Player Matchup

Hera
Hera
Angeloones
Hera
Level 141
God Stats
9W - 7L
1,539 SR
Queue Stats
488W - 515L
1,437 Elo+
Solo
Loki
Loki
Arthur19239
Loki
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,451 Elo+
Party 2
Hou Yi
Hou Yi
Gugoissp_MG
Hou Yi
Level 69
God Stats
2W - 1L
1,271 SR
Queue Stats
244W - 363L
1,458 Elo+
Party 2
Terra
Terra
johemerom
Terra
Level 79
God Stats
7W - 12L
1,392 SR
Queue Stats
257W - 404L
1,440 Elo+
Party 2
Serqet
Serqet
mlk-bomba-deiro
Serqet
Level 40
God Stats
1W - 4L
1,588 SR
Queue Stats
105W - 123L
1,406 Elo+
Solo
Team Averages
Level 70
1,458 SR
1,438 Elo+

VS

Team Averages
Level 94
1,424 SR
1,474 Elo+
Ymir
Ymir
AntBaiano
Ymir
Level 117
God Stats
40W - 43L
1,536 SR
Queue Stats
1,016W - 1,081L
1,448 Elo+
Party 1
Guan Yu
Guan Yu
DLSenpai
Guan Yu
Level 104
God Stats
16W - 17L
1,389 SR
Queue Stats
600W - 654L
1,469 Elo+
Party 1
Izanami
Izanami
Dhorko
Izanami
Level 42
God Stats
1W - 2L
1,218 SR
Queue Stats
54W - 58L
1,465 Elo+
Solo
Thoth
Thoth
Pi Loves You
Thoth
Level 88
God Stats
2W - 8L
1,150 SR
Queue Stats
477W - 482L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ToopDobagui
Tsukuyomi
Level 120
God Stats
14W - 2L
1,825 SR
Queue Stats
48W - 26L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 1
6,186
476
4,679
8,557
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 5 / 1
5,919
455
3,107
10,050
3,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
11
1 / 2 / 0
6,410
493
3,324
7,551
1,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
johemerom
Terra
9
0 / 2 / 5
5,798
446
5,163
10,562
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
2 / 3 / 1
6,103
469
6,130
9,325
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
1 / 2 / 1
6,847
527
5,060
6,580
4,463
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
DLSenpai
Guan Yu
9
3 / 2 / 3
6,128
471
4,456
9,994
6,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Dhorko
Izanami
14
1 / 0 / 2
7,920
609
3,946
7,103
1,946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 8
7,131
549
10,255
5,713
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
ToopDobagui
Tsukuyomi
14
9 / 1 / 3
8,202
631
8,797
7,072
2,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
16
16
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Ymir
1
2
1
0.75
L
2
5
1
0.5
W
Guan Yu
DLSenpai
Guan Yu
3
2
3
2.25
W
Izanami
Dhorko
Izanami
1
0
2
2
L
Hou Yi
1
2
0
0.5
W
2
1
8
6
W
Tsukuyomi
ToopDobagui
Tsukuyomi
9
1
3
10.5
L
Terra
johemerom
Terra
0
2
5
1.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,403
Damage
32,514
46,045
Taken
36,462
17,944
Mitigated
16,674
14,519
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,679
1,024
0
2,110
8,557
2,782
0
3,589
4,535
31,003
0
W
Ymir
5,060
917
0
1,371
6,580
4,463
0
2,656
3,670
30,565
0
L
3,107
936
576
2,860
10,050
3,304
0
3,544
6,260
0
25,478
W
Guan Yu
DLSenpai
Guan Yu
4,456
489
394
2,037
9,994
6,451
0
2,385
7,437
0
9,678
W
Izanami
Dhorko
Izanami
3,946
2,424
0
2,028
7,103
1,946
916
935
6,168
0
64,144
L
Hou Yi
3,324
1,969
291
1,513
7,551
1,419
0
0
7,441
0
41,387
W
10,255
313
0
798
5,713
1,551
0
2,097
3,278
37,362
0
W
Tsukuyomi
ToopDobagui
Tsukuyomi
8,797
1,098
0
3,847
7,072
2,263
450
1,591
4,877
0
45,091
L
Terra
johemerom
Terra
5,163
776
1,691
3,632
10,562
6,651
0
3,888
6,315
14,459
0
L
6,130
1,126
0
1,846
9,325
3,788
0
3,465
5,592
0
31,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,416
Gold Earned
36,228
283
Minions Killed
370
0
Camps Cleared
0
1,291,580
Distance Traveled
1,231,845
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,186
476
76
6
0
243,090
4
W
Ymir
6,847
527
75
6
0
238,271
3
L
Loki
5,919
455
47
4
0
247,651
0
W
Guan Yu
6,128
471
14
1
0
210,238
2
W
Izanami
7,920
609
134
10
0
221,107
0
L
Hou Yi
6,410
493
76
6
0
233,819
4
W
Thoth
7,131
549
61
5
0
267,378
4
W
Tsukuyomi
8,202
631
86
7
0
294,851
3
L
Terra
5,798
446
30
2
0
283,743
2
L
Serqet
6,103
469
54
4
0
283,277
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role