Player Matchup

Arachne
Arachne
Blackrindle
Arachne
Level 12
God Stats
9W - 3L
1,600 SR
Queue Stats
18W - 19L
1,373 Elo+
Solo
Cabrakan
Cabrakan
sho0gun131
Cabrakan
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
223W - 189L
1,571 Elo+
Solo
Thor
Thor
丁嶋安an
Thor
Level 7
God Stats
1W - 2L
1,446 SR
Queue Stats
6W - 8L
1,419 Elo+
Party 2
Zeus
Zeus
不换肩大力士
Zeus
Level 7
God Stats
7W - 6L
1,521 SR
Queue Stats
7W - 6L
1,625 Elo+
Solo
Susano
Susano
无欲无殇
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Party 2
Team Averages
Level 9
1,513 SR
1,529 Elo+

VS

Team Averages
Level 27
1,564 SR
1,530 Elo+
Izanami
Izanami
Darkschiknider
Izanami
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 31L
1,413 Elo+
Solo
Tsukuyomi
Tsukuyomi
FEDERALSACC
Tsukuyomi
Level 22
God Stats
27W - 23L
1,496 SR
Queue Stats
80W - 64L
1,506 Elo+
Solo
Sun Wukong
Sun Wukong
LastKingx
Sun Wukong
Level 16
God Stats
16W - 11L
1,630 SR
Queue Stats
72W - 72L
1,573 Elo+
Party 1
Cerberus
Cerberus
SarcasticNarwhal
Cerberus
Level 41
God Stats
6W - 6L
1,649 SR
Queue Stats
353W - 307L
1,604 Elo+
Party 1
Janus
Janus
WetWork
Janus
Level 28
God Stats
21W - 13L
1,543 SR
Queue Stats
81W - 63L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Blackrindle
Arachne
20
9 / 13 / 17
14,472
1,113
26,323
36,009
28,408
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
sho0gun131
Cabrakan
20
3 / 4 / 24
14,679
1,129
17,816
31,325
46,961
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
3 / 5 / 11
12,494
961
10,044
20,032
6,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 6 / 13
15,419
1,186
31,750
18,449
5,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
20
6 / 11 / 18
13,801
1,062
15,929
24,940
8,499
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 20
15,059
1,158
25,651
20,405
7,637
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
FEDERALSACC
Tsukuyomi
20
11 / 9 / 18
15,513
1,193
39,329
19,836
6,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
LastKingx
Sun Wukong
20
2 / 3 / 24
13,050
1,004
11,026
21,177
21,313
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 5 / 24
15,084
1,160
23,000
29,903
38,361
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
WetWork
Janus
20
8 / 5 / 22
15,152
1,166
27,135
14,893
5,843
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
147
31
Kills
39
39
Deaths
31
83
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Arachne
Blackrindle
Arachne
9
13
17
1.35
W
10
9
20
2.22
W
Tsukuyomi
FEDERALSACC
Tsukuyomi
11
9
18
2.22
W
Sun Wukong
LastKingx
Sun Wukong
2
3
24
4.67
W
8
5
24
4
W
Janus
WetWork
Janus
8
5
22
3.8
L
Cabrakan
sho0gun131
Cabrakan
3
4
24
3.75
L
3
5
11
1.7
L
10
6
13
2.75
L
Susano
6
11
18
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,862
Damage
126,141
130,755
Taken
106,214
96,025
Mitigated
80,097
7,634
Healing
13,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Blackrindle
Arachne
26,323
14,656
494
2,854
36,009
28,408
0
14,177
21,832
0
39,362
W
25,651
14,680
0
502
20,405
7,637
0
10,663
9,742
0
58,053
W
Tsukuyomi
FEDERALSACC
Tsukuyomi
39,329
11,886
0
247
19,836
6,943
0
9,915
9,921
0
55,718
W
Sun Wukong
LastKingx
Sun Wukong
11,026
1,481
0
2,650
21,177
21,313
0
10,583
10,594
8,571
17,646
W
23,000
849
0
7,251
29,903
38,361
0
12,474
17,429
52,826
0
W
Janus
WetWork
Janus
27,135
3,449
236
2,383
14,893
5,843
0
5,931
8,962
71,571
0
L
Cabrakan
sho0gun131
Cabrakan
17,816
1,939
1,669
1,200
31,325
46,961
0
13,085
18,240
37,124
0
L
10,044
1,285
0
0
20,032
6,829
0
8,629
11,403
0
29,700
L
31,750
2,470
84
1,213
18,449
5,328
0
6,975
11,474
65,380
0
L
Susano
15,929
3,929
0
120
24,940
8,499
0
10,215
14,725
0
26,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,865
Gold Earned
73,858
209
Minions Killed
334
6
Camps Cleared
9
1,298,409
Distance Traveled
1,237,700
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,472
1,113
28
2
2
263,302
0
W
Izanami
15,059
1,158
64
5
2
219,575
1
W
Tsukuyomi
15,513
1,193
28
2
2
239,715
1
W
Sun Wukong
13,050
1,004
33
3
1
269,070
0
W
Cerberus
15,084
1,160
100
8
0
253,927
0
W
Janus
15,152
1,166
109
8
4
255,413
2
L
Cabrakan
14,679
1,129
46
4
1
277,736
0
L
Thor
12,494
961
41
3
0
260,691
0
L
Zeus
15,419
1,186
72
6
2
250,369
0
L
Susano
13,801
1,062
22
2
1
246,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role