Player Matchup

Tyr
Tyr
BlacRaven
Tyr
Level 160
God Stats
40W - 47L
1,537 SR
Queue Stats
1,306W - 1,303L
1,514 Elo+
Party 1
Ganesha
Ganesha
CapriSunWarrior_
Ganesha
Level 106
God Stats
81W - 62L
1,597 SR
Queue Stats
680W - 626L
1,525 Elo+
Party 1
Cliodhna
Cliodhna
KRYPTONs SAIYAN
Cliodhna
Level 128
God Stats
5W - 7L
1,578 SR
Queue Stats
97W - 131L
1,513 Elo+
Solo
Susano
Susano
What Vibe
Susano
Level 89
God Stats
1W - 2L
1,737 SR
Queue Stats
212W - 199L
1,584 Elo+
Solo
Chang'e
Chang'e
Zamoney250
Chang'e
Level 69
God Stats
1W - 3L
1,357 SR
Queue Stats
42W - 40L
1,537 Elo+
Solo
Team Averages
Level 110
1,561 SR
1,535 Elo+

VS

Team Averages
Level 131
1,562 SR
1,552 Elo+
Gilgamesh
Gilgamesh
AutisticAminal
Gilgamesh
Level 138
God Stats
39W - 29L
1,531 SR
Queue Stats
1,196W - 1,205L
1,521 Elo+
Solo
Ares
Ares
Fabianni_
Ares
Level 155
God Stats
3W - 4L
1,437 SR
Queue Stats
302W - 324L
1,516 Elo+
Solo
Sylvanus
Sylvanus
GaneshaTeMenace
Sylvanus
Level 145
God Stats
1W - 0L
1,461 SR
Queue Stats
9W - 4L
1,595 Elo+
Solo
Persephone
Persephone
OrphanSmasherz
Persephone
Level 141
God Stats
13W - 6L
1,756 SR
Queue Stats
165W - 145L
1,571 Elo+
Solo
Charybdis
Charybdis
TheCadillacZach
Charybdis
Level 78
God Stats
3W - 0L
1,623 SR
Queue Stats
53W - 47L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 6
10,052
914
8,318
11,799
10,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 1 / 6
9,484
862
4,109
10,971
12,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
16
3 / 4 / 4
10,461
951
8,750
12,170
5,045
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
What Vibe
Susano
16
2 / 8 / 7
10,309
937
12,944
16,895
9,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Zamoney250
Chang'e
16
3 / 3 / 6
10,656
969
8,449
14,751
5,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

141

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AutisticAminal
Gilgamesh
17
3 / 2 / 14
11,552
1,050
11,065
11,772
8,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
17
5 / 3 / 9
11,939
1,085
10,486
13,699
17,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
17
3 / 2 / 12
10,416
947
8,570
10,795
9,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
OrphanSmasherz
Persephone
17
4 / 2 / 14
11,818
1,074
14,163
4,664
1,577
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheCadillacZach
Charybdis
18
4 / 1 / 13
11,435
1,040
16,206
7,207
3,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
10
Kills
19
19
Deaths
10
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AutisticAminal
Gilgamesh
3
2
14
5
L
2
3
6
1.67
L
0
1
6
3
W
Ares
5
3
9
3.17
W
Sylvanus
3
2
12
4.5
L
Cliodhna
3
4
4
1.25
W
Persephone
OrphanSmasherz
Persephone
4
2
14
5.5
W
Charybdis
TheCadillacZach
Charybdis
4
1
13
10.5
L
Susano
What Vibe
Susano
2
8
7
0.69
L
Chang'e
Zamoney250
Chang'e
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,570
Damage
60,490
66,586
Taken
48,137
42,920
Mitigated
40,613
8,664
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AutisticAminal
Gilgamesh
11,065
3,244
1,948
1,639
11,772
8,904
0
2,401
9,149
0
26,248
L
8,318
398
0
1,797
11,799
10,355
0
5,825
5,974
0
12,059
L
4,109
378
0
0
10,971
12,492
0
6,202
4,769
14,527
0
W
Ares
10,486
503
0
1,197
13,699
17,192
0
3,367
10,058
22,436
0
W
Sylvanus
8,570
2,690
4,443
3,928
10,795
9,487
0
4,571
5,949
15,442
2,655
L
Cliodhna
8,750
1,863
0
411
12,170
5,045
0
5,395
6,775
0
28,099
W
Persephone
OrphanSmasherz
Persephone
14,163
1,218
0
747
4,664
1,577
0
711
3,905
40,812
0
W
Charybdis
TheCadillacZach
Charybdis
16,206
7,374
0
1,409
7,207
3,453
0
1,508
5,649
0
51,942
L
Susano
What Vibe
Susano
12,944
1,597
0
1,094
16,895
9,909
0
8,446
8,449
0
30,441
L
Chang'e
Zamoney250
Chang'e
8,449
588
1,564
3,798
14,751
5,119
0
6,539
8,212
37,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,962
Gold Earned
57,160
192
Minions Killed
222
6
Camps Cleared
12
973,633
Distance Traveled
1,057,327
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,552
1,050
24
2
3
233,632
1
L
Tyr
10,052
914
6
1
0
183,657
0
L
Ganesha
9,484
862
3
0
0
172,987
0
W
Ares
11,939
1,085
23
2
3
222,696
3
W
Sylvanus
10,416
947
18
2
0
184,492
0
L
Cliodhna
10,461
951
64
6
0
210,512
0
W
Persephone
11,818
1,074
71
6
0
216,822
0
W
Charybdis
11,435
1,040
86
8
6
199,685
2
L
Susano
10,309
937
45
4
2
215,312
0
L
Chang'e
10,656
969
74
7
4
191,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role