa
11,268
805
38
3
0
239,634
0
W
Chernobog
10,839
774
37
3
0
243,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role