Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
EEPEH
Sylvanus
Level 104
God Stats
4W - 2L
1,282 SR
Queue Stats
59W - 61L
1,373 Elo+
Solo
Izanami
Izanami
TK_Assassin_89
Izanami
Level 146
God Stats
3W - 1L
1,589 SR
Queue Stats
220W - 289L
1,332 Elo+
Solo
Team Averages
Level 137
1,457 SR
1,402 Elo+

VS

Team Averages
Level 91
1,483 SR
1,464 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
YShun5540
Arachne
Level 59
God Stats
8W - 13L
1,450 SR
Queue Stats
75W - 92L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
4 / 0 / 9
8,100
810
6,239
4,583
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
EEPEH
Sylvanus
11
2 / 1 / 11
8,108
811
2,635
9,797
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
8 / 1 / 6
8,279
828
8,936
7,053
3,025
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
2 / 5 / 0
7,062
706
5,639
7,169
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
 
Xbalanque
8
0 / 5 / 0
5,742
574
4,042
6,631
1,919
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
YShun5540
Arachne
10
0 / 4 / 0
5,950
595
2,702
8,322
2,653
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
14
Kills
2
2
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
0
9
8.5
L
Zeus
 
Zeus
2
5
0
0.4
L
Xbalanque
 
Xbalanque
0
5
0
0
W
Sylvanus
EEPEH
Sylvanus
2
1
11
7.5
W
8
1
6
11
L
Arachne
YShun5540
Arachne
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,810
Damage
12,383
21,433
Taken
22,122
14,792
Mitigated
6,739
10,020
Healing
1,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
6,239
182
0
590
4,583
2,004
502
853
3,730
26,685
0
L
Zeus
 
Zeus
5,639
706
0
28
7,169
2,167
0
3,015
3,994
23,539
0
L
Xbalanque
 
Xbalanque
4,042
1,971
0
385
6,631
1,919
0
2,630
3,819
0
14,433
W
Sylvanus
EEPEH
Sylvanus
2,635
623
1,848
5,606
9,797
9,763
383
2,364
7,433
8,904
0
W
8,936
5,244
792
1,184
7,053
3,025
1,386
3,210
3,843
0
33,231
L
Arachne
YShun5540
Arachne
2,702
2,046
0
620
8,322
2,653
0
3,119
4,965
0
12,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,487
Gold Earned
18,754
132
Minions Killed
99
5
Camps Cleared
4
541,828
Distance Traveled
502,757
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,100
810
67
7
0
204,437
4
L
Zeus
7,062
706
37
4
3
162,607
2
L
Xbalanque
5,742
574
29
3
0
139,556
1
W
Sylvanus
8,108
811
19
2
1
171,987
0
W
Izanami
8,279
828
46
5
4
165,404
2
L
Arachne
5,950
595
33
3
1
200,594
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role