Player Matchup

Hel
Hel
 
Hel
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
EbezW
Ullr
Level 66
God Stats
2W - 7L
1,464 SR
Queue Stats
201W - 184L
1,523 Elo+
Solo
Baba Yaga
Baba Yaga
MAMBA24LIFE8
Baba Yaga
Level 122
God Stats
9W - 11L
1,467 SR
Queue Stats
685W - 709L
1,450 Elo+
Solo
Artemis
Artemis
Pastor99
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,259 Elo+
Solo
Zeus
Zeus
WildCj19
Zeus
Level 128
God Stats
0W - 2L
1,244 SR
Queue Stats
49W - 60L
1,478 Elo+
Solo
Team Averages
Level 96
1,435 SR
1,442 Elo+

VS

Team Averages
Level 128
1,529 SR
1,485 Elo+
Xbalanque
Xbalanque
Eman2052
Xbalanque
Level 160
God Stats
25W - 26L
1,550 SR
Queue Stats
1,348W - 1,378L
1,490 Elo+
Solo
Aphrodite
Aphrodite
Jeruhmie
Aphrodite
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 95L
1,505 Elo+
Solo
Vamana
Vamana
OMGLOKO7720
Vamana
Level 114
God Stats
8W - 5L
1,550 SR
Queue Stats
277W - 258L
1,507 Elo+
Solo
Zeus
Zeus
Phantom_Spartan5
Zeus
Level 124
God Stats
4W - 3L
1,523 SR
Queue Stats
487W - 483L
1,428 Elo+
Solo
Odin
Odin
VaporishSergio
Odin
Level 114
God Stats
2W - 1L
1,521 SR
Queue Stats
53W - 41L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
0 / 3 / 7
7,987
614
4,701
11,818
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
EbezW
Ullr
15
3 / 5 / 6
8,761
674
7,273
13,542
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
MAMBA24LIFE8
Baba Yaga
16
4 / 5 / 4
9,444
726
11,407
11,512
4,653
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Pastor99
Artemis
14
4 / 6 / 2
8,623
663
10,028
13,072
5,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
2 / 2 / 8
9,545
734
19,540
9,728
3,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Eman2052
Xbalanque
18
9 / 2 / 10
11,095
853
18,334
11,237
5,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Aphrodite
Jeruhmie
Aphrodite
15
1 / 3 / 10
9,048
696
3,564
13,194
9,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vamana
17
3 / 3 / 15
10,421
802
8,740
22,354
27,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 2 / 12
10,878
837
19,403
9,584
3,435
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 4 / 13
9,624
740
7,085
14,857
12,835
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
81
13
Kills
21
21
Deaths
14
27
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
7
1.17
L
Ullr
EbezW
Ullr
3
5
6
1.2
W
Xbalanque
Eman2052
Xbalanque
9
2
10
7
W
Aphrodite
Jeruhmie
Aphrodite
1
3
10
2
L
Baba Yaga
MAMBA24LIFE8
Baba Yaga
4
5
4
1.2
W
Vamana
3
3
15
3.5
L
Artemis
Pastor99
Artemis
4
6
2
0.83
W
5
2
12
5.5
W
3
4
13
2.38
L
Zeus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,949
Damage
57,126
59,672
Taken
71,226
22,972
Mitigated
59,527
29,093
Healing
39,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,701
253
8,873
6,889
11,818
4,411
0
4,067
7,505
9,628
0
L
Ullr
EbezW
Ullr
7,273
3,535
679
2,354
13,542
5,277
268
4,908
8,378
0
17,559
W
Xbalanque
Eman2052
Xbalanque
18,334
848
1,819
2,143
11,237
5,760
3,106
4,407
6,830
0
37,488
W
Aphrodite
Jeruhmie
Aphrodite
3,564
261
6,640
6,483
13,194
9,990
337
9,882
3,312
10,591
0
L
Baba Yaga
MAMBA24LIFE8
Baba Yaga
11,407
37
1,759
2,992
11,512
4,653
0
3,822
7,537
21,657
0
W
Vamana
8,740
2,706
2,681
9,267
22,354
27,507
494
9,066
13,288
0
20,337
L
Artemis
Pastor99
Artemis
10,028
3,065
510
2,619
13,072
5,210
368
5,670
7,134
0
17,116
W
19,403
717
3,383
3,218
9,584
3,435
1,525
6,355
3,229
36,580
0
W
7,085
534
1,440
2,473
14,857
12,835
47
5,938
8,919
0
18,411
L
Zeus
19,540
1,164
697
1,721
9,728
3,421
0
3,441
6,151
41,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,360
Gold Earned
51,066
134
Minions Killed
134
0
Camps Cleared
0
1,080,020
Distance Traveled
1,265,416
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,987
614
7
1
0
256,203
1
L
Ullr
8,761
674
22
2
0
201,005
0
W
Xbalanque
11,095
853
42
3
0
265,755
1
W
Aphrodite
9,048
696
19
1
0
232,123
1
L
Baba Yaga
9,444
726
25
2
0
233,460
0
W
Vamana
10,421
802
15
1
0
291,744
1
L
Artemis
8,623
663
20
2
0
191,963
3
W
Zeus
10,878
837
32
2
0
228,564
0
W
Odin
9,624
740
26
2
0
247,230
0
L
Zeus
9,545
734
60
5
0
197,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role