Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ldiablo45
Agni
Level 141
God Stats
23W - 16L
1,749 SR
Queue Stats
183W - 177L
1,562 Elo+
Solo
Cliodhna
Cliodhna
Marchi97
Cliodhna
Level 160
God Stats
5W - 7L
1,673 SR
Queue Stats
106W - 99L
1,600 Elo+
Solo
Hachiman
Hachiman
RPTi
Hachiman
Level 157
God Stats
2W - 2L
1,719 SR
Queue Stats
45W - 37L
1,536 Elo+
Solo
The Morrigan
The Morrigan
joseizarra21
The Morrigan
Level 119
God Stats
1W - 3L
1,551 SR
Queue Stats
123W - 114L
1,599 Elo+
Solo
Team Averages
Level 147
1,638 SR
1,559 Elo+

VS

Team Averages
Level 133
1,542 SR
1,548 Elo+
Nu Wa
Nu Wa
AxPz
Nu Wa
Level 156
God Stats
126W - 129L
1,507 SR
Queue Stats
283W - 314L
1,571 Elo+
Solo
Cliodhna
Cliodhna
FRONKOZO
Cliodhna
Level 144
God Stats
2W - 0L
1,415 SR
Queue Stats
38W - 17L
1,751 Elo+
Solo
Kuzenbo
Kuzenbo
M9Sd8finO
Kuzenbo
Level 156
God Stats
6W - 6L
1,502 SR
Queue Stats
721W - 742L
1,496 Elo+
Solo
Ullr
Ullr
Zolonari
Ullr
Level 88
God Stats
19W - 11L
1,789 SR
Queue Stats
67W - 42L
1,667 Elo+
Solo
Thoth
Thoth
Кесуля777
Thoth
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 4 / 4
8,963
815
8,755
8,862
3,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Agni
14
2 / 6 / 6
8,195
745
8,348
10,373
2,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
Marchi97
Cliodhna
15
7 / 6 / 1
10,571
961
8,329
12,275
3,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
RPTi
Hachiman
13
0 / 7 / 6
7,717
702
6,859
13,987
3,645
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
joseizarra21
The Morrigan
14
2 / 7 / 6
8,280
753
6,024
10,048
3,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AxPz
Nu Wa
17
5 / 2 / 9
10,560
960
6,661
7,188
2,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
FRONKOZO
Cliodhna
15
4 / 5 / 7
9,744
886
7,301
11,250
5,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
M9Sd8finO
Kuzenbo
14
0 / 1 / 8
8,674
789
6,099
14,263
19,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
18
10 / 1 / 9
11,628
1,057
14,840
7,990
3,479
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
11 / 4 / 6
11,649
1,059
15,082
11,618
4,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
69
13
Kills
30
30
Deaths
13
23
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
4
4
1
W
Nu Wa
AxPz
Nu Wa
5
2
9
4.75
W
Cliodhna
FRONKOZO
Cliodhna
4
5
7
1.5
L
Agni
2
6
6
0.83
W
Kuzenbo
M9Sd8finO
Kuzenbo
0
1
8
4
L
Cliodhna
Marchi97
Cliodhna
7
6
1
1.25
L
Hachiman
RPTi
Hachiman
0
7
6
0.43
W
Ullr
10
1
9
14.5
L
The Morrigan
joseizarra21
The Morrigan
2
7
6
0.71
W
11
4
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,315
Damage
49,983
55,545
Taken
52,309
16,871
Mitigated
35,429
6,373
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
8,755
6,832
0
750
8,862
3,100
0
5,311
3,465
0
43,540
W
Nu Wa
AxPz
Nu Wa
6,661
1,949
0
1,824
7,188
2,941
1,135
1,952
5,190
39,058
0
W
Cliodhna
FRONKOZO
Cliodhna
7,301
655
0
2,432
11,250
5,471
1,004
3,022
7,931
0
24,461
L
Agni
8,348
883
0
700
10,373
2,839
0
5,562
4,685
23,665
0
W
Kuzenbo
M9Sd8finO
Kuzenbo
6,099
1,543
0
3,327
14,263
19,376
308
4,043
10,047
19,585
0
L
Cliodhna
Marchi97
Cliodhna
8,329
641
0
1,848
12,275
3,927
0
5,575
6,479
0
20,693
L
Hachiman
RPTi
Hachiman
6,859
3,824
0
2,276
13,987
3,645
0
6,101
7,652
0
29,358
W
Ullr
14,840
5,336
0
1,313
7,990
3,479
1,793
1,467
6,423
0
39,578
L
The Morrigan
joseizarra21
The Morrigan
6,024
1,068
0
799
10,048
3,360
1
5,616
4,367
19,583
198
W
15,082
558
219
2,094
11,618
4,162
1
3,762
7,716
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,726
Gold Earned
52,255
261
Minions Killed
295
6
Camps Cleared
11
935,486
Distance Traveled
1,142,946
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,963
815
95
9
3
177,761
3
W
Nu Wa
10,560
960
87
8
1
212,076
2
W
Cliodhna
9,744
886
53
5
1
236,538
1
L
Agni
8,195
745
42
4
1
191,615
0
W
Kuzenbo
8,674
789
15
1
2
239,701
2
L
Cliodhna
10,571
961
23
2
0
191,875
4
L
Hachiman
7,717
702
57
5
2
185,261
0
W
Ullr
11,628
1,057
77
7
4
232,562
1
L
The Morrigan
8,280
753
44
4
0
188,974
2
W
Thoth
11,649
1,059
63
6
3
222,069
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role