Player Matchup

Nox
Nox
 
Nox
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Im_Nemesiis
Geb
Level 105
God Stats
1W - 2L
1,631 SR
Queue Stats
62W - 51L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
JAD-izzle
Baron Samedi
Level 127
God Stats
9W - 11L
1,227 SR
Queue Stats
1,096W - 1,124L
1,436 Elo+
Solo
Fenrir
Fenrir
LaxerCZ
Fenrir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
135W - 151L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
Painmaker94
Heimdallr
Level 89
God Stats
2W - 2L
1,294 SR
Queue Stats
169W - 185L
1,446 Elo+
Solo
Team Averages
Level 91
1,430 SR
1,468 Elo+

VS

Team Averages
Level 107
1,519 SR
1,418 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
SkyCooper
Mercury
Level 89
God Stats
0W - 1L
1,595 SR
Queue Stats
39W - 37L
1,488 Elo+
Solo
Baron Samedi
Baron Samedi
iCeeSc
Baron Samedi
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,123 Elo+
Party 1
Tsukuyomi
Tsukuyomi
kpacoBak
Tsukuyomi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 111L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 3 / 16
12,377
728
7,887
9,267
4,293
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
5 / 7 / 19
12,510
736
18,663
18,005
16,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
JAD-izzle
Baron Samedi
19
7 / 3 / 9
11,923
701
11,076
11,479
8,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LaxerCZ
Fenrir
18
6 / 8 / 13
11,742
691
15,478
20,688
20,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
Painmaker94
Heimdallr
20
5 / 6 / 16
13,413
789
20,061
15,279
8,074
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
20
9 / 4 / 13
12,883
758
12,704
15,150
6,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
 
Jormungandr
18
4 / 6 / 14
10,814
636
14,369
19,834
23,579
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
SkyCooper
Mercury
16
5 / 7 / 10
10,719
631
8,335
13,976
5,581
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
iCeeSc
Baron Samedi
19
4 / 7 / 14
11,582
681
8,370
18,373
9,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
kpacoBak
Tsukuyomi
19
5 / 6 / 13
11,537
679
14,375
16,389
9,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
91
29
Kills
27
27
Deaths
30
73
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
3
16
4.67
L
Baba Yaga
 
Baba Yaga
9
4
13
3.88
L
Jormungandr
 
Jormungandr
4
6
14
1.83
W
5
7
19
2.07
W
Baron Samedi
JAD-izzle
Baron Samedi
7
3
9
3.83
W
Fenrir
LaxerCZ
Fenrir
6
8
13
1.56
W
Heimdallr
Painmaker94
Heimdallr
5
6
16
2.17
L
Mercury
SkyCooper
Mercury
5
7
10
1.43
L
Baron Samedi
iCeeSc
Baron Samedi
4
7
14
1.57
L
Tsukuyomi
kpacoBak
Tsukuyomi
5
6
13
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,165
Damage
58,153
74,718
Taken
83,722
56,932
Mitigated
54,239
21,347
Healing
26,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,887
944
2,005
1,627
9,267
4,293
1,462
5,744
3,523
21,619
0
L
Baba Yaga
 
Baba Yaga
12,704
660
1,475
4,834
15,150
6,651
369
9,542
5,608
38,658
0
L
Jormungandr
 
Jormungandr
14,369
2,575
2,662
3,107
19,834
23,579
0
6,418
13,416
27,457
0
W
18,663
1,953
852
3,396
18,005
16,498
380
6,672
11,333
28,650
742
W
Baron Samedi
JAD-izzle
Baron Samedi
11,076
293
3,403
4,349
11,479
8,061
465
7,521
3,958
21,740
0
W
Fenrir
LaxerCZ
Fenrir
15,478
2,504
925
2,997
20,688
20,006
336
8,111
12,577
1,036
21,371
W
Heimdallr
Painmaker94
Heimdallr
20,061
8,013
0
1,793
15,279
8,074
2,498
7,476
7,803
0
56,537
L
Mercury
SkyCooper
Mercury
8,335
3,380
2,165
1,227
13,976
5,581
0
5,870
8,106
0
11,972
L
Baron Samedi
iCeeSc
Baron Samedi
8,370
918
2,411
3,437
18,373
9,312
543
7,580
10,793
27,997
0
L
Tsukuyomi
kpacoBak
Tsukuyomi
14,375
3,811
2,160
2,682
16,389
9,116
245
8,452
7,937
97
28,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,965
Gold Earned
57,535
151
Minions Killed
152
0
Camps Cleared
0
1,471,181
Distance Traveled
1,452,603
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,377
728
34
2
0
298,557
0
L
Baba Yaga
12,883
758
55
3
0
249,344
2
L
Jormungandr
10,814
636
14
1
0
278,309
0
W
Geb
12,510
736
7
0
0
306,128
2
W
Baron Samedi
11,923
701
10
1
0
262,591
0
W
Fenrir
11,742
691
17
1
0
303,416
0
W
Heimdallr
13,413
789
83
5
0
300,489
0
L
Mercury
10,719
631
4
0
0
343,846
2
L
Baron Samedi
11,582
681
54
3
0
284,003
0
L
Tsukuyomi
11,537
679
25
1
0
297,101
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role