Player Matchup

Chronos
Chronos
BeyondOrder
Chronos
Level 157
God Stats
8W - 2L
1,757 SR
Queue Stats
308W - 254L
1,673 Elo+
Party 3
Raijin
Raijin
Fizziness
Raijin
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 190L
1,679 Elo+
Party 3
Guan Yu
Guan Yu
PAGGEeFUL
Guan Yu
Level 61
God Stats
4W - 4L
1,595 SR
Queue Stats
138W - 149L
1,549 Elo+
Party 2
Charybdis
Charybdis
SupaStraight
Charybdis
Level 35
God Stats
2W - 0L
1,682 SR
Queue Stats
73W - 47L
1,651 Elo+
Solo
Artemis
Artemis
daddelito1243
Artemis
Level 147
God Stats
8W - 8L
1,490 SR
Queue Stats
424W - 432L
1,527 Elo+
Party 2
Team Averages
Level 84
1,605 SR
1,616 Elo+

VS

Team Averages
Level 93
1,598 SR
1,647 Elo+
Bellona
Bellona
AurielVITA
Bellona
Level 160
God Stats
20W - 11L
1,762 SR
Queue Stats
160W - 144L
1,602 Elo+
Party 1
Arachne
Arachne
ErtzEngel
Arachne
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,558 Elo+
Solo
Neith
Neith
Kouz123
Neith
Level 29
God Stats
4W - 2L
1,783 SR
Queue Stats
78W - 33L
1,760 Elo+
Party 1
Yemoja
Yemoja
MarleyBuds
Yemoja
Level 117
God Stats
1W - 6L
1,500 SR
Queue Stats
247W - 213L
1,731 Elo+
Party 1
Thoth
Thoth
TheSexySeagull
Thoth
Level 127
God Stats
1W - 3L
1,446 SR
Queue Stats
152W - 116L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeyondOrder
Chronos
20
11 / 2 / 3
13,065
688
17,075
19,739
8,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Raijin
Fizziness
Raijin
19
9 / 6 / 7
12,173
641
13,667
15,581
5,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
PAGGEeFUL
Guan Yu
16
5 / 3 / 14
10,559
556
5,627
19,156
16,232
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
SupaStraight
Charybdis
18
2 / 6 / 5
11,477
604
8,489
18,911
5,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
18
7 / 4 / 2
11,875
625
11,426
14,071
5,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AurielVITA
Bellona
19
12 / 4 / 0
12,495
658
26,806
20,551
17,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
ErtzEngel
Arachne
5
0 / 3 / 0
6,130
323
63
3,679
1,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
Kouz123
Neith
16
4 / 8 / 3
10,071
530
10,015
14,011
4,451
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
MarleyBuds
Yemoja
13
2 / 6 / 3
8,878
467
5,308
17,217
17,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
3 / 13 / 2
9,374
493
13,566
15,303
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
29
34
Kills
21
21
Deaths
34
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
AurielVITA
Bellona
12
4
0
3
W
Chronos
BeyondOrder
Chronos
11
2
3
6.25
L
Arachne
ErtzEngel
Arachne
0
3
0
0
W
Raijin
Fizziness
Raijin
9
6
7
2.08
L
Neith
Kouz123
Neith
4
8
3
0.69
L
Yemoja
MarleyBuds
Yemoja
2
6
3
0.58
W
Guan Yu
PAGGEeFUL
Guan Yu
5
3
14
4
W
Charybdis
SupaStraight
Charybdis
2
6
5
0.75
L
3
13
2
0.31
W
Artemis
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,284
Damage
55,758
87,458
Taken
70,761
40,711
Mitigated
46,407
31,733
Healing
13,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AurielVITA
Bellona
26,806
11,607
0
6,168
20,551
17,840
0
8,198
12,327
0
96,613
W
Chronos
BeyondOrder
Chronos
17,075
8,395
0
7,359
19,739
8,121
1,280
2,194
17,545
82,796
10,500
L
Arachne
ErtzEngel
Arachne
63
51
0
929
3,679
1,209
0
878
2,777
0
10,836
W
Raijin
Fizziness
Raijin
13,667
1,937
0
2,643
15,581
5,598
558
6,091
9,490
77,467
0
L
Neith
Kouz123
Neith
10,015
5,301
0
2,961
14,011
4,451
532
3,107
10,848
0
70,874
L
Yemoja
MarleyBuds
Yemoja
5,308
707
656
2,133
17,217
17,453
0
5,697
11,424
28,110
0
W
Guan Yu
PAGGEeFUL
Guan Yu
5,627
579
2,977
5,944
19,156
16,232
588
5,621
13,535
0
21,267
W
Charybdis
SupaStraight
Charybdis
8,489
4,363
0
8,982
18,911
5,708
4,327
3,224
15,687
0
80,873
L
13,566
218
0
750
15,303
5,454
0
10,391
4,328
59,516
0
W
Artemis
11,426
6,324
0
3,828
14,071
5,052
3,283
1,976
12,095
0
93,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,149
Gold Earned
46,948
635
Minions Killed
436
0
Camps Cleared
0
1,802,915
Distance Traveled
1,413,407
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,495
658
156
8
0
380,325
4
W
Chronos
13,065
688
146
8
0
415,276
6
L
Arachne
6,130
323
25
1
0
133,107
4
W
Raijin
12,173
641
132
7
0
342,526
7
L
Neith
10,071
530
119
6
0
280,242
3
L
Yemoja
8,878
467
31
2
0
308,953
0
W
Guan Yu
10,559
556
34
2
0
409,229
3
W
Charybdis
11,477
604
161
8
0
317,494
4
L
Thoth
9,374
493
105
6
0
310,780
1
W
Artemis
11,875
625
162
9
0
318,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role