Player Matchup

Bacchus
Bacchus
CardGosling6854
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 12L
1,807 Elo+
Solo
King Arthur
King Arthur
Durnehviir43
King Arthur
Level 18
God Stats
39W - 40L
1,541 SR
Queue Stats
316W - 293L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SoLaZoLa10
Morgan Le Fay
Level 17
God Stats
35W - 23L
1,626 SR
Queue Stats
63W - 42L
1,546 Elo+
Solo
Arachne
Arachne
insane_lord21
Arachne
Level 8
God Stats
4W - 2L
1,447 SR
Queue Stats
33W - 37L
1,401 Elo+
Solo
Janus
Janus
reyning10
Janus
Level 8
God Stats
6W - 9L
1,802 SR
Queue Stats
49W - 46L
1,533 Elo+
Solo
Team Averages
Level 12
1,583 SR
1,555 Elo+

VS

Team Averages
Level 14
1,559 SR
1,507 Elo+
Bakasura
Bakasura
ERROR5331
Bakasura
Level 6
God Stats
3W - 5L
1,460 SR
Queue Stats
26W - 19L
1,396 Elo+
Solo
Yemoja
Yemoja
Lord-Abiland
Yemoja
Level 18
God Stats
5W - 3L
1,810 SR
Queue Stats
68W - 44L
1,521 Elo+
Solo
Zeus
Zeus
MrQuesadilla803
Zeus
Level 16
God Stats
6W - 6L
1,489 SR
Queue Stats
23W - 21L
1,521 Elo+
Solo
Artemis
Artemis
Skipped A Beat
Artemis
Level 17
God Stats
58W - 40L
1,536 SR
Queue Stats
61W - 42L
1,460 Elo+
Solo
Gilgamesh
Gilgamesh
Varus VI
Gilgamesh
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 0
9,405
941
10,996
10,145
10,851
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Durnehviir43
King Arthur
15
0 / 2 / 2
8,776
878
15,066
18,837
17,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
SoLaZoLa10
Morgan Le Fay
15
0 / 0 / 1
8,818
882
10,345
6,506
2,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
15
0 / 9 / 1
8,246
825
6,340
13,586
5,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
reyning10
Janus
15
0 / 2 / 1
8,584
858
7,722
5,985
2,153
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

228

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ERROR5331
Bakasura
16
2 / 0 / 7
9,147
915
2,850
10,245
4,743
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
16
1 / 0 / 11
10,535
1,054
8,326
10,911
7,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 0 / 6
9,422
942
16,666
7,795
3,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 10
9,211
921
8,785
9,418
3,756
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Varus VI
Gilgamesh
16
5 / 0 / 7
10,645
1,065
13,389
17,079
14,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
2
Kills
14
14
Deaths
2
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
King Arthur
Durnehviir43
King Arthur
0
2
2
0.5
W
Bakasura
ERROR5331
Bakasura
2
0
7
5.5
W
Yemoja
1
0
11
6.5
W
5
0
6
8
W
1
2
10
3
L
Morgan Le Fay
SoLaZoLa10
Morgan Le Fay
0
0
1
0.5
W
Gilgamesh
Varus VI
Gilgamesh
5
0
7
8.5
L
Arachne
0
9
1
0.06
L
Janus
reyning10
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,469
Damage
50,016
55,059
Taken
55,448
38,294
Mitigated
34,494
4,329
Healing
16,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,996
893
0
448
10,145
10,851
0
5,735
4,264
23,710
0
L
King Arthur
Durnehviir43
King Arthur
15,066
1,090
270
995
18,837
17,086
0
8,669
9,775
10,383
17,694
W
Bakasura
ERROR5331
Bakasura
2,850
1,872
0
2,094
10,245
4,743
0
6,674
3,571
0
6,385
W
Yemoja
8,326
1,842
4,355
2,688
10,911
7,950
0
7,087
3,824
31,286
0
W
16,666
3,298
0
1,671
7,795
3,123
0
5,304
2,491
34,625
0
W
8,785
3,227
0
251
9,418
3,756
0
5,824
3,594
0
22,780
L
Morgan Le Fay
SoLaZoLa10
Morgan Le Fay
10,345
449
94
930
6,506
2,583
0
2,590
3,916
46,021
0
W
Gilgamesh
Varus VI
Gilgamesh
13,389
3,726
2,780
2,518
17,079
14,922
0
9,111
7,968
7,521
24,292
L
Arachne
6,340
4,270
0
592
13,586
5,621
0
6,840
6,581
0
12,730
L
Janus
reyning10
Janus
7,722
537
0
1,000
5,985
2,153
0
3,119
2,866
28,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
48,960
195
Minions Killed
211
6
Camps Cleared
7
975,336
Distance Traveled
972,795
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,405
941
39
4
0
209,872
1
L
King Arthur
8,776
878
29
3
0
219,937
2
W
Bakasura
9,147
915
30
3
2
238,795
0
W
Yemoja
10,535
1,054
42
4
0
175,113
0
W
Zeus
9,422
942
46
5
3
178,035
1
W
Artemis
9,211
921
37
4
2
199,471
0
L
Morgan Le Fay
8,818
882
58
6
4
186,735
3
W
Gilgamesh
10,645
1,065
56
6
0
181,381
0
L
Arachne
8,246
825
18
2
2
182,392
0
L
Janus
8,584
858
51
5
0
176,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role