Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Ivan1201
Kukulkan
Level 5
God Stats
4W - 4L
1,500 SR
Queue Stats
15W - 15L
1,816 Elo+
Solo
Neith
Neith
MaulaPerdigao
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Solo
Kali
Kali
eleonel-_-pro2
Kali
Level 27
God Stats
1W - 3L
1,313 SR
Queue Stats
71W - 82L
1,404 Elo+
Solo
Horus
Horus
horussemasa
Horus
Level 7
God Stats
11W - 9L
1,752 SR
Queue Stats
13W - 11L
1,650 Elo+
Party 2
Team Averages
Level 20
1,513 SR
1,533 Elo+

VS

Team Averages
Level 18
1,545 SR
1,595 Elo+
Arachne
Arachne
Benisher04
Arachne
Level 28
God Stats
2W - 0L
1,723 SR
Queue Stats
35W - 11L
1,744 Elo+
Party 1
Heimdallr
Heimdallr
Bronzofóbico
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 85L
1,557 Elo+
Party 1
Ymir
Ymir
Darkxs365
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Limaoboy
Discordia
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 37L
1,675 Elo+
Party 1
Fenrir
Fenrir
Sto_Henk
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
13
5 / 1 / 1
8,400
560
5,872
10,578
11,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
Ivan1201
Kukulkan
11
8 / 7 / 1
7,636
509
8,117
9,323
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 7 / 1
5,998
400
3,639
9,137
1,925
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
3 / 5 / 3
7,334
489
5,130
10,845
4,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 5 / 4
6,204
414
3,609
15,493
12,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benisher04
Arachne
17
6 / 0 / 7
9,829
655
9,782
11,990
6,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Bronzofóbico
Heimdallr
17
15 / 1 / 4
10,627
708
19,720
10,699
4,624
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
6
0 / 11 / 1
5,910
394
1,888
12,474
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Limaoboy
Discordia
15
3 / 1 / 9
9,369
625
7,210
6,783
2,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Sto_Henk
Fenrir
11
1 / 6 / 5
7,307
487
3,124
8,125
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
51
17
Kills
25
25
Deaths
19
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
1
1
5.5
W
Arachne
Benisher04
Arachne
6
0
7
9.5
W
Heimdallr
Bronzofóbico
Heimdallr
15
1
4
17
W
Ymir
0
11
1
0.05
L
Kukulkan
Ivan1201
Kukulkan
8
7
1
1.21
W
Discordia
Limaoboy
Discordia
3
1
9
7.5
L
1
7
1
0.21
W
Fenrir
Sto_Henk
Fenrir
1
6
5
0.58
L
3
5
3
0.9
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,367
Damage
41,724
55,376
Taken
50,071
33,419
Mitigated
24,249
10,565
Healing
15,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
5,872
1,991
0
2,648
10,578
11,633
138
387
10,179
3,963
39,914
W
Arachne
Benisher04
Arachne
9,782
5,714
0
6,832
11,990
6,086
0
1,236
10,672
0
78,505
W
Heimdallr
Bronzofóbico
Heimdallr
19,720
12,186
0
5,359
10,699
4,624
1,818
1,594
9,011
0
86,459
W
Ymir
1,888
434
0
283
12,474
8,387
331
3,647
8,473
9,710
0
L
Kukulkan
Ivan1201
Kukulkan
8,117
1,273
0
410
9,323
3,046
30
3,704
5,270
35,581
0
W
Discordia
Limaoboy
Discordia
7,210
419
0
2,206
6,783
2,131
914
1,536
5,081
59,486
0
L
3,639
2,026
0
1,077
9,137
1,925
0
766
8,251
0
21,115
W
Fenrir
Sto_Henk
Fenrir
3,124
950
0
768
8,125
3,021
1,256
148
7,977
0
21,379
L
5,130
2,267
0
3,255
10,845
4,560
0
1,488
9,219
0
46,950
L
3,609
1,522
637
2,538
15,493
12,255
0
2,045
13,350
0
12,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,572
Gold Earned
43,042
354
Minions Killed
427
0
Camps Cleared
0
1,486,728
Distance Traveled
1,480,884
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,400
560
119
8
0
307,295
1
W
Arachne
9,829
655
121
8
0
343,457
1
W
Heimdallr
10,627
708
120
8
0
305,547
3
W
Ymir
5,910
394
7
0
0
261,632
1
L
Kukulkan
7,636
509
85
6
0
266,624
2
W
Discordia
9,369
625
142
9
0
284,551
4
L
Neith
5,998
400
49
3
0
231,793
0
W
Fenrir
7,307
487
37
2
0
285,697
3
L
Kali
7,334
489
81
5
0
337,894
3
L
Horus
6,204
414
20
1
0
343,122
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role