Player Matchup

King Arthur
King Arthur
Rapcio2020
King Arthur
Level 17
God Stats
2W - 1L
1,318 SR
Queue Stats
24W - 21L
1,308 Elo+
Party 2
Hades
Hades
Rhapsodyu
Hades
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,263 Elo+
Solo
Nemesis
Nemesis
ScaryAx
Nemesis
Level 22
God Stats
2W - 1L
1,363 SR
Queue Stats
78W - 67L
1,392 Elo+
Party 2
Cthulhu
Cthulhu
ScaryAxpl
Cthulhu
Level 18
God Stats
15W - 18L
1,471 SR
Queue Stats
50W - 44L
1,369 Elo+
Party 2
Anhur
Anhur
ania21777
Anhur
Level 20
God Stats
8W - 11L
1,524 SR
Queue Stats
91W - 73L
1,387 Elo+
Party 2
Team Averages
Level 20
1,435 SR
1,344 Elo+

VS

Team Averages
Level 22
1,411 SR
1,319 Elo+
Jormungandr
Jormungandr
Naggsy
Jormungandr
Level 25
God Stats
3W - 8L
1,301 SR
Queue Stats
46W - 69L
1,242 Elo+
Solo
Ravana
Ravana
OvniShaman
Ravana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 76L
1,368 Elo+
Party 1
Hel
Hel
SolitaryWitch
Hel
Level 28
God Stats
5W - 10L
1,488 SR
Queue Stats
56W - 74L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
Strofaras
Guan Yu
Level 4
God Stats
0W - 3L
1,268 SR
Queue Stats
2W - 5L
1,319 Elo+
Party 1
Artemis
Artemis
ИрунБрунке
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rapcio2020
King Arthur
18
2 / 4 / 16
12,779
456
9,273
21,856
22,071
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hades
Rhapsodyu
Hades
20
9 / 5 / 12
14,519
519
20,384
30,969
17,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
ScaryAx
Nemesis
20
8 / 2 / 11
13,590
485
12,159
21,552
7,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ScaryAxpl
Cthulhu
16
0 / 4 / 15
11,468
410
6,495
18,612
25,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anhur
ania21777
Anhur
20
23 / 3 / 4
16,384
585
41,101
25,008
11,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Naggsy
Jormungandr
16
1 / 10 / 7
11,441
409
17,672
27,157
14,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ravana
OvniShaman
Ravana
20
13 / 10 / 2
15,030
537
22,339
23,778
10,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 3 / 4
10,919
390
14,062
12,583
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Strofaras
Guan Yu
16
1 / 8 / 10
10,925
390
7,954
25,374
33,331
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

18
2 / 11 / 8
11,889
425
16,926
22,458
5,500
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
49
42
Kills
18
18
Deaths
42
58
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Naggsy
Jormungandr
1
10
7
0.45
L
Ravana
OvniShaman
Ravana
13
10
2
1.4
W
King Arthur
Rapcio2020
King Arthur
2
4
16
2.5
W
Hades
Rhapsodyu
Hades
9
5
12
3
W
Nemesis
ScaryAx
Nemesis
8
2
11
6.75
W
Cthulhu
ScaryAxpl
Cthulhu
0
4
15
1.88
L
1
3
4
1
L
Guan Yu
Strofaras
Guan Yu
1
8
10
0.75
W
Anhur
ania21777
Anhur
23
3
4
8.33
L
2
11
8
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,412
Damage
78,953
117,997
Taken
111,350
84,189
Mitigated
67,189
41,784
Healing
23,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Naggsy
Jormungandr
17,672
5,056
0
1,950
27,157
14,805
0
4,005
23,152
63,511
0
L
Ravana
OvniShaman
Ravana
22,339
6,823
0
3,945
23,778
10,810
2,164
5,966
17,812
0
71,033
W
King Arthur
Rapcio2020
King Arthur
9,273
1,582
700
2,119
21,856
22,071
364
4,484
17,203
238
45,319
W
Hades
Rhapsodyu
Hades
20,384
2,402
950
14,060
30,969
17,606
1,789
9,024
21,234
77,799
0
W
Nemesis
ScaryAx
Nemesis
12,159
5,641
799
8,054
21,552
7,728
1,418
3,931
17,477
0
91,317
W
Cthulhu
ScaryAxpl
Cthulhu
6,495
73
804
1,631
18,612
25,705
281
4,813
13,207
23,393
0
L
14,062
1,001
4,651
4,815
12,583
2,743
674
5,206
7,377
55,069
0
L
Guan Yu
Strofaras
Guan Yu
7,954
1,109
768
5,272
25,374
33,331
790
6,450
18,924
0
30,051
W
Anhur
ania21777
Anhur
41,101
21,657
1,289
11,378
25,008
11,079
5,284
7,443
17,053
0
148,025
L
16,926
6,701
0
1,863
22,458
5,500
2,571
5,337
17,121
0
77,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,740
Gold Earned
60,204
540
Minions Killed
443
0
Camps Cleared
0
2,253,412
Distance Traveled
2,288,654
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,441
409
102
4
0
431,009
3
L
Ravana
15,030
537
96
3
0
460,255
2
W
King Arthur
12,779
456
46
2
0
452,639
5
W
Hades
14,519
519
143
5
0
474,094
3
W
Nemesis
13,590
485
107
4
0
574,904
0
W
Cthulhu
11,468
410
32
1
0
291,653
0
L
Hel
10,919
390
97
3
0
514,066
7
L
Guan Yu
10,925
390
46
2
0
481,269
1
W
Anhur
16,384
585
212
8
0
460,122
0
L
Artemis
11,889
425
102
4
0
402,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role