Player Matchup

Pele
Pele
AmightyStorm124
Pele
Level 28
God Stats
2W - 1L
1,507 SR
Queue Stats
141W - 105L
1,591 Elo+
Solo
Jing Wei
Jing Wei
Bragi Bardi
Jing Wei
Level 29
God Stats
3W - 8L
1,280 SR
Queue Stats
69W - 80L
1,420 Elo+
Party 1
Ra
Ra
Colt4tyFiva
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,304 Elo+
Solo
Bellona
Bellona
Ketelin2352
Bellona
Level 29
God Stats
21W - 8L
1,735 SR
Queue Stats
97W - 127L
1,399 Elo+
Party 1
Geb
Geb
Susanné
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,739 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,491 Elo+

VS

Team Averages
Level 17
1,508 SR
1,592 Elo+
Bellona
Bellona
Hectorfigo
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,669 Elo+
Solo
Medusa
Medusa
Jonhyboyy777
Medusa
Level 28
God Stats
26W - 16L
1,686 SR
Queue Stats
29W - 22L
1,564 Elo+
Solo
Thanatos
Thanatos
LETH4L YOK4I
Thanatos
Level 24
God Stats
0W - 1L
1,176 SR
Queue Stats
9W - 5L
1,562 Elo+
Solo
Janus
Janus
TATOUDOUBEING
Janus
Level 25
God Stats
6W - 2L
1,676 SR
Queue Stats
64W - 67L
1,502 Elo+
Solo
Thor
Thor
WakelessSalt485
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 4
7,260
660
6,067
7,524
2,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Bragi Bardi
Jing Wei
10
5 / 0 / 6
6,056
551
4,265
4,218
1,176
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,797
527
1,324
4,227
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Ketelin2352
Bellona
9
1 / 0 / 1
6,085
553
1,991
4,053
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
3 / 0 / 7
5,911
537
4,741
6,141
4,216
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Hectorfigo
Bellona
5
0 / 7 / 1
4,153
378
1,673
7,506
5,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
7
0 / 2 / 0
4,503
409
2,030
5,076
1,191
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
LETH4L YOK4I
Thanatos
10
1 / 4 / 1
6,062
551
4,036
7,487
2,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

10
1 / 3 / 0
5,709
519
4,986
5,246
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,191
381
1,623
4,218
1,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
4
17
Kills
2
2
Deaths
19
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
W
Jing Wei
Bragi Bardi
Jing Wei
5
0
6
8
W
1
1
3
2.5
L
Bellona
Hectorfigo
Bellona
0
7
1
0.07
L
Medusa
0
2
0
0
W
Bellona
Ketelin2352
Bellona
1
0
1
1.5
L
Thanatos
LETH4L YOK4I
Thanatos
1
4
1
0.38
W
3
0
7
6.5
L
1
3
0
0.33
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
14,348
26,163
Taken
29,533
11,930
Mitigated
12,127
11,397
Healing
6,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,067
2,284
0
3,686
7,524
2,092
0
626
6,808
0
50,415
W
Jing Wei
Bragi Bardi
Jing Wei
4,265
3,038
0
2,126
4,218
1,176
44
1,104
3,026
0
25,845
W
1,324
243
362
2,107
4,227
1,323
282
2,374
1,703
26,529
0
L
Bellona
Hectorfigo
Bellona
1,673
341
0
25
7,506
5,700
279
1,003
6,483
1,930
7,811
L
Medusa
2,030
1,200
0
476
5,076
1,191
664
1,551
3,525
0
19,406
W
Bellona
Ketelin2352
Bellona
1,991
284
0
1,416
4,053
3,123
454
84
3,969
0
24,441
L
Thanatos
LETH4L YOK4I
Thanatos
4,036
1,274
0
4,723
7,487
2,491
0
1,326
6,161
0
29,251
W
4,741
686
210
1,490
6,141
4,216
0
727
5,320
19,335
0
L
4,986
282
0
990
5,246
1,175
0
1,232
3,914
37,587
0
L
1,623
372
0
571
4,218
1,570
319
793
3,385
0
9,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,109
Gold Earned
24,618
293
Minions Killed
213
0
Camps Cleared
0
1,035,217
Distance Traveled
1,012,527
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,260
660
92
8
0
229,327
1
W
Jing Wei
6,056
551
51
5
0
212,794
4
W
Ra
5,797
527
63
6
0
221,824
1
L
Bellona
4,153
378
17
2
0
213,356
0
L
Medusa
4,503
409
35
3
0
201,807
0
W
Bellona
6,085
553
64
6
0
159,314
2
L
Thanatos
6,062
551
68
6
0
194,283
3
W
Geb
5,911
537
23
2
0
211,958
5
L
Janus
5,709
519
75
7
0
212,756
1
L
Thor
4,191
381
18
2
0
190,325
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role