Player Matchup

Cerberus
Cerberus
Abhlach
Cerberus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,224 Elo+
Solo
Gilgamesh
Gilgamesh
HomeBound
Gilgamesh
Level 29
God Stats
2W - 7L
1,217 SR
Queue Stats
122W - 125L
1,470 Elo+
Solo
Jing Wei
Jing Wei
SanzettiHD
Jing Wei
Level 30
God Stats
0W - 3L
1,294 SR
Queue Stats
212W - 211L
1,496 Elo+
Solo
Bakasura
Bakasura
omaralex0601
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 79L
1,410 Elo+
Solo
Agni
Agni
sirdzaid123
Agni
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 118L
1,509 Elo+
Solo
Team Averages
Level 27
1,402 SR
1,422 Elo+

VS

Team Averages
Level 21
1,640 SR
1,420 Elo+
Ares
Ares
 
Ares
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Axin9
Charybdis
Level 30
God Stats
41W - 40L
1,756 SR
Queue Stats
78W - 103L
1,372 Elo+
Party 1
Anubis
Anubis
HeraMIDD
Anubis
Level 29
God Stats
59W - 34L
1,942 SR
Queue Stats
359W - 262L
1,641 Elo+
Solo
King Arthur
King Arthur
nickfither
King Arthur
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,263 Elo+
Party 1
Ravana
Ravana
sniper643
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 28L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Abhlach
Cerberus
7
0 / 11 / 0
5,948
330
1,908
15,419
9,033
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
HomeBound
Gilgamesh
16
5 / 1 / 0
10,000
556
13,035
12,037
13,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
SanzettiHD
Jing Wei
15
1 / 3 / 1
8,786
488
7,576
10,542
3,573
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
omaralex0601
Bakasura
14
1 / 3 / 0
8,512
473
2,707
13,201
4,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 1
8,243
458
4,859
11,366
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
2 / 0 / 12
9,327
518
9,045
11,800
11,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Axin9
Charybdis
15
6 / 3 / 4
9,573
532
7,915
10,921
3,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
HeraMIDD
Anubis
17
12 / 0 / 1
10,151
564
14,673
7,014
3,566
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
nickfither
King Arthur
13
1 / 3 / 1
7,769
432
5,328
13,989
7,512
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
sniper643
Ravana
14
3 / 1 / 2
8,453
470
3,234
8,069
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
7
Kills
24
24
Deaths
7
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
12
8
L
Cerberus
Abhlach
Cerberus
0
11
0
0
W
Charybdis
Axin9
Charybdis
6
3
4
2.67
W
Anubis
HeraMIDD
Anubis
12
0
1
12.5
L
Gilgamesh
HomeBound
Gilgamesh
5
1
0
5
L
Jing Wei
SanzettiHD
Jing Wei
1
3
1
0.5
W
King Arthur
nickfither
King Arthur
1
3
1
0.5
L
Bakasura
omaralex0601
Bakasura
1
3
0
0.33
L
0
6
1
0.08
W
Ravana
sniper643
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
40,195
62,565
Taken
51,793
33,827
Mitigated
30,407
18,035
Healing
21,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,045
374
0
4,547
11,800
11,850
109
2,332
9,079
27,354
0
L
Cerberus
Abhlach
Cerberus
1,908
285
0
2,217
15,419
9,033
0
8,610
6,809
8,890
0
W
Charybdis
Axin9
Charybdis
7,915
3,890
0
4,597
10,921
3,623
1,376
1,012
9,726
0
61,035
W
Anubis
HeraMIDD
Anubis
14,673
593
0
5,719
7,014
3,566
0
2,512
4,200
84,695
0
L
Gilgamesh
HomeBound
Gilgamesh
13,035
2,569
0
5,234
12,037
13,723
0
1,606
10,431
13,177
51,859
L
Jing Wei
SanzettiHD
Jing Wei
7,576
5,115
0
3,179
10,542
3,573
0
1,805
8,737
0
54,238
W
King Arthur
nickfither
King Arthur
5,328
1,551
0
3,778
13,989
7,512
404
2,163
10,612
0
33,264
L
Bakasura
omaralex0601
Bakasura
2,707
2,019
0
6,143
13,201
4,724
70
3,822
9,379
0
44,799
L
4,859
504
0
1,262
11,366
2,774
0
8,195
3,171
47,101
0
W
Ravana
sniper643
Ravana
3,234
910
0
3,040
8,069
3,856
0
613
7,328
0
63,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,489
Gold Earned
45,273
480
Minions Killed
449
0
Camps Cleared
0
1,733,551
Distance Traveled
1,685,539
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,327
518
32
2
0
351,455
3
L
Cerberus
5,948
330
33
2
0
291,633
4
W
Charybdis
9,573
532
123
7
0
321,378
1
W
Anubis
10,151
564
143
8
0
343,736
5
L
Gilgamesh
10,000
556
130
7
0
348,664
2
L
Jing Wei
8,786
488
99
6
0
362,037
7
W
King Arthur
7,769
432
47
3
0
373,144
0
L
Bakasura
8,512
473
113
6
0
395,024
1
L
Agni
8,243
458
105
6
0
336,193
4
W
Ravana
8,453
470
104
6
0
295,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role