Player Matchup

Neith
Neith
Beelik
Neith
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,713 Elo+
Solo
Sylvanus
Sylvanus
LuciferAC
Sylvanus
Level 24
God Stats
1W - 1L
1,282 SR
Queue Stats
5W - 3L
1,276 Elo+
Solo
Anubis
Anubis
PERNALONGACAOLHO
Anubis
Level 27
God Stats
3W - 0L
1,535 SR
Queue Stats
6W - 2L
1,630 Elo+
Solo
Bellona
Bellona
Pipuverdaderio
Bellona
Level 27
God Stats
5W - 4L
1,650 SR
Queue Stats
42W - 34L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
Pitufina1
Erlang Shen
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 12L
1,505 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,521 Elo+

VS

Team Averages
Level 28
1,432 SR
1,440 Elo+
Ullr
Ullr
ArturoPrattanke
Ullr
Level 18
God Stats
3W - 9L
1,437 SR
Queue Stats
38W - 27L
1,547 Elo+
Party 2
Artemis
Artemis
King_of_war1666
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 1
Ra
Ra
MartyMcFlammer
Ra
Level 22
God Stats
0W - 1L
1,514 SR
Queue Stats
46W - 37L
1,514 Elo+
Party 2
Ne Zha
Ne Zha
WeiYangYin
Ne Zha
Level 7
God Stats
0W - 3L
1,270 SR
Queue Stats
0W - 4L
1,036 Elo+
Solo
Yemoja
Yemoja
twistingberry89
Yemoja
Level 89
God Stats
13W - 25L
1,441 SR
Queue Stats
66W - 99L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Beelik
Neith
12
2 / 0 / 8
7,391
528
6,314
5,301
1,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
LuciferAC
Sylvanus
11
4 / 1 / 10
7,528
538
4,977
12,290
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
6 / 2 / 6
7,848
561
8,218
4,647
1,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 0 / 1
6,399
457
728
6,012
3,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
Pitufina1
Erlang Shen
14
6 / 2 / 4
8,178
584
6,811
11,731
6,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,957
497
4,439
9,587
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
5,340
381
690
4,316
948
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 0
7,862
562
7,654
8,158
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
WeiYangYin
Ne Zha
8
1 / 3 / 2
5,894
421
3,896
5,460
1,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 4 / 1
6,239
446
3,169
10,172
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
18
Kills
5
5
Deaths
18
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Neith
Beelik
Neith
2
0
8
6
L
0
4
0
0
W
Sylvanus
LuciferAC
Sylvanus
4
1
10
9
L
2
3
0
0.67
W
6
2
6
4.5
W
0
0
1
0.5
W
Erlang Shen
Pitufina1
Erlang Shen
6
2
4
4
L
Ne Zha
WeiYangYin
Ne Zha
1
3
2
0.67
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,048
Damage
19,848
39,981
Taken
37,693
24,830
Mitigated
13,813
15,507
Healing
9,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,439
1,642
0
1,748
9,587
2,989
42
3,727
5,860
0
42,690
W
Neith
Beelik
Neith
6,314
2,390
0
2,429
5,301
1,723
830
902
4,399
0
38,459
L
690
318
0
70
4,316
948
0
884
3,432
0
13,711
W
Sylvanus
LuciferAC
Sylvanus
4,977
1,223
1,136
5,148
12,290
11,293
250
2,527
9,763
16,804
0
L
7,654
720
375
2,625
8,158
2,296
0
2,696
5,462
52,466
0
W
8,218
141
0
1,617
4,647
1,964
854
1,689
2,958
30,150
0
W
728
143
0
242
6,012
3,361
120
2,586
3,426
0
22,871
W
Erlang Shen
Pitufina1
Erlang Shen
6,811
3,330
0
4,935
11,731
6,489
102
3,119
8,612
0
61,577
L
Ne Zha
WeiYangYin
Ne Zha
3,896
973
0
258
5,460
1,800
0
1,545
3,915
0
13,067
L
3,169
974
934
3,307
10,172
5,780
0
4,343
5,829
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
32,292
307
Minions Killed
272
0
Camps Cleared
0
1,321,016
Distance Traveled
1,199,969
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,957
497
79
6
0
258,700
2
W
Neith
7,391
528
78
6
0
245,450
3
L
Artemis
5,340
381
32
2
0
213,626
0
W
Sylvanus
7,528
538
18
1
0
269,610
9
L
Ra
7,862
562
105
8
0
246,158
3
W
Anubis
7,848
561
52
4
0
238,258
9
W
Bellona
6,399
457
52
4
0
278,141
0
W
Erlang Shen
8,178
584
107
8
0
289,557
0
L
Ne Zha
5,894
421
24
2
0
248,507
2
L
Yemoja
6,239
446
32
2
0
232,978
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role