Player Matchup

Susano
Susano
 
Susano
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
BILLY_THE_BOY6
Cerberus
Level 13
God Stats
7W - 3L
1,752 SR
Queue Stats
21W - 18L
1,419 Elo+
Solo
Skadi
Skadi
Entenmann-Sama
Skadi
Level 22
God Stats
4W - 2L
1,950 SR
Queue Stats
44W - 33L
1,533 Elo+
Party 2
King Arthur
King Arthur
Kayhan5314
King Arthur
Level 29
God Stats
44W - 21L
1,772 SR
Queue Stats
190W - 81L
1,690 Elo+
Solo
Agni
Agni
tishka1990
Agni
Level 15
God Stats
1W - 1L
1,700 SR
Queue Stats
17W - 26L
1,516 Elo+
Solo
Team Averages
Level 21
1,735 SR
1,532 Elo+

VS

Team Averages
Level 9
1,639 SR
1,591 Elo+
Kali
Kali
Català094
Kali
Level 6
God Stats
14W - 8L
1,804 SR
Queue Stats
101W - 63L
1,539 Elo+
Solo
Hades
Hades
Kostaelf
Hades
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,237 Elo+
Solo
Bakasura
Bakasura
TwoGuysDanger
Bakasura
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 12L
1,813 Elo+
Party 1
Nu Wa
Nu Wa
TwoGuysSilly
Nu Wa
Level 6
God Stats
11W - 2L
1,661 SR
Queue Stats
30W - 11L
1,695 Elo+
Party 1
Ullr
Ullr
xDeadly__Escanor
Ullr
Level 21
God Stats
11W - 4L
1,732 SR
Queue Stats
33W - 12L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
3
0 / 1 / 0
2,960
493
468
1,544
318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cerberus
6
2 / 0 / 0
3,734
622
755
3,673
1,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

3
0 / 1 / 0
2,823
471
297
1,147
182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Kayhan5314
King Arthur
6
1 / 2 / 0
3,742
624
2,184
3,971
1,295
6
0 / 2 / 0
3,300
550
515
2,067
446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,152
692
1,804
3,301
1,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hades
Kostaelf
Hades
4
0 / 3 / 2
3,120
520
687
2,807
716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
TwoGuysDanger
Bakasura
7
3 / 0 / 1
4,540
757
1,519
2,596
912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

6
0 / 0 / 1
3,784
631
1,910
1,679
340
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 0 / 3
4,512
752
2,018
1,934
538
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
3
Kills
6
6
Deaths
3
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
1
0
0
L
Cerberus
2
0
0
2
W
2
0
0
2
L
0
1
0
0
L
King Arthur
Kayhan5314
King Arthur
1
2
0
0.5
W
Hades
Kostaelf
Hades
0
3
2
0.33
W
Bakasura
TwoGuysDanger
Bakasura
3
0
1
3.5
W
0
0
1
0.5
L
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,219
Damage
7,938
12,402
Taken
12,317
3,601
Mitigated
3,766
2,884
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
468
92
0
548
1,544
318
0
95
1,438
0
5,286
L
Cerberus
755
210
0
1,052
3,673
1,360
0
1,581
2,092
10,879
0
W
1,804
726
0
1,877
3,301
1,260
0
0
3,301
0
17,403
L
297
172
0
198
1,147
182
0
374
753
0
5,043
L
King Arthur
Kayhan5314
King Arthur
2,184
913
0
966
3,971
1,295
0
454
3,445
0
14,495
W
Hades
Kostaelf
Hades
687
392
10
256
2,807
716
0
582
2,225
3,651
0
W
Bakasura
TwoGuysDanger
Bakasura
1,519
1,023
0
1,647
2,596
912
0
0
2,596
0
20,063
W
1,910
605
0
788
1,679
340
39
173
1,506
19,403
0
L
515
126
0
120
2,067
446
0
93
1,919
6,721
0
W
2,018
1,075
0
0
1,934
538
0
487
1,419
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,559
Gold Earned
20,108
92
Minions Killed
188
0
Camps Cleared
0
403,299
Distance Traveled
595,784
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
2,960
493
11
2
0
54,639
1
L
Cerberus
3,734
622
23
4
0
105,783
1
W
Kali
4,152
692
35
6
0
124,004
1
L
Skadi
2,823
471
11
2
0
34,458
1
L
King Arthur
3,742
624
29
5
0
105,581
2
W
Hades
3,120
520
9
2
0
113,964
0
W
Bakasura
4,540
757
62
10
0
151,132
0
W
Nu Wa
3,784
631
36
6
0
99,658
1
L
Agni
3,300
550
18
3
0
102,838
0
W
Ullr
4,512
752
46
8
0
107,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role