Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
LeonBDG
Rama
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 43L
1,207 Elo+
Solo
Artemis
Artemis
Ryba8924
Artemis
Level 27
God Stats
8W - 7L
1,304 SR
Queue Stats
21W - 31L
1,281 Elo+
Solo
Hades
Hades
ZeNtAil Ez0
Hades
Level 28
God Stats
0W - 3L
1,202 SR
Queue Stats
111W - 89L
1,486 Elo+
Solo
Apollo
Apollo
grom60hz-ay-lol
Apollo
Level 26
God Stats
4W - 11L
1,329 SR
Queue Stats
51W - 59L
1,351 Elo+
Solo
Team Averages
Level 24
1,367 SR
1,365 Elo+

VS

Team Averages
Level 24
1,532 SR
1,393 Elo+
Bellona
Bellona
Altcas80
Bellona
Level 8
God Stats
4W - 2L
1,446 SR
Queue Stats
29W - 28L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
Hyrat
Danzaburou
Level 29
God Stats
11W - 16L
1,402 SR
Queue Stats
185W - 214L
1,285 Elo+
Solo
Pele
Pele
ProXIsza177
Pele
Level 33
God Stats
32W - 23L
1,611 SR
Queue Stats
47W - 45L
1,446 Elo+
Party 1
Ymir
Ymir
kewin04
Ymir
Level 24
God Stats
19W - 15L
1,732 SR
Queue Stats
23W - 19L
1,427 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
rudolfrudy
Morgan Le Fay
Level 27
God Stats
3W - 5L
1,467 SR
Queue Stats
32W - 33L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
4 / 6 / 0
7,937
441
7,814
13,680
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
LeonBDG
Rama
12
1 / 6 / 1
7,521
418
2,898
8,838
2,306
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Artemis
Ryba8924
Artemis
11
1 / 6 / 1
6,965
387
7,051
11,740
3,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 2 / 0
7,797
433
3,917
7,397
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 4 / 3
6,501
361
4,182
7,989
2,081
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Altcas80
Bellona
15
2 / 2 / 2
8,994
500
4,530
7,217
8,810
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Hyrat
Danzaburou
14
1 / 4 / 6
8,652
481
4,343
8,858
2,795
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 0 / 1
12,367
687
14,556
12,493
5,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
kewin04
Ymir
14
2 / 2 / 8
9,279
516
4,712
14,638
12,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
rudolfrudy
Morgan Le Fay
16
3 / 2 / 4
9,841
547
4,809
6,442
1,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
10
Kills
24
24
Deaths
10
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
6
0
0.67
W
Bellona
Altcas80
Bellona
2
2
2
1.5
W
Danzaburou
Hyrat
Danzaburou
1
4
6
1
L
Rama
LeonBDG
Rama
1
6
1
0.25
W
16
0
1
16.5
L
Artemis
Ryba8924
Artemis
1
6
1
0.25
L
3
2
0
1.5
L
1
4
3
0.63
W
Ymir
kewin04
Ymir
2
2
8
3
W
Morgan Le Fay
rudolfrudy
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,862
Damage
32,950
49,644
Taken
49,648
15,734
Mitigated
31,027
15,564
Healing
17,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
7,814
3,111
0
7,749
13,680
5,373
624
2,536
11,144
0
44,708
W
Bellona
Altcas80
Bellona
4,530
1,320
0
522
7,217
8,810
430
0
7,217
0
27,046
W
Danzaburou
Hyrat
Danzaburou
4,343
2,308
0
2,769
8,858
2,795
3,150
1,066
7,688
0
46,312
L
Rama
LeonBDG
Rama
2,898
2,490
0
1,621
8,838
2,306
140
866
7,972
0
28,959
W
14,556
4,296
0
8,057
12,493
5,249
142
540
11,927
0
98,663
L
Artemis
Ryba8924
Artemis
7,051
3,002
0
2,084
11,740
3,209
0
2,228
9,512
0
31,881
L
3,917
526
0
1,920
7,397
2,765
108
2,765
4,632
31,684
0
L
4,182
2,533
0
2,190
7,989
2,081
243
1,126
6,863
0
25,630
W
Ymir
kewin04
Ymir
4,712
771
271
4,692
14,638
12,180
471
1,085
13,534
26,337
0
W
Morgan Le Fay
rudolfrudy
Morgan Le Fay
4,809
533
0
1,125
6,442
1,993
1,535
1,041
5,365
51,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,721
Gold Earned
49,133
339
Minions Killed
456
0
Camps Cleared
0
1,250,964
Distance Traveled
1,765,008
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,937
441
79
4
0
266,110
0
W
Bellona
8,994
500
58
3
0
349,276
1
W
Danzaburou
8,652
481
98
5
0
324,209
2
L
Rama
7,521
418
61
3
0
268,352
0
W
Pele
12,367
687
157
9
0
417,491
0
L
Artemis
6,965
387
69
4
0
266,287
0
L
Hades
7,797
433
82
5
0
229,047
0
L
Apollo
6,501
361
48
3
0
221,168
3
W
Ymir
9,279
516
47
3
0
341,124
2
W
Morgan Le Fay
9,841
547
96
5
0
332,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role