Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Edogg2148
Olorun
Level 69
God Stats
2W - 1L
1,760 SR
Queue Stats
90W - 112L
1,476 Elo+
Party 2
Discordia
Discordia
FoxyFix
Discordia
Level 95
God Stats
23W - 23L
1,470 SR
Queue Stats
136W - 142L
1,442 Elo+
Solo
Thanatos
Thanatos
headshootexpert
Thanatos
Level 136
God Stats
14W - 18L
1,396 SR
Queue Stats
128W - 146L
1,493 Elo+
Party 2
Tyr
Tyr
menandsweets
Tyr
Level 81
God Stats
5W - 11L
1,214 SR
Queue Stats
646W - 641L
1,485 Elo+
Solo
Team Averages
Level 103
1,468 SR
1,479 Elo+

VS

Team Averages
Level 111
1,460 SR
1,439 Elo+
Cliodhna
Cliodhna
KericMT
Cliodhna
Level 105
God Stats
2W - 2L
1,649 SR
Queue Stats
236W - 195L
1,510 Elo+
Party 1
Yemoja
Yemoja
MrDPool
Yemoja
Level 129
God Stats
1W - 2L
1,362 SR
Queue Stats
328W - 340L
1,485 Elo+
Solo
Danzaburou
Danzaburou
Vega
Danzaburou
Level 152
God Stats
1W - 1L
1,279 SR
Queue Stats
119W - 104L
1,247 Elo+
Solo
Mulan
Mulan
Zombiekiller746
Mulan
Level 102
God Stats
16W - 11L
1,559 SR
Queue Stats
203W - 192L
1,501 Elo+
Party 1
Raijin
Raijin
lavaninja566
Raijin
Level 68
God Stats
2W - 5L
1,451 SR
Queue Stats
40W - 40L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
10
1 / 0 / 6
6,262
522
2,994
7,544
6,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
Edogg2148
Olorun
11
1 / 2 / 2
5,960
497
5,980
7,268
3,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
FoxyFix
Discordia
13
5 / 0 / 0
7,350
613
4,999
3,537
1,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
10
6 / 3 / 3
6,886
574
7,483
9,960
3,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 3 / 3
6,359
530
7,417
11,645
10,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
KericMT
Cliodhna
11
1 / 4 / 4
6,453
538
6,712
7,970
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
MrDPool
Yemoja
9
2 / 1 / 1
6,333
528
2,918
8,083
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Vega
Danzaburou
9
1 / 3 / 1
5,987
499
4,614
7,479
2,286
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
4 / 5 / 1
6,882
574
9,264
11,416
7,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
11
0 / 1 / 0
6,261
522
1,378
6,796
2,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
14
Kills
8
8
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
 
Kumbhakarna
1
0
6
4
W
Olorun
Edogg2148
Olorun
1
2
2
1
W
Discordia
FoxyFix
Discordia
5
0
0
5
L
Cliodhna
KericMT
Cliodhna
1
4
4
0.75
L
Yemoja
MrDPool
Yemoja
2
1
1
2.5
L
Danzaburou
Vega
Danzaburou
1
3
1
0.5
L
4
5
1
0.9
W
Thanatos
6
3
3
2.5
L
Raijin
0
1
0
0
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,873
Damage
24,886
39,954
Taken
41,744
24,464
Mitigated
20,123
19,598
Healing
12,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
 
Kumbhakarna
2,994
67
0
2,181
7,544
6,128
0
1,405
6,139
17,909
0
W
Olorun
Edogg2148
Olorun
5,980
2,012
637
3,246
7,268
3,078
0
635
6,633
32,029
6,355
W
Discordia
FoxyFix
Discordia
4,999
329
0
1,359
3,537
1,093
0
405
3,132
43,259
0
L
Cliodhna
KericMT
Cliodhna
6,712
743
0
2,602
7,970
2,019
0
1,887
5,993
0
36,073
L
Yemoja
MrDPool
Yemoja
2,918
682
763
1,531
8,083
5,768
100
3,334
4,635
15,682
0
L
Danzaburou
Vega
Danzaburou
4,614
2,299
0
1,414
7,479
2,286
0
5,388
2,045
0
29,334
L
9,264
848
0
3,644
11,416
7,939
47
1,081
10,319
0
40,942
W
Thanatos
7,483
1,798
261
8,059
9,960
3,829
0
691
9,269
0
32,683
L
Raijin
1,378
262
0
2,351
6,796
2,111
606
1,108
5,488
43,834
0
W
7,417
824
0
3,855
11,645
10,336
0
1,160
10,485
0
32,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,817
Gold Earned
31,916
309
Minions Killed
348
0
Camps Cleared
0
1,220,570
Distance Traveled
1,141,390
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
6,262
522
24
2
0
255,459
2
W
Olorun
5,960
497
77
6
0
220,980
3
W
Discordia
7,350
613
89
7
0
261,130
3
L
Cliodhna
6,453
538
72
6
0
269,671
0
L
Yemoja
6,333
528
36
3
0
220,495
8
L
Danzaburou
5,987
499
62
5
0
215,498
0
L
Mulan
6,882
574
81
7
0
235,612
0
W
Thanatos
6,886
574
56
5
0
247,202
0
L
Raijin
6,261
522
97
8
0
200,114
3
W
Tyr
6,359
530
63
5
0
235,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role