Player Matchup

Izanami
Izanami
Gio0628
Izanami
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 119L
1,393 Elo+
Solo
Cerberus
Cerberus
TwentyoneJokers
Cerberus
Level 84
God Stats
2W - 6L
1,233 SR
Queue Stats
94W - 130L
1,281 Elo+
Solo
Fenrir
Fenrir
tjl5000
Fenrir
Level 68
God Stats
7W - 5L
1,516 SR
Queue Stats
88W - 89L
1,369 Elo+
Solo
Team Averages
Level 59
1,416 SR
1,348 Elo+

VS

Team Averages
Level 31
1,495 SR
1,342 Elo+
Nemesis
Nemesis
GigaMozg7391
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,197 Elo+
Solo
Neith
Neith
MartaGolpist
Neith
Level 17
God Stats
4W - 3L
1,588 SR
Queue Stats
68W - 56L
1,509 Elo+
Solo
Scylla
Scylla
PossiblySharted
Scylla
Level 67
God Stats
6W - 12L
1,396 SR
Queue Stats
533W - 655L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gio0628
Izanami
18
12 / 7 / 5
14,462
851
23,494
18,120
5,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cerberus
16
4 / 4 / 14
12,733
749
8,372
18,786
17,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
tjl5000
Fenrir
14
4 / 7 / 7
11,213
660
9,099
18,520
11,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GigaMozg7391
Nemesis
11
0 / 11 / 10
9,862
580
4,654
18,520
5,766
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
17 / 4 / 1
13,370
786
29,300
19,262
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 10
10,450
615
7,183
9,965
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
39
20
Kills
18
18
Deaths
20
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
GigaMozg7391
Nemesis
0
11
10
0.45
W
Izanami
Gio0628
Izanami
12
7
5
2.07
L
17
4
1
4.38
L
1
5
10
1.2
W
Cerberus
4
4
14
2.75
W
Fenrir
tjl5000
Fenrir
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,965
Damage
41,137
55,426
Taken
47,747
34,574
Mitigated
16,244
11,020
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
GigaMozg7391
Nemesis
4,654
1,773
0
480
18,520
5,766
106
4,000
14,520
0
10,278
W
Izanami
Gio0628
Izanami
23,494
14,043
0
1,716
18,120
5,649
1,770
2,565
15,383
0
69,333
L
29,300
16,638
0
9,704
19,262
7,253
936
3,662
15,600
0
70,510
L
7,183
584
0
938
9,965
3,225
484
1,387
8,578
27,939
0
W
Cerberus
8,372
658
0
5,670
18,786
17,459
152
2,260
16,260
27,404
0
W
Fenrir
tjl5000
Fenrir
9,099
1,194
794
2,840
18,520
11,466
546
2,312
16,034
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,408
Gold Earned
33,682
168
Minions Killed
154
6
Camps Cleared
8
866,637
Distance Traveled
786,675
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,862
580
14
1
0
273,301
4
W
Izanami
14,462
851
103
6
3
245,918
0
L
Neith
13,370
786
81
5
3
266,508
2
L
Scylla
10,450
615
59
3
5
246,866
2
W
Cerberus
12,733
749
38
2
0
319,930
2
W
Fenrir
11,213
660
27
2
3
300,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role