Player Matchup

Odin
Odin
BoozeBro
Odin
Level 27
God Stats
3W - 11L
1,304 SR
Queue Stats
128W - 120L
1,460 Elo+
Solo
Zeus
Zeus
MafioznikYudzhi
Zeus
Level 5
God Stats
1W - 2L
1,222 SR
Queue Stats
12W - 17L
1,407 Elo+
Solo
Ganesha
Ganesha
SopaDuMacaco17
Ganesha
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 149L
1,520 Elo+
Solo
Fenrir
Fenrir
franco-figueroa5
Fenrir
Level 15
God Stats
2W - 4L
1,500 SR
Queue Stats
82W - 81L
1,485 Elo+
Solo
Cupid
Cupid
onchansan
Cupid
Level 10
God Stats
24W - 19L
1,572 SR
Queue Stats
24W - 20L
1,568 Elo+
Solo
Team Averages
Level 17
1,420 SR
1,488 Elo+

VS

Team Averages
Level 21
1,411 SR
1,430 Elo+
Neith
Neith
Alexandrialistic
Neith
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 43L
1,345 Elo+
Solo
Raijin
Raijin
GentlQuag
Raijin
Level 5
God Stats
4W - 8L
1,205 SR
Queue Stats
13W - 12L
1,186 Elo+
Solo
Bellona
Bellona
Hizatia
Bellona
Level 23
God Stats
2W - 2L
1,369 SR
Queue Stats
93W - 54L
1,655 Elo+
Party 1
Skadi
Skadi
Mikshwayze
Skadi
Level 27
God Stats
58W - 59L
1,494 SR
Queue Stats
134W - 116L
1,498 Elo+
Solo
Ao Kuang
Ao Kuang
ThaChoochApe
Ao Kuang
Level 38
God Stats
8W - 8L
1,486 SR
Queue Stats
111W - 94L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
3 / 2 / 4
8,744
874
6,755
9,246
7,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 5 / 6
8,986
899
8,716
7,780
2,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 2 / 6
9,292
929
4,501
6,489
4,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
7 / 9 / 2
10,572
1,057
12,507
14,912
13,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
onchansan
Cupid
15
0 / 8 / 7
9,302
930
7,027
14,864
5,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

146

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 6
8,948
895
2,565
3,885
1,460
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
GentlQuag
Raijin
16
2 / 5 / 10
9,321
932
8,278
9,296
3,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Hizatia
Bellona
18
9 / 3 / 9
11,890
1,189
13,621
15,397
14,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Skadi
17
3 / 2 / 11
10,588
1,059
7,881
9,467
3,697
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
ThaChoochApe
Ao Kuang
17
12 / 0 / 9
12,504
1,250
17,389
9,132
7,009
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
10
Kills
26
26
Deaths
10
25
Assists
45
Player
Kills
Deaths
Assists
KDA
W
0
0
6
3
L
Odin
3
2
4
2.5
W
Raijin
GentlQuag
Raijin
2
5
10
1.4
W
Bellona
Hizatia
Bellona
9
3
9
4.5
L
0
5
6
0.6
W
Skadi
3
2
11
4.25
L
0
2
6
1.5
W
Ao Kuang
ThaChoochApe
Ao Kuang
12
0
9
16.5
L
7
9
2
0.89
L
Cupid
onchansan
Cupid
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,506
Damage
49,734
53,291
Taken
47,177
33,690
Mitigated
29,563
2,836
Healing
5,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,565
589
0
528
3,885
1,460
0
1,636
2,249
0
18,906
L
Odin
6,755
1,648
0
360
9,246
7,130
0
4,486
4,760
217
9,614
W
Raijin
GentlQuag
Raijin
8,278
1,853
0
474
9,296
3,259
0
3,096
6,200
17,381
0
W
Bellona
Hizatia
Bellona
13,621
7,065
0
2,077
15,397
14,138
0
4,130
11,117
0
40,657
L
8,716
409
0
192
7,780
2,923
0
5,621
2,159
31,099
0
W
Skadi
7,881
4,160
0
0
9,467
3,697
0
2,586
6,881
0
30,556
L
4,501
962
0
1,123
6,489
4,874
0
4,188
2,301
15,433
0
W
Ao Kuang
ThaChoochApe
Ao Kuang
17,389
6,818
0
2,643
9,132
7,009
0
1,986
7,146
22,207
0
L
12,507
4,038
0
485
14,912
13,148
0
8,023
6,889
0
17,897
L
Cupid
onchansan
Cupid
7,027
3,355
283
393
14,864
5,615
0
3,349
11,515
0
40,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
53,251
155
Minions Killed
183
4
Camps Cleared
7
816,682
Distance Traveled
929,249
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,948
895
55
6
0
153,632
0
L
Odin
8,744
874
5
1
1
195,700
1
W
Raijin
9,321
932
20
2
1
161,800
0
W
Bellona
11,890
1,189
40
4
2
215,314
0
L
Zeus
8,986
899
52
5
0
191,534
0
W
Skadi
10,588
1,059
58
6
2
174,568
0
L
Ganesha
9,292
929
2
0
0
104,955
0
W
Ao Kuang
12,504
1,250
10
1
2
223,935
1
L
Fenrir
10,572
1,057
17
2
1
172,055
1
L
Cupid
9,302
930
79
8
2
152,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role