Player Matchup

Hou Yi
Hou Yi
bpb1
Hou Yi
Level 28
God Stats
3W - 7L
1,217 SR
Queue Stats
27W - 31L
1,257 Elo+
Party 1
Merlin
Merlin
dodoriann
Merlin
Level 27
God Stats
5W - 10L
1,287 SR
Queue Stats
146W - 224L
1,327 Elo+
Solo
Bacchus
Bacchus
Мартикаан
Bacchus
Level 109
God Stats
14W - 18L
1,315 SR
Queue Stats
23W - 27L
1,257 Elo+
Party 1
Team Averages
Level 55
1,273 SR
1,280 Elo+

VS

Team Averages
Level 28
1,502 SR
1,364 Elo+
Kukulkan
Kukulkan
BloodShom
Kukulkan
Level 33
God Stats
0W - 1L
1,284 SR
Queue Stats
4W - 6L
1,386 Elo+
Party 2
Hou Yi
Hou Yi
THEnOObDK
Hou Yi
Level 24
God Stats
4W - 3L
1,642 SR
Queue Stats
9W - 15L
1,237 Elo+
Solo
Baron Samedi
Baron Samedi
svegpro
Baron Samedi
Level 26
God Stats
1W - 1L
1,578 SR
Queue Stats
3W - 3L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
bpb1
Hou Yi
17
14 / 5 / 10
13,828
768
19,530
15,744
6,243
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
dodoriann
Merlin
17
12 / 4 / 10
13,316
740
19,197
12,323
4,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 5 / 21
12,561
698
10,406
22,414
35,510
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BloodShom
Kukulkan
15
4 / 12 / 6
11,999
667
15,292
17,277
5,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
THEnOObDK
Hou Yi
15
6 / 9 / 5
12,899
717
16,646
16,751
5,382
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
svegpro
Baron Samedi
16
3 / 9 / 9
12,110
673
7,668
19,043
10,894
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
30
Kills
13
14
Deaths
30
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BloodShom
Kukulkan
4
12
6
0.58
L
Hou Yi
THEnOObDK
Hou Yi
6
9
5
0.94
W
Hou Yi
bpb1
Hou Yi
14
5
10
3.8
W
Merlin
dodoriann
Merlin
12
4
10
4.25
L
Baron Samedi
svegpro
Baron Samedi
3
9
9
0.83
W
4
5
21
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,133
Damage
39,606
50,481
Taken
53,071
46,666
Mitigated
21,975
5,216
Healing
6,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BloodShom
Kukulkan
15,292
2,696
628
2,391
17,277
5,699
348
10,388
6,889
34,395
0
L
Hou Yi
THEnOObDK
Hou Yi
16,646
11,098
0
0
16,751
5,382
445
8,778
7,973
0
45,953
W
Hou Yi
bpb1
Hou Yi
19,530
11,300
0
972
15,744
6,243
3,118
8,143
7,339
0
49,450
W
Merlin
dodoriann
Merlin
19,197
389
322
2,646
12,323
4,913
305
6,967
5,114
52,289
0
L
Baron Samedi
svegpro
Baron Samedi
7,668
494
1,486
2,241
19,043
10,894
228
10,944
8,099
24,139
0
W
10,406
252
0
1,276
22,414
35,510
271
7,338
14,817
26,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,705
Gold Earned
37,008
151
Minions Killed
153
3
Camps Cleared
5
925,687
Distance Traveled
778,806
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,999
667
51
3
0
238,246
3
L
Hou Yi
12,899
717
61
3
4
270,359
2
W
Hou Yi
13,828
768
43
2
1
283,161
1
W
Merlin
13,316
740
82
5
0
316,265
1
L
Baron Samedi
12,110
673
41
2
1
270,201
3
W
Bacchus
12,561
698
26
1
2
326,261
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role