Player Matchup

Ares
Ares
AlphaHidra
Ares
Level 18
God Stats
2W - 2L
1,533 SR
Queue Stats
24W - 27L
1,540 Elo+
Solo
Cupid
Cupid
Bronzofóbico
Cupid
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 85L
1,583 Elo+
Party 2
Camazotz
Camazotz
F4k3-Pr00
Camazotz
Level 34
God Stats
5W - 3L
1,500 SR
Queue Stats
182W - 237L
1,392 Elo+
Party 1
Ganesha
Ganesha
Limaoboy
Ganesha
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 37L
1,694 Elo+
Party 2
Agni
Agni
Taddy-GRAXA
Agni
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
124W - 184L
1,335 Elo+
Party 1
Team Averages
Level 28
1,507 SR
1,509 Elo+

VS

Team Averages
Level 11
1,553 SR
1,515 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
GodBossun
Olorun
Level 9
God Stats
4W - 4L
1,525 SR
Queue Stats
6W - 8L
1,516 Elo+
Solo
Thor
Thor
JocoSBF
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,451 Elo+
Solo
Aphrodite
Aphrodite
OutlanderMary
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,431 Elo+
Solo
Thanatos
Thanatos
Vinaizin
Thanatos
Level 2
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,696
633
2,487
6,289
4,019
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
13 / 2 / 1
7,040
782
9,863
6,144
2,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Camazotz
F4k3-Pr00
Camazotz
9
2 / 2 / 4
5,371
597
2,475
7,297
2,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
Limaoboy
Ganesha
8
0 / 1 / 14
6,057
673
3,033
5,487
4,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
2 / 2 / 1
5,479
609
1,573
2,654
898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
3 / 6 / 0
5,004
556
3,744
8,183
1,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
GodBossun
Olorun
10
3 / 1 / 0
5,802
645
2,856
4,207
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
JocoSBF
Thor
7
0 / 4 / 2
4,417
491
1,198
5,603
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
OutlanderMary
Aphrodite
2
0 / 4 / 0
3,499
389
464
3,674
954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Vinaizin
Thanatos
8
1 / 4 / 0
4,819
535
3,614
5,203
1,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
7
8
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
6
0
0.5
W
2
1
1
2.5
W
13
2
1
6.75
W
Camazotz
F4k3-Pr00
Camazotz
2
2
4
2
L
Olorun
GodBossun
Olorun
3
1
0
3
L
Thor
JocoSBF
Thor
0
4
2
0.25
W
Ganesha
Limaoboy
Ganesha
0
1
14
7
L
Aphrodite
OutlanderMary
Aphrodite
0
4
0
0
W
2
2
1
1.25
L
Thanatos
Vinaizin
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,431
Damage
11,876
27,871
Taken
26,870
14,482
Mitigated
7,526
12,116
Healing
6,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,744
1,626
0
1,206
8,183
1,960
0
806
7,377
0
15,295
W
2,487
284
0
2,198
6,289
4,019
418
0
6,289
22,784
0
W
9,863
4,984
856
2,661
6,144
2,454
316
172
5,972
0
33,987
W
Camazotz
F4k3-Pr00
Camazotz
2,475
706
0
4,668
7,297
2,611
310
63
7,234
0
23,763
L
Olorun
GodBossun
Olorun
2,856
815
61
1,822
4,207
1,209
0
888
3,107
33,205
0
L
Thor
JocoSBF
Thor
1,198
348
0
532
5,603
1,695
0
1,433
4,105
0
14,970
W
Ganesha
Limaoboy
Ganesha
3,033
243
0
1,483
5,487
4,500
189
1,331
4,156
13,962
0
L
Aphrodite
OutlanderMary
Aphrodite
464
233
0
425
3,674
954
0
675
2,999
3,578
0
W
1,573
214
0
250
2,654
898
308
1,811
843
17,328
0
L
Thanatos
Vinaizin
Thanatos
3,614
1,428
0
2,398
5,203
1,708
0
2,970
2,189
0
18,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,643
Gold Earned
23,541
204
Minions Killed
184
0
Camps Cleared
0
907,232
Distance Traveled
772,045
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,004
556
27
3
0
154,797
2
W
Ares
5,696
633
44
5
0
167,834
3
W
Cupid
7,040
782
68
8
0
177,036
2
W
Camazotz
5,371
597
54
6
0
202,505
0
L
Olorun
5,802
645
81
9
0
161,316
3
L
Thor
4,417
491
33
4
0
185,620
0
W
Ganesha
6,057
673
2
0
0
185,923
3
L
Aphrodite
3,499
389
1
0
0
88,176
0
W
Agni
5,479
609
36
4
0
173,934
0
L
Thanatos
4,819
535
42
5
0
182,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role