Player Matchup

Athena
Athena
Grimnoobster
Athena
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 33L
1,459 Elo+
Party 1
Mulan
Mulan
JanaJe
Mulan
Level 32
God Stats
45W - 67L
1,493 SR
Queue Stats
115W - 180L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
JohnDalex98
Kukulkan
Level 29
God Stats
17W - 17L
1,597 SR
Queue Stats
120W - 179L
1,295 Elo+
Party 2
He Bo
He Bo
Z3RIOuZGAM3R
He Bo
Level 28
God Stats
8W - 0L
1,614 SR
Queue Stats
31W - 18L
1,332 Elo+
Party 1
Cernunnos
Cernunnos
Ракаришу
Cernunnos
Level 23
God Stats
2W - 0L
1,738 SR
Queue Stats
14W - 20L
1,248 Elo+
Solo
Team Averages
Level 26
1,588 SR
1,328 Elo+

VS

Team Averages
Level 20
1,487 SR
1,378 Elo+
King Arthur
King Arthur
Rapcio2020
King Arthur
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,334 Elo+
Party 3
Nemesis
Nemesis
ScaryAx
Nemesis
Level 21
God Stats
2W - 1L
1,445 SR
Queue Stats
78W - 67L
1,408 Elo+
Party 3
Cthulhu
Cthulhu
ScaryAxpl
Cthulhu
Level 18
God Stats
15W - 18L
1,491 SR
Queue Stats
50W - 44L
1,387 Elo+
Party 3
Agni
Agni
ania21777
Agni
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 73L
1,404 Elo+
Party 3
Rama
Rama
jaceaxe
Rama
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 1 / 8
6,624
473
4,793
10,639
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mulan
JanaJe
Mulan
14
6 / 1 / 0
8,368
598
6,977
10,902
4,706
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
JohnDalex98
Kukulkan
14
4 / 3 / 2
8,505
608
4,133
8,083
3,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
12 / 1 / 1
9,739
696
10,942
6,102
1,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
10
6 / 6 / 4
7,192
514
10,705
8,702
2,953
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Rapcio2020
King Arthur
11
1 / 7 / 0
6,763
483
3,718
10,886
7,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
ScaryAx
Nemesis
9
3 / 2 / 0
6,387
456
3,636
8,747
2,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ScaryAxpl
Cthulhu
7
1 / 7 / 4
5,497
393
2,658
13,034
6,959
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
13
2 / 6 / 2
7,736
553
6,833
9,114
3,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
jaceaxe
Rama
10
5 / 7 / 1
6,616
473
10,309
9,511
2,488
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
29
Kills
12
12
Deaths
29
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Athena
1
1
8
5
W
Mulan
JanaJe
Mulan
6
1
0
6
W
Kukulkan
JohnDalex98
Kukulkan
4
3
2
1.67
L
King Arthur
Rapcio2020
King Arthur
1
7
0
0.14
L
Nemesis
ScaryAx
Nemesis
3
2
0
1.5
L
Cthulhu
ScaryAxpl
Cthulhu
1
7
4
0.43
W
12
1
1
12.5
L
Agni
2
6
2
0.5
L
Rama
jaceaxe
Rama
5
7
1
0.79
W
Cernunnos
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,550
Damage
27,154
44,428
Taken
51,292
19,204
Mitigated
23,051
12,111
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,793
1,924
0
773
10,639
6,764
0
1,335
9,304
9,893
0
W
Mulan
JanaJe
Mulan
6,977
1,673
0
5,700
10,902
4,706
818
0
10,902
0
46,727
W
Kukulkan
JohnDalex98
Kukulkan
4,133
463
0
2,935
8,083
3,029
0
5,172
2,459
43,027
0
L
King Arthur
Rapcio2020
King Arthur
3,718
652
0
678
10,886
7,461
102
1,085
9,801
0
24,043
L
Nemesis
ScaryAx
Nemesis
3,636
2,205
0
3,381
8,747
2,824
0
3,395
5,317
0
30,537
L
Cthulhu
ScaryAxpl
Cthulhu
2,658
642
0
587
13,034
6,959
0
4,346
8,648
9,497
0
W
10,942
663
0
2,622
6,102
1,752
0
1,444
4,610
62,596
0
L
Agni
6,833
761
0
1,779
9,114
3,319
0
7,156
1,788
38,724
0
L
Rama
jaceaxe
Rama
10,309
8,334
0
1,021
9,511
2,488
0
3,624
5,870
0
33,384
W
Cernunnos
10,705
6,631
0
81
8,702
2,953
1,028
1,040
7,662
0
30,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,428
Gold Earned
32,999
349
Minions Killed
265
0
Camps Cleared
0
1,313,974
Distance Traveled
1,250,758
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,624
473
11
1
0
268,753
3
W
Mulan
8,368
598
93
7
0
247,612
9
W
Kukulkan
8,505
608
103
7
0
249,369
2
L
King Arthur
6,763
483
49
4
0
228,274
2
L
Nemesis
6,387
456
61
4
0
281,064
0
L
Cthulhu
5,497
393
14
1
0
248,651
0
W
He Bo
9,739
696
104
7
0
297,797
0
L
Agni
7,736
553
93
7
0
238,973
1
L
Rama
6,616
473
48
3
0
253,796
0
W
Cernunnos
7,192
514
38
3
0
250,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role