Player Matchup

Guan Yu
Guan Yu
Adrianoboe
Guan Yu
Level 127
God Stats
3W - 0L
1,458 SR
Queue Stats
70W - 48L
1,623 Elo+
Party 1
Xbalanque
Xbalanque
Tigre18s
Xbalanque
Level 156
God Stats
1W - 1L
1,614 SR
Queue Stats
52W - 38L
1,641 Elo+
Party 1
Nox
Nox
xSteve2196
Nox
Level 43
God Stats
3W - 1L
1,540 SR
Queue Stats
40W - 23L
1,661 Elo+
Party 1
Team Averages
Level 109
1,537 SR
1,642 Elo+

VS

Team Averages
Level 73
1,527 SR
1,646 Elo+
Mercury
Mercury
BenShettel
Mercury
Level 85
God Stats
30W - 35L
1,594 SR
Queue Stats
352W - 351L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
FknL1zardking
Jormungandr
Level 129
God Stats
4W - 10L
1,466 SR
Queue Stats
523W - 488L
1,627 Elo+
Party 2
Ra
Ra
cashamericanpawn
Ra
Level 5
God Stats
1W - 1L
1,522 SR
Queue Stats
2W - 1L
1,770 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Adrianoboe
Guan Yu
12
3 / 1 / 12
7,731
773
4,899
8,435
7,011
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Tigre18s
Xbalanque
12
6 / 1 / 7
7,716
772
8,185
6,978
2,431
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 0 / 6
8,002
800
5,017
5,322
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BenShettel
Mercury
8
0 / 6 / 1
5,540
554
2,417
8,110
2,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
FknL1zardking
Jormungandr
10
1 / 2 / 0
6,468
647
9,178
8,666
3,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 8 / 0
6,277
628
1,463
6,383
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
2
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Adrianoboe
Guan Yu
3
1
12
9
L
Mercury
BenShettel
Mercury
0
6
1
0.08
L
Jormungandr
FknL1zardking
Jormungandr
1
2
0
0.5
W
Xbalanque
Tigre18s
Xbalanque
6
1
7
9.5
L
1
8
0
0.13
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,101
Damage
13,058
20,735
Taken
23,159
11,403
Mitigated
7,282
8,276
Healing
2,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Adrianoboe
Guan Yu
4,899
724
2,600
3,586
8,435
7,011
0
4,065
4,152
0
10,790
L
Mercury
BenShettel
Mercury
2,417
697
0
210
8,110
2,244
0
2,232
5,780
0
6,337
L
Jormungandr
FknL1zardking
Jormungandr
9,178
2,604
329
1,258
8,666
3,460
0
1,112
7,460
29,375
0
W
Xbalanque
Tigre18s
Xbalanque
8,185
3,512
0
1,590
6,978
2,431
1,079
3,709
3,199
0
36,089
L
1,463
143
126
121
6,383
1,578
0
1,345
4,902
7,069
0
W
5,017
664
0
500
5,322
1,961
270
3,455
1,861
25,759
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,449
Gold Earned
18,285
133
Minions Killed
85
9
Camps Cleared
0
591,017
Distance Traveled
432,988
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,731
773
7
1
0
208,326
0
L
Mercury
5,540
554
12
1
0
142,647
0
L
Jormungandr
6,468
647
54
5
0
164,388
3
W
Xbalanque
7,716
772
68
7
6
185,312
4
L
Ra
6,277
628
19
2
0
125,953
1
W
Nox
8,002
800
58
6
3
197,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role