Player Matchup

Danzaburou
Danzaburou
Abhlach
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,190 Elo+
Solo
Zhong Kui
Zhong Kui
BloodRage4200
Zhong Kui
Level 35
God Stats
33W - 40L
1,454 SR
Queue Stats
103W - 138L
1,271 Elo+
Party 1
Kukulkan
Kukulkan
TrapGod250
Kukulkan
Level 66
God Stats
7W - 8L
1,374 SR
Queue Stats
106W - 156L
1,273 Elo+
Party 1
Team Averages
Level 41
1,443 SR
1,244 Elo+

VS

Team Averages
Level 82
1,549 SR
1,468 Elo+
Achilles
Achilles
Minova161
Achilles
Level 76
God Stats
5W - 4L
1,453 SR
Queue Stats
132W - 116L
1,543 Elo+
Party 2
Izanami
Izanami
TonyYSL_
Izanami
Level 56
God Stats
4W - 0L
1,500 SR
Queue Stats
5W - 3L
1,248 Elo+
Solo
Vulcan
Vulcan
boneszay
Vulcan
Level 115
God Stats
3W - 3L
1,694 SR
Queue Stats
259W - 240L
1,612 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Abhlach
Danzaburou
10
0 / 14 / 3
8,505
567
2,058
15,262
4,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
BloodRage4200
Zhong Kui
15
7 / 3 / 2
11,449
763
9,707
18,656
11,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
TrapGod250
Kukulkan
14
3 / 7 / 3
9,512
634
10,746
13,978
4,513
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Minova161
Achilles
16
8 / 0 / 12
12,055
804
14,614
12,483
12,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
TonyYSL_
Izanami
12
1 / 7 / 9
10,062
671
6,332
10,733
3,424
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
boneszay
Vulcan
16
15 / 3 / 1
12,417
828
20,869
11,010
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
10
Kills
24
24
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Abhlach
Danzaburou
0
14
3
0.11
L
Zhong Kui
BloodRage4200
Zhong Kui
7
3
2
2.67
W
Achilles
Minova161
Achilles
8
0
12
14
W
Izanami
TonyYSL_
Izanami
1
7
9
0.79
L
Kukulkan
TrapGod250
Kukulkan
3
7
3
0.64
W
Vulcan
boneszay
Vulcan
15
3
1
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,511
Damage
41,815
47,896
Taken
34,226
20,465
Mitigated
19,518
6,701
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Abhlach
Danzaburou
2,058
1,009
0
662
15,262
4,696
0
7,127
7,340
0
7,164
L
Zhong Kui
BloodRage4200
Zhong Kui
9,707
638
0
4,520
18,656
11,256
0
8,529
9,494
39,860
0
W
Achilles
Minova161
Achilles
14,614
5,295
0
2,436
12,483
12,444
429
6,793
5,690
0
27,828
W
Izanami
TonyYSL_
Izanami
6,332
4,089
344
1,579
10,733
3,424
969
6,533
4,200
0
23,841
L
Kukulkan
TrapGod250
Kukulkan
10,746
1,038
0
1,519
13,978
4,513
0
5,026
8,308
43,516
0
W
Vulcan
boneszay
Vulcan
20,869
4,406
0
2,295
11,010
3,650
879
7,682
3,328
63,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,466
Gold Earned
34,534
135
Minions Killed
151
2
Camps Cleared
9
567,905
Distance Traveled
798,366
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,505
567
11
1
1
124,024
7
L
Zhong Kui
11,449
763
67
4
0
235,910
1
W
Achilles
12,055
804
13
1
3
321,938
2
W
Izanami
10,062
671
47
3
1
202,505
1
L
Kukulkan
9,512
634
57
4
1
207,971
2
W
Vulcan
12,417
828
91
6
5
273,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role