Player Matchup

Skadi
Skadi
Grunt761322
Skadi
Level 13
God Stats
3W - 2L
1,606 SR
Queue Stats
195W - 83L
1,700 Elo+
Party 2
Chang'e
Chang'e
S N I V Y7520
Chang'e
Level 59
God Stats
2W - 1L
1,559 SR
Queue Stats
46W - 36L
1,484 Elo+
Party 2
Vamana
Vamana
lIFooD-
Vamana
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,520 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,568 Elo+

VS

Team Averages
Level 68
1,691 SR
1,502 Elo+
Ares
Ares
KingSithari
Ares
Level 12
God Stats
7W - 3L
1,692 SR
Queue Stats
12W - 18L
1,333 Elo+
Party 1
Pele
Pele
Lucky2Nice
Pele
Level 83
God Stats
2W - 1L
1,967 SR
Queue Stats
164W - 148L
1,605 Elo+
Party 1
Chronos
Chronos
Trumpv1
Chronos
Level 108
God Stats
0W - 3L
1,414 SR
Queue Stats
402W - 376L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 2 / 5
9,921
827
17,702
10,598
3,312
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
13
2 / 2 / 12
8,693
724
5,892
10,495
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
lIFooD-
Vamana
12
4 / 2 / 11
9,040
753
14,286
12,998
6,964
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
7,047
587
2,140
15,563
13,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 4 / 2
8,491
708
12,072
12,737
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Trumpv1
Chronos
12
2 / 7 / 4
8,120
677
10,158
13,541
4,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
16
Kills
6
6
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
10
2
5
6.25
L
0
5
3
0.3
L
4
4
2
1.25
W
Chang'e
2
2
12
4
L
Chronos
Trumpv1
Chronos
2
7
4
0.57
W
Vamana
lIFooD-
Vamana
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,880
Damage
24,370
34,091
Taken
41,841
13,663
Mitigated
25,946
15,691
Healing
6,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,702
8,780
0
2,849
10,598
3,312
1,306
3,136
7,117
0
44,894
L
2,140
136
501
1,484
15,563
13,173
0
2,645
12,517
7,058
0
L
12,072
1,884
0
3,033
12,737
7,882
0
2,308
9,698
0
35,409
W
Chang'e
5,892
697
3,925
4,755
10,495
3,387
1,099
4,804
5,387
23,615
0
L
Chronos
Trumpv1
Chronos
10,158
3,336
0
1,294
13,541
4,891
0
1,452
11,662
28,313
2,975
W
Vamana
lIFooD-
Vamana
14,286
6,227
0
4,162
12,998
6,964
278
3,306
9,136
0
25,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,654
Gold Earned
23,658
126
Minions Killed
111
5
Camps Cleared
5
704,532
Distance Traveled
646,524
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,921
827
55
5
2
206,118
2
L
Ares
7,047
587
11
1
2
198,309
0
L
Pele
8,491
708
46
4
1
244,160
3
W
Chang'e
8,693
724
47
4
2
231,681
5
L
Chronos
8,120
677
54
5
2
204,055
0
W
Vamana
9,040
753
24
2
1
266,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role