Player Matchup

Achilles
Achilles
 
Achilles
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Beetlegodx
Da Ji
Level 149
God Stats
1W - 0L
1,190 SR
Queue Stats
24W - 31L
1,531 Elo+
Solo
Sylvanus
Sylvanus
Natashot
Sylvanus
Level 122
God Stats
3W - 3L
1,557 SR
Queue Stats
64W - 44L
1,616 Elo+
Solo
Rama
Rama
Smürfie2
Rama
Level 69
God Stats
10W - 11L
1,592 SR
Queue Stats
698W - 724L
1,534 Elo+
Solo
Team Averages
Level 102
1,468 SR
1,536 Elo+

VS

Team Averages
Level 134
1,558 SR
1,536 Elo+
Vulcan
Vulcan
 
Vulcan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Greenracon
Hel
Level 117
God Stats
5W - 11L
1,311 SR
Queue Stats
718W - 698L
1,534 Elo+
Solo
Tyr
Tyr
MisterSCO
Tyr
Level 127
God Stats
4W - 3L
1,779 SR
Queue Stats
334W - 310L
1,548 Elo+
Solo
Charybdis
Charybdis
WatcheRiX
Charybdis
Level 159
God Stats
3W - 2L
1,587 SR
Queue Stats
268W - 289L
1,536 Elo+
Solo
Kali
Kali
megachurro
Kali
Level 126
God Stats
7W - 5L
1,612 SR
Queue Stats
223W - 218L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
4 / 2 / 1
8,126
580
9,572
10,387
7,315
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bacchus
 
Bacchus
11
0 / 3 / 6
6,574
470
5,642
10,619
6,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
14
6 / 3 / 3
8,303
593
8,794
10,762
3,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Natashot
Sylvanus
13
2 / 2 / 3
7,573
541
7,209
10,385
4,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rama
14
4 / 3 / 1
8,236
588
7,931
9,241
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 2 / 0
7,968
569
7,673
8,465
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 5
5,641
403
3,058
7,293
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 2
6,810
486
7,194
14,132
9,321
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
WatcheRiX
Charybdis
13
7 / 2 / 1
7,810
558
10,078
10,234
3,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 4 / 4
7,036
503
4,149
12,622
4,088
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
13
13
Deaths
16
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
2
1
2.25
W
Bacchus
 
Bacchus
0
3
6
1
L
Vulcan
 
Vulcan
2
2
0
1
W
Da Ji
6
3
3
2.5
L
0
4
5
0.63
L
1
4
2
0.5
W
Sylvanus
Natashot
Sylvanus
2
2
3
1.75
W
Rama
4
3
1
1.5
L
Charybdis
WatcheRiX
Charybdis
7
2
1
3.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,148
Damage
32,152
51,394
Taken
52,746
24,259
Mitigated
21,517
17,262
Healing
22,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,572
1,896
0
3,907
10,387
7,315
252
919
9,468
0
47,718
W
Bacchus
 
Bacchus
5,642
368
0
3,350
10,619
6,382
0
2,228
8,123
24,498
0
L
Vulcan
 
Vulcan
7,673
2,074
0
3,103
8,465
3,190
0
3,694
4,771
65,004
0
W
Da Ji
8,794
1,923
0
968
10,762
3,794
462
1,800
8,962
0
48,416
L
3,058
404
3,901
2,945
7,293
1,826
111
3,903
3,390
17,433
0
L
7,194
542
0
5,597
14,132
9,321
0
197
13,935
7,430
29,950
W
Sylvanus
Natashot
Sylvanus
7,209
1,819
803
4,864
10,385
4,672
502
5,994
4,379
42,592
9,042
W
Rama
7,931
6,448
0
3,370
9,241
2,096
686
941
8,194
0
56,232
L
Charybdis
WatcheRiX
Charybdis
10,078
4,208
0
1,482
10,234
3,092
676
1,521
8,713
0
50,141
L
4,149
2,015
0
5,237
12,622
4,088
0
3,036
9,586
0
30,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
35,265
421
Minions Killed
398
0
Camps Cleared
0
1,290,847
Distance Traveled
1,335,718
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,126
580
90
6
0
269,992
6
W
Bacchus
6,574
470
38
3
0
268,047
7
L
Vulcan
7,968
569
125
9
0
279,839
2
W
Da Ji
8,303
593
77
6
0
268,111
3
L
Hel
5,641
403
41
3
0
271,235
2
L
Tyr
6,810
486
83
6
0
271,271
5
W
Sylvanus
7,573
541
116
8
0
236,070
5
W
Rama
8,236
588
100
7
0
248,627
1
L
Charybdis
7,810
558
87
6
0
261,650
4
L
Kali
7,036
503
62
4
0
251,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role