Player Matchup

Nox
Nox
Champion1234full
Nox
Level 105
God Stats
7W - 19L
1,337 SR
Queue Stats
8W - 21L
1,305 Elo+
Solo
Bellona
Bellona
GAMBA_NUCELAR2
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 61L
1,426 Elo+
Solo
Anhur
Anhur
chacalkoolic
Anhur
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
311W - 362L
1,361 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,364 Elo+

VS

Team Averages
Level 111
1,730 SR
1,502 Elo+
Sol
Sol
DiDi_SenSey
Sol
Level 104
God Stats
9W - 2L
1,997 SR
Queue Stats
574W - 567L
1,491 Elo+
Party 1
Athena
Athena
Hellhya_Valkyria
Athena
Level 147
God Stats
38W - 23L
1,646 SR
Queue Stats
767W - 739L
1,563 Elo+
Party 1
Danzaburou
Danzaburou
MoNsT3r_LaCriMo
Danzaburou
Level 83
God Stats
65W - 62L
1,548 SR
Queue Stats
117W - 131L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 3
7,744
704
5,933
7,219
2,621
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 7 / 2
7,513
683
11,523
14,233
12,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
2 / 6 / 2
6,986
635
6,311
10,396
3,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 8
9,244
840
12,825
11,362
4,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 13
8,638
785
5,211
13,396
14,433
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
MoNsT3r_LaCriMo
Danzaburou
12
5 / 3 / 10
8,822
802
9,994
8,592
3,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
17
17
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
8
2
8
6
L
3
7
2
0.57
W
4
2
13
5.25
W
Danzaburou
MoNsT3r_LaCriMo
Danzaburou
5
3
10
3.33
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,767
Damage
28,030
31,848
Taken
33,350
19,281
Mitigated
22,636
3,577
Healing
8,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,933
267
295
217
7,219
2,621
0
3,733
3,486
23,133
0
W
12,825
5,796
0
4,827
11,362
4,855
1,536
3,698
7,664
34,636
3,457
L
11,523
1,910
0
548
14,233
12,674
0
6,267
7,966
4,747
16,637
W
5,211
812
219
565
13,396
14,433
172
3,032
10,364
9,325
0
W
Danzaburou
MoNsT3r_LaCriMo
Danzaburou
9,994
4,413
0
3,087
8,592
3,348
64
1,806
6,786
0
25,205
L
6,311
2,408
0
2,517
10,396
3,986
0
6,929
3,467
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,243
Gold Earned
26,704
94
Minions Killed
113
4
Camps Cleared
5
595,904
Distance Traveled
629,642
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,744
704
35
3
1
197,283
6
W
Sol
9,244
840
57
5
5
204,046
2
L
Bellona
7,513
683
30
3
1
212,005
1
W
Athena
8,638
785
12
1
0
217,640
1
W
Danzaburou
8,822
802
44
4
0
207,956
0
L
Anhur
6,986
635
29
3
2
186,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role