Player Matchup

Fenrir
Fenrir
Htirlec33
Fenrir
Level 63
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 8L
1,309 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Shikabuka
Cu Chulainn
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,160 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Аскеладд
Morgan Le Fay
Level 59
God Stats
1W - 1L
1,339 SR
Queue Stats
2W - 3L
1,107 Elo+
Party 2
Sol
Sol
печенькаВтесте
Sol
Level 156
God Stats
1W - 0L
1,554 SR
Queue Stats
11W - 12L
1,409 Elo+
Solo
Team Averages
Level 79
1,545 SR
1,246 Elo+

VS

Team Averages
Level 87
1,411 SR
1,269 Elo+
Kukulkan
Kukulkan
Janozlaw
Kukulkan
Level 111
God Stats
0W - 3L
1,438 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Neith
Neith
Luutsinen
Neith
Level 64
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Bellona
Bellona
Talkkari187
Bellona
Level 49
God Stats
0W - 2L
1,438 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1
Ao Kuang
Ao Kuang
minamina
Ao Kuang
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Htirlec33
Fenrir
13
6 / 0 / 7
8,716
872
5,759
7,186
5,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cu Chulainn
Shikabuka
Cu Chulainn
13
3 / 1 / 9
8,763
876
5,192
9,874
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
Аскеладд
Morgan Le Fay
14
3 / 1 / 7
8,964
896
4,749
4,370
1,736
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 1 / 9
9,228
923
12,864
7,553
2,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Janozlaw
Kukulkan
11
0 / 5 / 0
6,541
654
3,668
8,072
3,076
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Luutsinen
Neith
10
0 / 6 / 1
6,353
635
3,072
7,443
2,778
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
Talkkari187
Bellona
12
0 / 4 / 1
6,714
671
2,300
9,556
10,091
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
minamina
Ao Kuang
13
3 / 3 / 0
7,535
754
5,425
8,882
3,230
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
3
3
Deaths
18
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Htirlec33
Fenrir
6
0
7
9.5
L
Kukulkan
Janozlaw
Kukulkan
0
5
0
0
L
Neith
Luutsinen
Neith
0
6
1
0.08
W
Cu Chulainn
Shikabuka
Cu Chulainn
3
1
9
7.5
L
Bellona
Talkkari187
Bellona
0
4
1
0.13
L
Ao Kuang
minamina
Ao Kuang
3
3
0
1
W
Morgan Le Fay
Аскеладд
Morgan Le Fay
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,564
Damage
14,465
28,983
Taken
33,953
16,109
Mitigated
19,175
11,570
Healing
3,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Htirlec33
Fenrir
5,759
1,731
0
2,541
7,186
5,757
1,099
3,829
3,357
0
12,622
L
Kukulkan
Janozlaw
Kukulkan
3,668
504
0
168
8,072
3,076
0
3,352
4,293
22,026
0
L
Neith
Luutsinen
Neith
3,072
1,355
20
848
7,443
2,778
0
4,271
2,923
0
12,662
W
Cu Chulainn
Shikabuka
Cu Chulainn
5,192
683
0
2,815
9,874
6,237
648
2,140
7,734
351
12,385
L
Bellona
Talkkari187
Bellona
2,300
939
0
122
9,556
10,091
0
4,269
4,911
0
14,177
L
Ao Kuang
minamina
Ao Kuang
5,425
984
0
2,313
8,882
3,230
0
5,584
2,881
15,474
0
W
Morgan Le Fay
Аскеладд
Morgan Le Fay
4,749
642
93
1,608
4,370
1,736
1,472
1,867
2,503
26,482
0
W
12,864
5,049
0
4,513
7,553
2,379
2,779
1,870
5,683
42,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,671
Gold Earned
27,143
144
Minions Killed
89
10
Camps Cleared
3
849,277
Distance Traveled
656,863
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,716
872
12
1
2
219,828
2
L
Kukulkan
6,541
654
39
4
0
166,799
0
L
Neith
6,353
635
19
2
0
144,751
0
W
Cu Chulainn
8,763
876
15
2
1
226,324
3
L
Bellona
6,714
671
15
2
1
168,772
0
L
Ao Kuang
7,535
754
16
2
2
176,541
0
W
Morgan Le Fay
8,964
896
58
6
2
200,852
1
W
Sol
9,228
923
59
6
5
202,273
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role