Player Matchup

Chiron
Chiron
 
Chiron
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
OlympusZeus2836
Olorun
Level 69
God Stats
1W - 1L
1,691 SR
Queue Stats
202W - 338L
1,319 Elo+
Party 1
Team Averages
Level 111
1,564 SR
1,440 Elo+

VS

Team Averages
Level 38
1,468 SR
1,569 Elo+
Janus
Janus
JaMi SHOTTA
Janus
Level 65
God Stats
5W - 14L
1,376 SR
Queue Stats
335W - 511L
1,317 Elo+
Solo
Neith
Neith
LouiseElsa
Neith
Level 27
God Stats
18W - 16L
1,530 SR
Queue Stats
21W - 21L
1,429 Elo+
Solo
Sol
Sol
Mαge
Sol
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
4 / 4 / 1
5,645
806
6,111
7,481
2,500
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
 
Chang'e
8
0 / 3 / 4
4,775
682
2,083
5,921
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 5 / 2
4,898
700
2,422
8,129
2,819
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,443
778
2,714
3,126
915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
7 / 2 / 4
6,998
1,000
5,282
6,095
1,897
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Mαge
Sol
12
4 / 1 / 7
6,902
986
9,750
5,590
1,674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
5
Kills
12
12
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
4
4
1
1.13
L
Chang'e
 
Chang'e
0
3
4
0.67
W
1
2
3
1.25
W
Neith
7
2
4
4.5
W
Sol
Mαge
Sol
4
1
7
7.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,616
Damage
17,746
21,531
Taken
14,811
7,151
Mitigated
4,486
4,611
Healing
6,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,111
2,252
97
1,101
7,481
2,500
0
4,908
2,455
0
14,232
L
Chang'e
 
Chang'e
2,083
115
346
1,762
5,921
1,832
0
2,783
3,068
7,266
0
W
2,714
114
0
980
3,126
915
0
1,899
1,227
11,571
0
W
Neith
5,282
1,201
0
2,256
6,095
1,897
465
1,707
4,388
0
13,282
W
Sol
Mαge
Sol
9,750
6,786
0
2,813
5,590
1,674
2,605
1,703
3,887
33,553
0
L
2,422
798
267
1,038
8,129
2,819
0
4,521
3,544
8,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,318
Gold Earned
19,343
42
Minions Killed
91
0
Camps Cleared
5
313,320
Distance Traveled
385,859
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,645
806
19
3
0
110,762
1
L
Chang'e
4,775
682
7
1
0
90,203
0
W
Janus
5,443
778
19
3
2
119,655
0
W
Neith
6,998
1,000
17
2
0
138,025
1
W
Sol
6,902
986
55
8
3
128,179
1
L
Olorun
4,898
700
16
2
0
112,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role