Player Matchup

Sun Wukong
Sun Wukong
Jvroid
Sun Wukong
Level 7
God Stats
1W - 1L
1,772 SR
Queue Stats
8W - 7L
1,564 Elo+
Party 3
Thor
Thor
TrenchLife
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Party 3
Charybdis
Charybdis
iGod45
Charybdis
Level 28
God Stats
118W - 109L
1,549 SR
Queue Stats
124W - 120L
1,504 Elo+
Solo
Zeus
Zeus
takcojako
Zeus
Level 14
God Stats
2W - 3L
1,419 SR
Queue Stats
4W - 11L
1,318 Elo+
Solo
Jormungandr
Jormungandr
一条大鲨鱼
Jormungandr
Level 27
God Stats
0W - 2L
1,288 SR
Queue Stats
30W - 30L
1,418 Elo+
Solo
Team Averages
Level 16
1,506 SR
1,503 Elo+

VS

Team Averages
Level 42
1,592 SR
1,479 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
FlavorTown98
Anubis
Level 8
God Stats
6W - 7L
1,589 SR
Queue Stats
37W - 35L
1,541 Elo+
Party 2
Loki
Loki
Guardiian
Loki
Level 29
God Stats
12W - 5L
1,732 SR
Queue Stats
157W - 160L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
LycorisAeris
Amaterasu
Level 4
God Stats
5W - 8L
1,724 SR
Queue Stats
32W - 41L
1,527 Elo+
Party 1
Neith
Neith
xiaoxiao09
Neith
Level 12
God Stats
28W - 22L
1,414 SR
Queue Stats
153W - 143L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jvroid
Sun Wukong
15
1 / 8 / 4
9,184
918
10,352
23,306
11,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

15
0 / 6 / 3
8,543
854
3,394
9,498
2,502
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
iGod45
Charybdis
15
3 / 7 / 2
10,110
1,011
16,584
17,234
5,160
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
15
0 / 4 / 3
8,486
849
4,585
5,531
1,328
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
一条大鲨鱼
Jormungandr
16
3 / 7 / 4
10,510
1,051
11,443
17,742
19,851
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

122

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
0 / 0 / 26
10,174
1,017
6,636
9,845
10,809
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
17
8 / 1 / 16
11,753
1,175
17,008
9,773
5,391
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
17
12 / 2 / 12
11,803
1,180
13,426
10,009
4,271
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
LycorisAeris
Amaterasu
17
3 / 4 / 16
10,071
1,007
5,592
11,937
8,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
18
9 / 0 / 17
11,963
1,196
23,790
8,505
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
119
7
Kills
32
32
Deaths
7
16
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
0
26
13
W
Anubis
8
1
16
16
W
Loki
12
2
12
9
L
Sun Wukong
Jvroid
Sun Wukong
1
8
4
0.38
W
Amaterasu
LycorisAeris
Amaterasu
3
4
16
2.75
L
0
6
3
0.25
L
Charybdis
iGod45
Charybdis
3
7
2
0.57
L
Zeus
0
4
3
0.38
W
Neith
9
0
17
17.5
L
Jormungandr
一条大鲨鱼
Jormungandr
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,358
Damage
66,452
73,311
Taken
50,069
40,189
Mitigated
32,085
5,526
Healing
19,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,636
1,690
4,794
5,638
9,845
10,809
0
3,709
6,136
18,399
0
W
Anubis
17,008
1,140
156
4,037
9,773
5,391
0
3,153
6,620
41,337
0
W
Loki
13,426
3,923
0
230
10,009
4,271
0
1,395
8,614
0
25,404
L
Sun Wukong
Jvroid
Sun Wukong
10,352
641
0
2,345
23,306
11,348
0
7,177
16,129
0
16,835
W
Amaterasu
LycorisAeris
Amaterasu
5,592
2,503
0
1,610
11,937
8,000
0
4,647
7,290
0
15,620
L
3,394
553
0
0
9,498
2,502
0
4,043
5,455
0
9,559
L
Charybdis
iGod45
Charybdis
16,584
10,559
0
2,913
17,234
5,160
0
3,577
13,657
0
44,695
L
Zeus
4,585
463
0
268
5,531
1,328
0
1,686
3,845
17,844
0
W
Neith
23,790
16,750
1,033
2,011
8,505
3,614
0
3,124
5,381
0
39,103
L
Jormungandr
一条大鲨鱼
Jormungandr
11,443
1,792
0
0
17,742
19,851
0
7,161
10,581
34,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,833
Gold Earned
55,764
184
Minions Killed
182
4
Camps Cleared
9
784,536
Distance Traveled
912,600
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,174
1,017
22
2
1
177,362
3
W
Anubis
11,753
1,175
69
7
1
176,053
0
W
Loki
11,803
1,180
27
3
3
207,489
1
L
Sun Wukong
9,184
918
20
2
1
191,593
0
W
Amaterasu
10,071
1,007
24
2
1
169,574
0
L
Thor
8,543
854
11
1
0
153,620
0
L
Charybdis
10,110
1,011
71
7
3
171,644
0
L
Zeus
8,486
849
38
4
0
104,853
0
W
Neith
11,963
1,196
40
4
3
182,122
0
L
Jormungandr
10,510
1,051
44
4
0
162,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role