Player Matchup

Bacchus
Bacchus
Skilllz
Bacchus
Level 66
God Stats
2W - 1L
1,699 SR
Queue Stats
8W - 5L
1,666 Elo+
Party 2
Gilgamesh
Gilgamesh
Zdgie
Gilgamesh
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 8L
1,460 Elo+
Party 2
Merlin
Merlin
crozbv
Merlin
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,460 Elo+
Party 2
Team Averages
Level 76
1,566 SR
1,529 Elo+

VS

Team Averages
Level 102
1,510 SR
1,458 Elo+
Odin
Odin
Buckset Ikey
Odin
Level 140
God Stats
7W - 6L
1,526 SR
Queue Stats
507W - 506L
1,468 Elo+
Party 1
Janus
Janus
DiegoKushington
Janus
Level 121
God Stats
15W - 17L
1,460 SR
Queue Stats
591W - 593L
1,454 Elo+
Party 1
Chiron
Chiron
YoungOGfrost143
Chiron
Level 46
God Stats
116W - 72L
1,546 SR
Queue Stats
168W - 150L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Skilllz
Bacchus
13
5 / 5 / 1
9,780
752
8,608
9,825
4,924
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Zdgie
Gilgamesh
11
1 / 5 / 5
8,050
619
6,661
19,399
5,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
crozbv
Merlin
12
0 / 5 / 6
8,226
633
6,654
7,510
1,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 10
8,981
691
13,659
12,147
6,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 5
9,379
721
4,663
7,803
2,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
9 / 4 / 5
10,147
781
13,474
8,490
3,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
6
Kills
15
15
Deaths
6
12
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
4
1
5
6.5
L
Bacchus
Skilllz
Bacchus
5
5
1
1.1
W
9
4
5
2.88
L
Gilgamesh
Zdgie
Gilgamesh
1
5
5
0.7
L
Merlin
crozbv
Merlin
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,923
Damage
31,796
36,734
Taken
28,440
12,696
Mitigated
12,899
7,614
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,659
3,344
507
5,141
12,147
6,685
218
6,840
5,307
0
35,782
W
4,663
0
720
2,221
7,803
2,817
0
5,331
2,472
36,475
0
L
Bacchus
Skilllz
Bacchus
8,608
707
0
850
9,825
4,924
0
1,022
8,568
13,437
0
W
13,474
3,813
862
2,414
8,490
3,397
1,374
3,957
4,443
0
27,424
L
Gilgamesh
Zdgie
Gilgamesh
6,661
977
128
5,150
19,399
5,895
0
2,426
16,185
0
14,475
L
Merlin
crozbv
Merlin
6,654
515
559
927
7,510
1,877
0
1,557
5,817
35,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,056
Gold Earned
28,507
115
Minions Killed
153
2
Camps Cleared
9
684,989
Distance Traveled
703,274
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,981
691
32
2
2
265,563
6
W
Janus
9,379
721
90
7
7
262,808
7
L
Bacchus
9,780
752
12
1
0
233,125
1
W
Chiron
10,147
781
31
2
0
174,903
0
L
Gilgamesh
8,050
619
15
1
0
250,607
2
L
Merlin
8,226
633
88
7
2
201,257
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role