Player Matchup

Zhong Kui
Zhong Kui
Silver II
 
Zhong Kui
Silver II
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chronos
Chronos
Gold V
 
Chronos
Gold V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Silver I
 
Hun Batz
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
THATKIDZIM
Ymir
Silver II
Level 90
God Stats
4W - 4L
1,612 SR
Queue Stats
70W - 69L
1,254 MMR
Solo
Charybdis
Charybdis
Silver I
vDrapion
Charybdis
Silver I
Level 117
God Stats
0W - 2L
1,581 SR
Queue Stats
213W - 227L
1,269 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,539 SR
1,405 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,441 SR
1,375 MMR
Xing Tian
Xing Tian
Gold V
 
Xing Tian
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
 
Gilgamesh
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver II
Blackninja1701
Hou Yi
Silver II
Level 109
God Stats
15W - 11L
1,333 SR
Queue Stats
150W - 153L
1,240 MMR
Solo
Mercury
Mercury
Gold IV
ELMORA6
Mercury
Gold IV
Level 152
God Stats
24W - 18L
1,567 SR
Queue Stats
417W - 431L
1,306 MMR
Solo
Persephone
Persephone
Gold I
susax
Persephone
Gold I
Level 129
God Stats
1W - 3L
1,305 SR
Queue Stats
101W - 91L
1,330 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
7
1 / 0 / 0
3,794
759
1,562
2,496
1,128
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
 
Chronos
6
1 / 1 / 0
3,313
663
1,140
2,308
607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
 
Hun Batz
5
0 / 1 / 1
3,212
642
1,256
2,894
966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 1 / 0
2,631
526
192
1,493
450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
vDrapion
Charybdis
5
0 / 1 / 0
3,325
665
1,701
2,391
379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
SetMorgan Le FayGebAthenaUllr

VS

Bans
ArtemisTsukuyomiArtioOdinSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
5
0 / 0 / 2
3,503
701
702
2,866
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
 
Gilgamesh
6
0 / 0 / 1
3,456
691
1,978
2,473
1,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

5
2 / 0 / 0
3,671
734
1,993
1,828
348
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ELMORA6
Mercury
5
1 / 1 / 0
3,437
687
436
2,938
750
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Persephone
susax
Persephone
6
1 / 1 / 0
3,677
735
1,573
1,609
343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
0
0
1
L
Chronos
 
Chronos
1
1
0
1
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Xing Tian
 
Xing Tian
0
0
2
1
W
Gilgamesh
 
Gilgamesh
0
0
1
0.5
W
2
0
0
2
W
Mercury
ELMORA6
Mercury
1
1
0
1
L
0
1
0
0
W
Persephone
susax
Persephone
1
1
0
1
L
Charybdis
vDrapion
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,851
Damage
6,682
11,582
Taken
11,714
3,530
Mitigated
3,524
4,839
Healing
3,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
1,562
264
0
1,768
2,496
1,128
0
0
2,496
14,804
0
L
Chronos
 
Chronos
1,140
90
0
725
2,308
607
0
646
1,632
12,939
0
L
Hun Batz
 
Hun Batz
1,256
510
0
725
2,894
966
0
1,014
1,800
0
10,128
W
Xing Tian
 
Xing Tian
702
172
152
1,453
2,866
1,035
0
86
2,780
5,869
0
W
Gilgamesh
 
Gilgamesh
1,978
604
0
547
2,473
1,048
0
1,504
951
0
11,496
W
1,993
914
0
841
1,828
348
0
106
1,722
0
14,046
W
Mercury
ELMORA6
Mercury
436
153
0
228
2,938
750
0
942
1,948
0
10,897
L
192
54
0
384
1,493
450
0
248
1,245
1,889
0
W
Persephone
susax
Persephone
1,573
123
0
545
1,609
343
0
181
1,419
16,155
0
L
Charybdis
vDrapion
Charybdis
1,701
1,026
0
1,237
2,391
379
0
257
2,134
0
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,275
Gold Earned
17,744
124
Minions Killed
115
0
Camps Cleared
0
375,277
Distance Traveled
476,419
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
3,794
759
38
8
0
80,917
1
L
Chronos
3,313
663
29
6
0
85,961
2
L
Hun Batz
3,212
642
21
4
0
95,425
2
W
Xing Tian
3,503
701
12
2
0
93,990
1
W
Gilgamesh
3,456
691
22
4
0
106,047
2
W
Hou Yi
3,671
734
25
5
0
90,797
0
W
Mercury
3,437
687
25
5
0
100,291
0
L
Ymir
2,631
526
3
1
0
31,900
1
W
Persephone
3,677
735
31
6
0
85,294
1
L
Charybdis
3,325
665
33
7
0
81,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role