Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DieserMo
Ah Muzen Cab
Level 159
God Stats
5W - 1L
1,583 SR
Queue Stats
126W - 107L
1,593 Elo+
Party 2
Thor
Thor
MajorSheep
Thor
Level 109
God Stats
2W - 1L
1,465 SR
Queue Stats
252W - 243L
1,504 Elo+
Party 3
Chang'e
Chang'e
S zum E
Chang'e
Level 160
God Stats
5W - 2L
1,592 SR
Queue Stats
175W - 171L
1,540 Elo+
Party 2
Hera
Hera
SkyDiver360
Hera
Level 28
God Stats
5W - 4L
1,257 SR
Queue Stats
96W - 91L
1,469 Elo+
Party 3
Ganesha
Ganesha
The Madest Max
Ganesha
Level 160
God Stats
2W - 3L
1,649 SR
Queue Stats
138W - 126L
1,556 Elo+
Party 2
Team Averages
Level 123
1,509 SR
1,532 Elo+

VS

Team Averages
Level 97
1,503 SR
1,592 Elo+
Raijin
Raijin
 
Raijin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
DRLOVEBLOOD
Horus
Level 146
God Stats
0W - 2L
1,282 SR
Queue Stats
30W - 39L
1,465 Elo+
Solo
Geb
Geb
Kickboxbannana
Geb
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,735 Elo+
Party 1
The Morrigan
The Morrigan
OnlyFans6
The Morrigan
Level 28
God Stats
0W - 1L
1,735 SR
Queue Stats
49W - 14L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DieserMo
Ah Muzen Cab
20
18 / 0 / 10
13,102
1,008
17,772
13,698
7,533
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

18
6 / 4 / 10
10,740
826
13,212
11,211
4,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
S zum E
Chang'e
17
4 / 2 / 21
10,725
825
12,554
14,933
6,410
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 4 / 10
9,736
749
10,467
8,253
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 3 / 25
10,408
801
6,928
16,349
18,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 5 / 3
9,901
762
10,477
11,880
4,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
15
3 / 7 / 3
8,721
671
11,347
20,232
17,333
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 7
7,617
586
2,375
11,472
10,394
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 9
9,358
720
9,147
17,083
17,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
OnlyFans6
The Morrigan
16
3 / 8 / 6
8,831
679
16,512
8,966
3,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
41
30
Kills
13
13
Deaths
30
76
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
5
3
1.3
L
Ratatoskr
 
Ratatoskr
3
7
3
0.64
L
0
4
7
0.88
W
Ah Muzen Cab
DieserMo
Ah Muzen Cab
18
0
10
23
L
2
6
9
1.08
W
6
4
10
2.75
L
The Morrigan
OnlyFans6
The Morrigan
3
8
6
0.75
W
Chang'e
S zum E
Chang'e
4
2
21
7.25
W
2
4
10
1.75
W
0
3
25
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,933
Damage
49,858
64,444
Taken
69,633
40,949
Mitigated
53,588
37,186
Healing
17,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
10,477
1,954
897
1,720
11,880
4,946
428
4,623
7,257
32,115
0
L
Ratatoskr
 
Ratatoskr
11,347
2,257
819
1,721
20,232
17,333
112
9,253
10,979
392
25,493
L
2,375
1,081
6,784
3,402
11,472
10,394
16
6,547
4,925
0
4,234
W
Ah Muzen Cab
DieserMo
Ah Muzen Cab
17,772
8,146
3,932
6,360
13,698
7,533
2,031
5,465
8,179
0
43,454
L
9,147
1,166
106
1,218
17,083
17,689
29
6,757
10,081
16,830
0
W
13,212
3,139
499
956
11,211
4,857
1,629
5,478
5,615
0
31,427
L
The Morrigan
OnlyFans6
The Morrigan
16,512
2,651
123
662
8,966
3,226
0
2,524
6,358
25,489
8,167
W
Chang'e
S zum E
Chang'e
12,554
792
12,849
8,665
14,933
6,410
586
6,364
8,342
25,712
0
W
10,467
2,797
565
696
8,253
3,367
1,299
3,999
4,110
27,955
0
W
6,928
30
720
1,944
16,349
18,782
448
7,787
8,260
18,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,711
Gold Earned
44,428
154
Minions Killed
133
0
Camps Cleared
0
1,273,341
Distance Traveled
947,279
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,901
762
50
4
0
172,747
0
L
Ratatoskr
8,721
671
22
2
0
232,415
1
L
Horus
7,617
586
7
1
0
168,414
0
W
Ah Muzen Cab
13,102
1,008
45
3
0
299,778
0
L
Geb
9,358
720
15
1
0
198,024
0
W
Thor
10,740
826
30
2
0
233,274
0
L
The Morrigan
8,831
679
39
3
0
175,679
0
W
Chang'e
10,725
825
24
2
0
259,188
0
W
Hera
9,736
749
55
4
0
222,577
0
W
Ganesha
10,408
801
0
0
0
258,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role