Player Matchup

Fafnir
Fafnir
CantAndWont
Fafnir
Level 27
God Stats
4W - 1L
1,687 SR
Queue Stats
35W - 26L
1,557 Elo+
Solo
Gilgamesh
Gilgamesh
CayetanaOP7
Gilgamesh
Level 21
God Stats
4W - 3L
1,631 SR
Queue Stats
19W - 17L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
Frediii
Nu Wa
Level 29
God Stats
2W - 2L
1,291 SR
Queue Stats
95W - 87L
1,504 Elo+
Solo
Osiris
Osiris
PenelopeKO
Osiris
Level 21
God Stats
6W - 5L
1,672 SR
Queue Stats
50W - 42L
1,505 Elo+
Party 1
Neith
Neith
Zonduku
Neith
Level 22
God Stats
4W - 5L
1,615 SR
Queue Stats
50W - 48L
1,548 Elo+
Solo
Team Averages
Level 24
1,579 SR
1,533 Elo+

VS

Team Averages
Level 16
1,676 SR
1,543 Elo+
Baron Samedi
Baron Samedi
Adinatorn
Baron Samedi
Level 13
God Stats
0W - 1L
1,806 SR
Queue Stats
5W - 11L
1,480 Elo+
Solo
Ymir
Ymir
Impliedxo
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 83L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
Noztyx
Sun Wukong
Level 6
God Stats
2W - 5L
1,748 SR
Queue Stats
69W - 62L
1,636 Elo+
Party 2
Neith
Neith
Tiicc
Neith
Level 29
God Stats
1W - 1L
1,539 SR
Queue Stats
68W - 57L
1,560 Elo+
Solo
Bakasura
Bakasura
TubTub09
Bakasura
Level 26
God Stats
9W - 3L
1,787 SR
Queue Stats
84W - 74L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 1 / 14
10,252
513
4,654
14,568
21,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
CayetanaOP7
Gilgamesh
19
13 / 2 / 3
11,948
597
11,860
11,521
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
Frediii
Nu Wa
16
7 / 6 / 3
10,799
540
13,284
11,616
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
PenelopeKO
Osiris
16
0 / 4 / 3
9,734
487
7,201
12,915
12,741
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
Zonduku
Neith
18
8 / 5 / 7
11,374
569
16,387
14,028
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Adinatorn
Baron Samedi
15
4 / 9 / 5
9,638
482
5,402
13,128
4,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
15
3 / 5 / 11
9,964
498
7,646
14,940
15,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
Noztyx
Sun Wukong
15
2 / 2 / 3
9,338
467
6,229
12,280
12,282
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Tiicc
Neith
15
3 / 8 / 7
9,881
494
9,368
13,723
4,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
TubTub09
Bakasura
17
6 / 5 / 9
10,607
530
12,125
17,201
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
53
29
Kills
18
18
Deaths
29
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Adinatorn
Baron Samedi
4
9
5
0.72
W
Fafnir
1
1
14
8
W
Gilgamesh
CayetanaOP7
Gilgamesh
13
2
3
7.25
W
Nu Wa
Frediii
Nu Wa
7
6
3
1.42
L
Ymir
3
5
11
1.7
L
Sun Wukong
Noztyx
Sun Wukong
2
2
3
1.75
W
Osiris
PenelopeKO
Osiris
0
4
3
0.38
L
Neith
Tiicc
Neith
3
8
7
0.81
L
Bakasura
TubTub09
Bakasura
6
5
9
2.1
W
Neith
Zonduku
Neith
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,386
Damage
40,770
64,648
Taken
71,272
52,306
Mitigated
43,601
18,177
Healing
13,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Adinatorn
Baron Samedi
5,402
707
614
1,191
13,128
4,550
490
5,996
7,132
34,674
0
W
Fafnir
4,654
1,041
0
3,559
14,568
21,718
564
2,669
11,528
15,986
0
W
Gilgamesh
CayetanaOP7
Gilgamesh
11,860
2,910
0
4,704
11,521
6,084
0
1,338
9,942
0
89,929
W
Nu Wa
Frediii
Nu Wa
13,284
2,294
0
1,884
11,616
4,364
929
4,621
6,303
64,640
0
L
Ymir
7,646
891
0
3,096
14,940
15,511
0
3,235
11,705
31,923
0
L
Sun Wukong
Noztyx
Sun Wukong
6,229
1,807
0
1,556
12,280
12,282
371
1,423
10,857
0
47,928
W
Osiris
PenelopeKO
Osiris
7,201
1,977
0
2,860
12,915
12,741
0
1,438
10,297
5,854
49,593
L
Neith
Tiicc
Neith
9,368
4,127
0
4,654
13,723
4,269
20
3,118
10,605
0
58,923
L
Bakasura
TubTub09
Bakasura
12,125
9,168
0
2,630
17,201
6,989
236
5,153
12,048
0
57,753
W
Neith
Zonduku
Neith
16,387
7,743
0
5,170
14,028
7,399
3,484
2,527
11,015
0
107,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,107
Gold Earned
49,428
541
Minions Killed
429
0
Camps Cleared
0
1,836,162
Distance Traveled
1,843,194
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,638
482
72
4
0
317,661
2
W
Fafnir
10,252
513
21
1
0
370,228
9
W
Gilgamesh
11,948
597
139
7
0
454,284
7
W
Nu Wa
10,799
540
119
6
0
326,271
0
L
Ymir
9,964
498
36
2
0
355,052
3
L
Sun Wukong
9,338
467
98
5
0
385,432
0
W
Osiris
9,734
487
101
5
0
367,170
1
L
Neith
9,881
494
112
6
0
345,372
4
L
Bakasura
10,607
530
111
6
0
439,677
0
W
Neith
11,374
569
161
8
0
318,209
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role