Player Matchup

Cthulhu
Cthulhu
Kelli96
Cthulhu
Level 100
God Stats
0W - 3L
1,310 SR
Queue Stats
227W - 232L
1,363 Elo+
Party 2
Artemis
Artemis
Performancy
Artemis
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 15L
1,117 Elo+
Solo
Hel
Hel
Zoomhood
Hel
Level 108
God Stats
0W - 3L
1,164 SR
Queue Stats
72W - 77L
1,400 Elo+
Party 3
Bacchus
Bacchus
denizanasi
Bacchus
Level 61
God Stats
0W - 2L
1,260 SR
Queue Stats
36W - 44L
1,387 Elo+
Party 3
Hou Yi
Hou Yi
krwa
Hou Yi
Level 62
God Stats
2W - 5L
1,642 SR
Queue Stats
183W - 204L
1,370 Elo+
Party 2
Team Averages
Level 71
1,375 SR
1,327 Elo+

VS

Team Averages
Level 120
1,476 SR
1,417 Elo+
Apollo
Apollo
LiveStatistic
Apollo
Level 160
God Stats
23W - 24L
1,435 SR
Queue Stats
1,324W - 1,396L
1,370 Elo+
Party 1
Thoth
Thoth
MachoScroll2880
Thoth
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 31L
1,645 Elo+
Solo
Ah Puch
Ah Puch
PandemicCashew
Ah Puch
Level 146
God Stats
8W - 13L
1,376 SR
Queue Stats
1,301W - 1,360L
1,369 Elo+
Party 1
Yemoja
Yemoja
TrueSoulSeeker
Yemoja
Level 124
God Stats
1W - 0L
1,371 SR
Queue Stats
31W - 32L
1,350 Elo+
Solo
Anhur
Anhur
seremusta
Anhur
Level 121
God Stats
2W - 4L
1,697 SR
Queue Stats
122W - 109L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kelli96
Cthulhu
19
2 / 10 / 16
12,051
670
18,978
40,702
43,586
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
Performancy
Artemis
20
10 / 6 / 13
13,188
733
32,381
22,926
10,884
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
5 / 3 / 17
13,553
753
16,307
19,127
13,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bacchus
denizanasi
Bacchus
18
3 / 4 / 12
11,721
651
7,408
24,248
31,137
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hou Yi
krwa
Hou Yi
20
10 / 4 / 14
14,282
793
25,027
21,821
10,385
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 13
14,330
796
28,838
21,951
10,904
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
2 / 7 / 17
11,757
653
6,988
20,175
7,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 4 / 10
14,438
802
39,867
21,077
10,704
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
0 / 5 / 22
11,723
651
9,990
25,753
25,236
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
seremusta
Anhur
20
3 / 7 / 17
12,692
705
22,058
27,749
13,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
106
30
Kills
27
27
Deaths
30
72
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kelli96
Cthulhu
2
10
16
1
W
8
7
13
2.07
W
2
7
17
1.5
W
14
4
10
4.75
L
Artemis
Performancy
Artemis
10
6
13
2.75
W
0
5
22
2.2
L
5
3
17
4.5
L
Bacchus
denizanasi
Bacchus
3
4
12
2.25
L
Hou Yi
krwa
Hou Yi
10
4
14
4.25
W
Anhur
seremusta
Anhur
3
7
17
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,101
Damage
107,741
128,824
Taken
116,705
109,407
Mitigated
68,191
49,707
Healing
58,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kelli96
Cthulhu
18,978
1,075
1,413
6,255
40,702
43,586
123
13,746
26,956
33,223
0
W
28,838
15,345
2,039
5,824
21,951
10,904
3,555
6,990
14,961
0
73,325
W
6,988
1,036
1,733
4,227
20,175
7,964
366
6,891
13,284
15,763
0
W
39,867
4,138
3,833
8,829
21,077
10,704
419
7,628
13,449
59,929
0
L
Artemis
Performancy
Artemis
32,381
14,166
1,748
3,632
22,926
10,884
2,171
13,457
9,469
0
48,620
W
9,990
2,261
11,544
8,328
25,753
25,236
385
8,904
16,849
24,326
0
L
16,307
2,188
15,519
8,532
19,127
13,415
996
8,697
10,430
42,238
0
L
Bacchus
denizanasi
Bacchus
7,408
978
2,884
2,812
24,248
31,137
411
9,277
14,971
14,316
0
L
Hou Yi
krwa
Hou Yi
25,027
8,859
3,457
3,455
21,821
10,385
3,402
11,668
10,153
181
50,119
W
Anhur
seremusta
Anhur
22,058
16,840
2,061
10,266
27,749
13,383
1,104
12,461
15,288
0
42,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,795
Gold Earned
64,940
231
Minions Killed
203
0
Camps Cleared
0
1,582,759
Distance Traveled
1,450,500
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,051
670
42
2
0
304,191
0
W
Apollo
14,330
796
83
5
0
331,843
0
W
Thoth
11,757
653
10
1
0
301,758
1
W
Ah Puch
14,438
802
51
3
0
277,042
3
L
Artemis
13,188
733
45
3
0
307,413
2
W
Yemoja
11,723
651
18
1
0
269,680
0
L
Hel
13,553
753
50
3
0
353,564
4
L
Bacchus
11,721
651
17
1
0
320,397
0
L
Hou Yi
14,282
793
77
4
0
297,194
0
W
Anhur
12,692
705
41
2
0
270,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role