Player Matchup

Awilix
Awilix
TOPK3K
Awilix
Level 102
God Stats
41W - 42L
1,390 SR
Queue Stats
543W - 607L
1,471 Elo+
Solo
Sylvanus
Sylvanus
TrueMatty
Sylvanus
Level 145
God Stats
5W - 6L
1,561 SR
Queue Stats
484W - 365L
1,533 Elo+
Party 1
Hera
Hera
mochi42
Hera
Level 83
God Stats
11W - 8L
1,554 SR
Queue Stats
276W - 217L
1,527 Elo+
Party 1
Team Averages
Level 110
1,502 SR
1,510 Elo+

VS

Team Averages
Level 84
1,521 SR
1,509 Elo+
Mulan
Mulan
ASAP798
Mulan
Level 104
God Stats
9W - 11L
1,445 SR
Queue Stats
142W - 139L
1,551 Elo+
Party 2
Ne Zha
Ne Zha
Monk1144
Ne Zha
Level 89
God Stats
10W - 7L
1,637 SR
Queue Stats
127W - 118L
1,563 Elo+
Party 2
Agni
Agni
TTV-Pulsse
Agni
Level 60
God Stats
9W - 13L
1,481 SR
Queue Stats
40W - 41L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
TOPK3K
Awilix
13
3 / 4 / 4
9,384
626
7,985
11,109
5,722
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
TrueMatty
Sylvanus
13
3 / 5 / 6
9,681
645
9,569
16,508
17,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
mochi42
Hera
14
3 / 2 / 5
9,896
660
12,847
7,943
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ASAP798
Mulan
14
4 / 2 / 4
9,581
639
7,362
13,407
12,455
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Monk1144
Ne Zha
14
3 / 4 / 8
10,189
679
15,454
15,721
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
4 / 3 / 6
10,146
676
9,184
8,079
2,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
29
9
Kills
11
11
Deaths
9
15
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
ASAP798
Mulan
4
2
4
3
L
Ne Zha
Monk1144
Ne Zha
3
4
8
1.75
W
Awilix
TOPK3K
Awilix
3
4
4
1.25
L
4
3
6
2.33
W
Sylvanus
TrueMatty
Sylvanus
3
5
6
1.2
W
Hera
mochi42
Hera
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,401
Damage
32,000
35,560
Taken
37,207
26,085
Mitigated
26,137
9,245
Healing
12,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ASAP798
Mulan
7,362
653
497
3,608
13,407
12,455
341
9,429
3,624
0
24,435
L
Ne Zha
Monk1144
Ne Zha
15,454
6,155
762
5,140
15,721
11,270
698
7,384
8,163
0
40,397
W
Awilix
TOPK3K
Awilix
7,985
3,393
0
0
11,109
5,722
494
1,465
8,984
0
25,932
L
9,184
487
96
2,281
8,079
2,412
456
4,920
3,099
41,148
0
W
Sylvanus
TrueMatty
Sylvanus
9,569
2,174
2,378
6,219
16,508
17,381
314
6,299
9,554
19,158
3,165
W
Hera
mochi42
Hera
12,847
5,080
0
648
7,943
2,982
79
1,956
5,864
42,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,961
Gold Earned
29,916
157
Minions Killed
177
6
Camps Cleared
8
803,288
Distance Traveled
832,463
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,581
639
41
3
1
261,156
3
L
Ne Zha
10,189
679
65
4
1
283,081
4
W
Awilix
9,384
626
37
2
2
287,007
10
L
Agni
10,146
676
71
5
6
288,226
4
W
Sylvanus
9,681
645
37
2
2
235,558
3
W
Hera
9,896
660
83
6
2
280,723
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role