Player Matchup

Tyr
Tyr
CubicPotato
Tyr
Level 118
God Stats
0W - 3L
1,554 SR
Queue Stats
16W - 21L
1,589 Elo+
Solo
Zeus
Zeus
Kikled44
Zeus
Level 68
God Stats
7W - 5L
1,695 SR
Queue Stats
11W - 15L
1,553 Elo+
Party 1
Aphrodite
Aphrodite
Makvell
Aphrodite
Level 147
God Stats
0W - 1L
1,304 SR
Queue Stats
150W - 151L
1,527 Elo+
Party 1
Team Averages
Level 111
1,518 SR
1,557 Elo+

VS

Team Averages
Level 94
1,467 SR
1,564 Elo+
Cliodhna
Cliodhna
Chaetopelma
Cliodhna
Level 65
God Stats
26W - 22L
1,531 SR
Queue Stats
336W - 334L
1,528 Elo+
Solo
Sol
Sol
Sommarkuk
Sol
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
551W - 441L
1,605 Elo+
Party 2
Bacchus
Bacchus
Vintersnorre
Bacchus
Level 112
God Stats
7W - 7L
1,370 SR
Queue Stats
846W - 632L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 4
10,721
715
12,003
19,479
18,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zeus
12
3 / 9 / 8
9,985
666
15,099
18,274
5,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Makvell
Aphrodite
13
2 / 5 / 7
9,358
624
7,975
14,772
7,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Chaetopelma
Cliodhna
15
8 / 6 / 8
11,876
792
19,540
20,899
9,908
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
8 / 1 / 9
12,260
817
19,988
12,417
7,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
Vintersnorre
Bacchus
15
5 / 4 / 10
11,481
765
9,457
17,607
20,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
11
Kills
21
21
Deaths
11
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Chaetopelma
Cliodhna
8
6
8
2
L
6
7
4
1.14
L
Zeus
3
9
8
0.78
L
Aphrodite
Makvell
Aphrodite
2
5
7
1.1
W
8
1
9
12.5
W
Bacchus
Vintersnorre
Bacchus
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,077
Damage
48,985
52,525
Taken
50,923
32,045
Mitigated
37,788
12,613
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Chaetopelma
Cliodhna
19,540
1,240
0
6,588
20,899
9,908
525
9,405
11,494
0
55,414
L
12,003
1,673
0
1,716
19,479
18,882
0
10,942
8,537
0
26,203
L
Zeus
15,099
2,736
0
0
18,274
5,925
0
9,850
8,424
32,477
0
L
Aphrodite
Makvell
Aphrodite
7,975
846
4,515
6,382
14,772
7,238
0
8,734
6,038
27,809
0
W
19,988
9,528
0
8,086
12,417
7,268
1,622
6,516
5,901
68,930
0
W
Bacchus
Vintersnorre
Bacchus
9,457
768
345
3,213
17,607
20,612
139
7,783
9,824
20,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,064
Gold Earned
35,617
125
Minions Killed
192
3
Camps Cleared
10
747,604
Distance Traveled
903,226
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
11,876
792
61
4
4
305,293
1
L
Tyr
10,721
715
31
2
1
268,488
4
L
Zeus
9,985
666
35
2
1
214,837
2
L
Aphrodite
9,358
624
59
4
1
264,279
4
W
Sol
12,260
817
108
7
4
297,671
3
W
Bacchus
11,481
765
23
2
2
300,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role