Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
 
Guan Yu
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
AngrySoap
Izanami
Level 87
God Stats
3W - 0L
1,734 SR
Queue Stats
261W - 221L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cycoch
Tsukuyomi
Level 160
God Stats
10W - 11L
1,473 SR
Queue Stats
860W - 914L
1,481 Elo+
Party 3
Zeus
Zeus
Didei
Zeus
Level 146
God Stats
2W - 4L
1,292 SR
Queue Stats
354W - 357L
1,509 Elo+
Party 1
Team Averages
Level 126
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,481 SR
1,505 Elo+
Scylla
Scylla
Code lyoko luva
Scylla
Level 37
God Stats
0W - 1L
1,619 SR
Queue Stats
23W - 35L
1,492 Elo+
Party 2
Achilles
Achilles
Eltorotoro
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,312 Elo+
Solo
Chang'e
Chang'e
SasPrior
Chang'e
Level 140
God Stats
1W - 2L
1,404 SR
Queue Stats
59W - 66L
1,530 Elo+
Party 2
Vulcan
Vulcan
Veinvictus
Vulcan
Level 158
God Stats
1W - 1L
1,381 SR
Queue Stats
96W - 85L
1,535 Elo+
Party 2
Set
Set
donetti
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 3 / 22
9,869
897
7,418
19,268
24,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
16
3 / 1 / 20
9,011
819
5,703
20,983
20,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
AngrySoap
Izanami
15
7 / 2 / 13
9,733
885
14,400
10,673
4,458
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Cycoch
Tsukuyomi
17
9 / 4 / 15
10,585
962
15,485
14,105
6,435
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Zeus
Didei
Zeus
17
11 / 3 / 13
10,383
944
21,018
11,151
4,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
8,636
785
11,840
11,597
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Eltorotoro
Achilles
12
1 / 8 / 5
7,262
660
9,409
16,547
14,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
SasPrior
Chang'e
13
2 / 7 / 5
7,811
710
6,111
13,646
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
Veinvictus
Vulcan
17
6 / 5 / 4
9,948
904
22,284
10,731
4,474
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Set
12
1 / 8 / 2
7,005
637
4,479
15,278
12,301
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
36
33
Kills
13
13
Deaths
33
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
3
22
4.67
W
Guan Yu
 
Guan Yu
3
1
20
13
W
Izanami
AngrySoap
Izanami
7
2
13
6.75
L
3
5
7
1.3
W
Tsukuyomi
Cycoch
Tsukuyomi
9
4
15
4.13
W
Zeus
Didei
Zeus
11
3
13
5.83
L
Achilles
Eltorotoro
Achilles
1
8
5
0.44
L
Chang'e
SasPrior
Chang'e
2
7
5
0.64
L
Vulcan
Veinvictus
Vulcan
6
5
4
1.6
L
Set
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,024
Damage
54,123
76,180
Taken
67,799
60,318
Mitigated
44,926
42,314
Healing
17,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
7,418
629
1,751
2,885
19,268
24,101
126
6,875
11,840
13,952
0
W
Guan Yu
 
Guan Yu
5,703
835
10,307
11,236
20,983
20,909
705
11,309
9,407
0
8,956
W
Izanami
AngrySoap
Izanami
14,400
6,078
3,245
2,646
10,673
4,458
3,225
6,493
4,008
0
32,173
L
11,840
811
1,141
2,296
11,597
3,900
0
4,914
6,683
24,148
0
W
Tsukuyomi
Cycoch
Tsukuyomi
15,485
2,856
1,370
4,153
14,105
6,435
678
7,367
6,738
0
31,142
W
Zeus
Didei
Zeus
21,018
3,196
1,937
2,784
11,151
4,415
1,681
8,191
2,960
43,054
0
L
Achilles
Eltorotoro
Achilles
9,409
3,081
0
1,130
16,547
14,583
0
6,044
10,503
0
11,665
L
Chang'e
SasPrior
Chang'e
6,111
188
5,918
3,541
13,646
9,668
0
6,300
7,346
12,486
0
L
Vulcan
Veinvictus
Vulcan
22,284
7,442
1,409
1,220
10,731
4,474
61
3,935
6,796
39,435
0
L
Set
4,479
1,683
547
797
15,278
12,301
0
7,243
8,035
0
9,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,581
Gold Earned
40,662
133
Minions Killed
85
0
Camps Cleared
0
1,076,106
Distance Traveled
911,541
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,869
897
10
1
0
219,696
2
W
Guan Yu
9,011
819
5
0
0
225,920
0
W
Izanami
9,733
885
44
4
0
208,914
0
L
Scylla
8,636
785
26
2
0
175,467
1
W
Tsukuyomi
10,585
962
26
2
0
224,781
1
W
Zeus
10,383
944
48
4
0
196,795
3
L
Achilles
7,262
660
2
0
0
185,818
1
L
Chang'e
7,811
710
6
1
0
186,935
0
L
Vulcan
9,948
904
39
4
0
210,033
0
L
Set
7,005
637
12
1
0
153,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role