Player Matchup

Danzaburou
Danzaburou
AlalaiKa
Danzaburou
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
B4J Cj
Ganesha
Level 119
God Stats
2W - 2L
1,535 SR
Queue Stats
187W - 166L
1,502 Elo+
Party 1
Hercules
Hercules
B4J Manlike
Hercules
Level 103
God Stats
3W - 1L
1,296 SR
Queue Stats
118W - 109L
1,460 Elo+
Party 1
Chaac
Chaac
RjDD
Chaac
Level 20
God Stats
1W - 0L
1,333 SR
Queue Stats
7W - 16L
1,307 Elo+
Party 2
Vulcan
Vulcan
platanocanario69
Vulcan
Level 125
God Stats
6W - 3L
1,541 SR
Queue Stats
276W - 299L
1,529 Elo+
Solo
Team Averages
Level 94
1,441 SR
1,460 Elo+

VS

Team Averages
Level 55
1,442 SR
1,409 Elo+
Raijin
Raijin
 
Raijin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Aliere
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
FatLonelyGuy
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,361 Elo+
Solo
Medusa
Medusa
Lionheartx19
Medusa
Level 122
God Stats
0W - 3L
1,209 SR
Queue Stats
135W - 148L
1,420 Elo+
Solo
Khepri
Khepri
Оззи
Khepri
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlalaiKa
Danzaburou
17
8 / 1 / 15
11,554
889
14,476
10,020
5,584
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
B4J Cj
Ganesha
17
0 / 2 / 27
9,995
769
8,656
14,663
17,441
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
B4J Manlike
Hercules
18
7 / 2 / 16
10,801
831
8,723
19,183
24,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chaac
RjDD
Chaac
16
6 / 3 / 16
10,207
785
13,123
17,427
18,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
12 / 3 / 16
11,917
917
19,567
13,437
7,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
3 / 4 / 5
10,127
779
11,438
9,511
3,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baba Yaga
Aliere
Baba Yaga
17
4 / 8 / 5
10,404
800
12,200
14,961
6,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 8 / 9
8,867
682
9,422
12,708
5,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
16
2 / 6 / 4
9,669
744
15,345
12,431
4,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
Оззи
Khepri
15
2 / 7 / 6
9,522
732
4,796
18,484
19,711
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
40
33
Kills
11
11
Deaths
33
90
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
4
5
1.38
W
Danzaburou
AlalaiKa
Danzaburou
8
1
15
15.5
L
Baba Yaga
Aliere
Baba Yaga
4
8
5
0.81
W
Ganesha
B4J Cj
Ganesha
0
2
27
6.75
W
Hercules
B4J Manlike
Hercules
7
2
16
7.5
L
0
8
9
0.56
L
Medusa
2
6
4
0.67
W
Chaac
RjDD
Chaac
6
3
16
4.67
W
12
3
16
6.67
L
Khepri
Оззи
Khepri
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,545
Damage
53,201
74,730
Taken
68,095
74,206
Mitigated
39,533
40,486
Healing
12,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,438
607
1,859
2,684
9,511
3,167
784
3,995
5,326
27,944
0
W
Danzaburou
AlalaiKa
Danzaburou
14,476
3,569
4,531
3,300
10,020
5,584
3,116
6,019
4,001
0
33,007
L
Baba Yaga
Aliere
Baba Yaga
12,200
469
17
3,397
14,961
6,799
307
6,739
7,905
24,119
0
W
Ganesha
B4J Cj
Ganesha
8,656
109
3,169
3,061
14,663
17,441
1,065
7,595
7,068
18,236
0
W
Hercules
B4J Manlike
Hercules
8,723
1,305
2,210
6,711
19,183
24,810
797
7,809
11,374
839
17,570
L
9,422
586
487
2,024
12,708
5,134
0
5,601
7,057
19,334
0
L
Medusa
15,345
5,831
156
1,088
12,431
4,722
498
5,109
7,227
0
33,080
W
Chaac
RjDD
Chaac
13,123
1,129
2,833
7,470
17,427
18,601
745
9,254
8,173
0
23,323
W
19,567
5,064
2,563
4,638
13,437
7,770
757
7,179
6,258
37,406
0
L
Khepri
Оззи
Khepri
4,796
634
0
807
18,484
19,711
0
7,092
11,118
9,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,474
Gold Earned
48,589
133
Minions Killed
140
0
Camps Cleared
0
1,302,040
Distance Traveled
1,156,033
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,127
779
38
3
0
263,315
4
W
Danzaburou
11,554
889
42
3
0
280,387
3
L
Baba Yaga
10,404
800
27
2
0
212,381
0
W
Ganesha
9,995
769
1
0
0
248,739
0
W
Hercules
10,801
831
19
1
0
232,347
2
L
Nox
8,867
682
27
2
0
226,674
3
L
Medusa
9,669
744
45
3
0
221,623
0
W
Chaac
10,207
785
26
2
0
255,497
0
W
Vulcan
11,917
917
45
3
0
285,070
0
L
Khepri
9,522
732
3
0
0
232,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role