Player Matchup

Skadi
Skadi
DeathCaster4242
Skadi
Level 124
God Stats
7W - 5L
1,490 SR
Queue Stats
67W - 68L
1,483 Elo+
Party 1
Ra
Ra
Kovicks
Ra
Level 154
God Stats
2W - 3L
1,310 SR
Queue Stats
82W - 73L
1,537 Elo+
Party 1
Fenrir
Fenrir
XxLONE BiKeRxX
Fenrir
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 5L
1,076 Elo+
Solo
Team Averages
Level 104
1,433 SR
1,366 Elo+

VS

Team Averages
Level 59
1,428 SR
1,348 Elo+
Apollo
Apollo
Babert
Apollo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 135L
1,333 Elo+
Party 2
Thor
Thor
CapoPaco17
Thor
Level 68
God Stats
12W - 21L
1,324 SR
Queue Stats
63W - 78L
1,342 Elo+
Party 2
Merlin
Merlin
DeathCoree_
Merlin
Level 43
God Stats
25W - 30L
1,461 SR
Queue Stats
196W - 227L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
11,204
659
11,938
10,101
3,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 0 / 6
11,625
684
15,868
7,119
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 4 / 8
9,960
586
3,786
11,232
6,303
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Babert
Apollo
13
2 / 6 / 3
9,742
573
4,878
12,346
3,863
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 4 / 4
9,402
553
6,843
16,764
5,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Merlin
15
2 / 2 / 2
9,978
587
8,482
9,206
3,291
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
12
Kills
5
5
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Apollo
Babert
Apollo
2
6
3
0.58
L
1
4
4
0.75
W
5
1
5
7.5
L
Merlin
2
2
2
1.5
W
6
0
6
9
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,592
Damage
20,203
28,452
Taken
38,316
12,475
Mitigated
12,424
8,130
Healing
6,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Babert
Apollo
4,878
2,524
0
1,526
12,346
3,863
0
5,632
6,714
0
31,450
L
6,843
189
0
679
16,764
5,270
0
6,876
9,888
0
21,182
W
11,938
2,192
0
943
10,101
3,685
1,658
4,590
5,511
0
62,003
L
Merlin
8,482
300
247
3,660
9,206
3,291
0
3,804
5,402
37,897
0
W
15,868
669
2,848
3,877
7,119
2,487
395
2,295
4,824
48,557
0
W
3,786
707
0
462
11,232
6,303
143
2,367
8,556
0
15,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,789
Gold Earned
29,122
203
Minions Killed
157
8
Camps Cleared
4
969,756
Distance Traveled
785,789
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,742
573
62
4
2
234,057
1
L
Thor
9,402
553
22
1
1
271,340
1
W
Skadi
11,204
659
119
7
1
314,029
5
L
Merlin
9,978
587
73
4
1
280,392
0
W
Ra
11,625
684
58
3
3
361,494
4
W
Fenrir
9,960
586
26
2
4
294,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role