Player Matchup

Chaac
Chaac
DqG Speciialz
Chaac
Level 102
God Stats
9W - 0L
1,778 SR
Queue Stats
53W - 34L
1,631 Elo+
Party 1
Fafnir
Fafnir
NN II C K Y
Fafnir
Level 129
God Stats
2W - 1L
1,599 SR
Queue Stats
34W - 28L
1,629 Elo+
Party 1
Bastet
Bastet
sniperman 16
Bastet
Level 148
God Stats
1W - 0L
1,490 SR
Queue Stats
117W - 79L
1,643 Elo+
Party 1
Team Averages
Level 126
1,622 SR
1,634 Elo+

VS

Team Averages
Level 77
1,596 SR
1,552 Elo+
Janus
Janus
RevzYoshida
Janus
Level 7
God Stats
4W - 3L
1,719 SR
Queue Stats
15W - 12L
1,623 Elo+
Solo
Cerberus
Cerberus
Vale777_LT
Cerberus
Level 117
God Stats
14W - 8L
1,530 SR
Queue Stats
168W - 188L
1,524 Elo+
Solo
Cliodhna
Cliodhna
iiv R3CONZ x
Cliodhna
Level 107
God Stats
15W - 15L
1,540 SR
Queue Stats
136W - 165L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 9
11,345
667
14,259
20,234
19,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fafnir
17
6 / 2 / 10
12,285
723
10,158
14,516
11,562
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
17
9 / 3 / 9
12,363
727
17,481
10,872
3,365
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
10,194
600
9,378
11,107
4,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Vale777_LT
Cerberus
13
2 / 8 / 6
10,016
589
10,372
21,251
20,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
iiv R3CONZ x
Cliodhna
14
5 / 6 / 3
10,614
624
14,478
15,008
6,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
20
Kills
9
9
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
4
9
2.38
W
Fafnir
6
2
10
5.5
L
2
6
3
0.58
L
Cerberus
Vale777_LT
Cerberus
2
8
6
0.63
L
Cliodhna
iiv R3CONZ x
Cliodhna
5
6
3
1.08
W
Bastet
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,898
Damage
34,228
45,622
Taken
47,366
34,441
Mitigated
32,109
14,922
Healing
10,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,259
2,207
0
9,464
20,234
19,514
177
9,536
10,118
0
41,738
W
Fafnir
10,158
3,763
0
5,458
14,516
11,562
1,701
4,479
9,665
42,221
0
L
9,378
90
0
1,351
11,107
4,856
0
1,684
9,152
39,665
0
L
Cerberus
Vale777_LT
Cerberus
10,372
234
0
6,289
21,251
20,571
0
6,337
14,166
23,698
0
L
Cliodhna
iiv R3CONZ x
Cliodhna
14,478
1,062
924
2,252
15,008
6,682
0
2,735
11,658
0
34,334
W
Bastet
17,481
4,837
0
0
10,872
3,365
758
4,945
5,613
0
43,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,993
Gold Earned
30,824
196
Minions Killed
177
11
Camps Cleared
3
994,509
Distance Traveled
883,517
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,345
667
77
5
1
330,218
2
W
Fafnir
12,285
723
48
3
3
308,109
1
L
Janus
10,194
600
88
5
1
292,709
5
L
Cerberus
10,016
589
42
2
2
289,640
5
L
Cliodhna
10,614
624
47
3
0
301,168
2
W
Bastet
12,363
727
71
4
7
356,182
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role