Player Matchup

Ah Puch
Ah Puch
A5IAN PER5UA5IN
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 4
Izanami
Izanami
KN3SERRA
Izanami
Level 25
God Stats
24W - 17L
1,591 SR
Queue Stats
49W - 54L
1,416 Elo+
Party 3
Neith
Neith
Krivbass85
Neith
Level 7
God Stats
9W - 6L
1,587 SR
Queue Stats
114W - 144L
1,348 Elo+
Solo
Sol
Sol
Kylekjc
Sol
Level 7
God Stats
8W - 7L
1,637 SR
Queue Stats
13W - 17L
1,370 Elo+
Party 4
Cerberus
Cerberus
tirex839
Cerberus
Level 16
God Stats
2W - 2L
1,427 SR
Queue Stats
7W - 4L
1,790 Elo+
Party 3
Team Averages
Level 17
1,548 SR
1,485 Elo+

VS

Team Averages
Level 27
1,435 SR
1,440 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Beatdown8598
Mulan
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
NerdSucks2394
Cernunnos
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,376 Elo+
Party 1
Jormungandr
Jormungandr
SinceWednesday
Jormungandr
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 4L
1,514 Elo+
Party 1
Yemoja
Yemoja
brillcounsel77
Yemoja
Level 24
God Stats
2W - 1L
1,177 SR
Queue Stats
26W - 32L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
7,098
444
5,080
8,164
2,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
KN3SERRA
Izanami
9
1 / 11 / 5
6,830
427
6,172
12,364
4,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Neith
10
1 / 10 / 2
6,400
400
4,992
12,064
2,847
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sol
10
1 / 7 / 0
6,137
384
3,709
11,473
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
tirex839
Cerberus
10
3 / 9 / 3
7,427
464
4,087
20,235
12,422
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
7 / 1 / 12
9,514
595
13,794
6,043
2,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
19 / 0 / 5
10,968
686
19,062
11,515
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
NerdSucks2394
Cernunnos
14
10 / 4 / 5
8,815
551
16,514
12,246
5,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
SinceWednesday
Jormungandr
13
0 / 1 / 1
7,955
497
1,567
8,593
5,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 1 / 10
7,537
471
5,039
9,687
7,621
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
72
7
Kills
39
39
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
1
12
13
L
1
2
0
0.5
W
19
0
5
21.5
L
Izanami
KN3SERRA
Izanami
1
11
5
0.32
L
Neith
1
10
2
0.2
L
Sol
1
7
0
0.14
W
Cernunnos
NerdSucks2394
Cernunnos
10
4
5
3.13
W
Jormungandr
SinceWednesday
Jormungandr
0
1
1
0.5
W
3
1
10
8
L
Cerberus
tirex839
Cerberus
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
55,976
64,300
Taken
48,084
25,060
Mitigated
26,997
11,231
Healing
17,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
13,794
2,060
188
1,176
6,043
2,289
1,454
1,076
4,967
70,740
0
L
5,080
182
338
2,053
8,164
2,318
221
3,552
4,410
40,222
0
W
19,062
6,042
0
7,441
11,515
6,301
109
1,977
9,538
0
75,224
L
Izanami
KN3SERRA
Izanami
6,172
3,271
0
942
12,364
4,265
0
1,601
10,667
0
27,626
L
Neith
4,992
2,690
0
1,016
12,064
2,847
0
4,173
7,689
0
20,059
L
Sol
3,709
227
14
2,629
11,473
3,208
0
4,469
6,718
25,615
2,121
W
Cernunnos
NerdSucks2394
Cernunnos
16,514
8,755
0
4,866
12,246
5,282
120
2,331
9,915
0
59,776
W
Jormungandr
SinceWednesday
Jormungandr
1,567
468
0
1,436
8,593
5,504
757
3,850
4,743
39,502
0
W
5,039
1,060
1,007
1,714
9,687
7,621
1,491
3,546
6,141
24,389
0
L
Cerberus
tirex839
Cerberus
4,087
587
0
4,239
20,235
12,422
0
5,617
14,416
16,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,892
Gold Earned
44,789
256
Minions Killed
467
0
Camps Cleared
0
1,308,508
Distance Traveled
1,415,734
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,514
595
119
7
0
282,403
0
L
Ah Puch
7,098
444
86
5
0
272,896
0
W
Mulan
10,968
686
127
8
0
345,028
2
L
Izanami
6,830
427
55
3
0
216,950
0
L
Neith
6,400
400
21
1
0
260,887
0
L
Sol
6,137
384
50
3
0
286,910
0
W
Cernunnos
8,815
551
80
5
0
251,689
0
W
Jormungandr
7,955
497
104
7
0
255,627
0
W
Yemoja
7,537
471
37
2
0
280,987
2
L
Cerberus
7,427
464
44
3
0
270,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role