Player Matchup

Geb
Geb
BuffaloBallz2
Geb
Level 26
God Stats
1W - 2L
1,578 SR
Queue Stats
17W - 9L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
Buffalobudba
Baron Samedi
Level 23
God Stats
3W - 1L
1,661 SR
Queue Stats
13W - 10L
1,603 Elo+
Party 2
Hercules
Hercules
DemonicGargoyle
Hercules
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,636 Elo+
Party 2
Kukulkan
Kukulkan
SpookMasterFresh
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,514 Elo+
Party 2
Nox
Nox
TrustKibou
Nox
Level 29
God Stats
31W - 29L
1,634 SR
Queue Stats
315W - 297L
1,578 Elo+
Solo
Team Averages
Level 21
1,575 SR
1,599 Elo+

VS

Team Averages
Level 21
1,575 SR
1,541 Elo+
Mercury
Mercury
FærgotUsername
Mercury
Level 27
God Stats
5W - 5L
1,726 SR
Queue Stats
144W - 139L
1,598 Elo+
Solo
Ares
Ares
HOLMUND
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,651 Elo+
Solo
Ah Puch
Ah Puch
Mazwo
Ah Puch
Level 11
God Stats
7W - 4L
1,654 SR
Queue Stats
10W - 8L
1,517 Elo+
Solo
Poseidon
Poseidon
ViniBeckermann
Poseidon
Level 20
God Stats
6W - 1L
1,494 SR
Queue Stats
23W - 20L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
xRyujinxz
Guan Yu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 7
11,163
930
10,170
15,144
16,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Buffalobudba
Baron Samedi
17
3 / 7 / 5
11,022
919
11,394
14,654
6,925
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hercules
17
2 / 7 / 3
10,432
869
8,861
20,407
17,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
2 / 3 / 5
11,246
937
10,305
11,102
3,998
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
0 / 6 / 6
10,101
842
10,823
21,494
9,145
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

80

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 11
13,848
1,154
14,578
9,698
4,401
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ares
HOLMUND
Ares
18
1 / 3 / 21
10,931
911
10,980
18,260
25,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
Mazwo
Ah Puch
19
5 / 0 / 16
12,357
1,030
22,690
4,442
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
18
6 / 2 / 14
12,013
1,001
22,199
11,421
4,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
xRyujinxz
Guan Yu
18
2 / 3 / 19
11,225
935
9,528
15,041
18,418
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
8
Kills
25
25
Deaths
8
26
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
L
Baron Samedi
Buffalobudba
Baron Samedi
3
7
5
0.79
L
Hercules
2
7
3
0.5
W
11
0
11
16.5
W
Ares
HOLMUND
Ares
1
3
21
3.83
W
Ah Puch
Mazwo
Ah Puch
5
0
16
13
L
2
3
5
1.5
L
0
6
6
0.5
W
Poseidon
6
2
14
6.5
W
Guan Yu
xRyujinxz
Guan Yu
2
3
19
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,553
Damage
79,975
82,801
Taken
58,862
54,379
Mitigated
54,988
8,163
Healing
14,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,170
897
0
1,030
15,144
16,393
0
6,513
8,030
18,713
0
L
Baron Samedi
Buffalobudba
Baron Samedi
11,394
1,100
2,284
1,791
14,654
6,925
0
10,103
4,427
28,539
0
L
Hercules
8,861
1,678
0
2,510
20,407
17,918
0
14,952
5,144
0
18,875
W
14,578
7,980
0
631
9,698
4,401
0
6,108
2,914
0
51,015
W
Ares
HOLMUND
Ares
10,980
589
0
1,343
18,260
25,768
0
13,036
4,803
17,138
0
W
Ah Puch
Mazwo
Ah Puch
22,690
958
0
1,155
4,442
1,854
0
3,166
1,225
51,266
0
L
10,305
2,560
0
525
11,102
3,998
0
7,320
3,690
41,867
0
L
10,823
1,114
0
23
21,494
9,145
0
15,689
5,641
25,224
0
W
Poseidon
22,199
1,921
0
2,534
11,421
4,547
0
9,619
1,756
35,215
0
W
Guan Yu
xRyujinxz
Guan Yu
9,528
697
4,789
4,342
15,041
18,418
0
10,763
2,639
0
13,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,964
Gold Earned
60,374
214
Minions Killed
225
7
Camps Cleared
11
1,057,948
Distance Traveled
1,195,249
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,163
930
12
1
0
232,112
1
L
Baron Samedi
11,022
919
45
4
2
212,006
0
L
Hercules
10,432
869
22
2
1
215,683
0
W
Mercury
13,848
1,154
90
8
5
279,700
0
W
Ares
10,931
911
6
1
1
224,515
2
W
Ah Puch
12,357
1,030
73
6
2
266,401
3
L
Kukulkan
11,246
937
82
7
2
195,787
3
L
Nox
10,101
842
53
4
2
202,360
0
W
Poseidon
12,013
1,001
42
4
1
207,703
2
W
Guan Yu
11,225
935
14
1
2
216,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role