Player Matchup

Chiron
Chiron
 
Chiron
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Akreh
Nike
Level 126
God Stats
1W - 1L
1,893 SR
Queue Stats
203W - 165L
1,561 Elo+
Party 2
Thanatos
Thanatos
PrinceWillhelm
Thanatos
Level 135
God Stats
2W - 6L
1,489 SR
Queue Stats
782W - 679L
1,492 Elo+
Party 2
He Bo
He Bo
VikingPGD
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 71L
1,436 Elo+
Solo
Hades
Hades
barbar50
Hades
Level 160
God Stats
6W - 7L
1,593 SR
Queue Stats
392W - 381L
1,514 Elo+
Solo
Team Averages
Level 93
1,595 SR
1,501 Elo+

VS

Team Averages
Level 104
1,583 SR
1,464 Elo+
Skadi
Skadi
Aradusa
Skadi
Level 126
God Stats
2W - 0L
1,682 SR
Queue Stats
54W - 60L
1,619 Elo+
Party 3
Merlin
Merlin
ShOtGun_HunTerDE
Merlin
Level 97
God Stats
16W - 14L
1,592 SR
Queue Stats
424W - 449L
1,394 Elo+
Party 1
Cerberus
Cerberus
Star-Jet
Cerberus
Level 148
God Stats
13W - 8L
1,643 SR
Queue Stats
1,177W - 1,303L
1,402 Elo+
Party 1
Scylla
Scylla
moejoe030
Scylla
Level 127
God Stats
14W - 14L
1,498 SR
Queue Stats
1,443W - 1,548L
1,407 Elo+
Party 1
Eset
Eset
tempname42
Eset
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 6 / 8
8,219
685
6,236
11,615
4,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Nike
Akreh
Nike
17
4 / 4 / 14
10,091
841
8,498
14,373
14,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
15
4 / 7 / 8
9,059
755
8,108
10,430
4,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

He Bo
VikingPGD
He Bo
14
1 / 9 / 10
8,283
690
10,998
11,007
3,670
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
barbar50
Hades
17
7 / 6 / 7
9,970
831
14,810
16,940
10,359
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Aradusa
Skadi
20
16 / 3 / 13
12,699
1,058
26,840
12,371
5,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 4 / 11
9,368
781
6,606
8,564
3,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Star-Jet
Cerberus
16
2 / 3 / 20
9,983
832
4,928
16,511
18,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
moejoe030
Scylla
15
2 / 4 / 17
9,462
789
6,069
7,750
3,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 4 / 14
11,035
920
14,515
9,934
4,022
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
18
Kills
32
32
Deaths
18
47
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
8
1
L
Nike
Akreh
Nike
4
4
14
2.75
W
Skadi
Aradusa
Skadi
16
3
13
7.5
L
Thanatos
4
7
8
1.14
W
4
4
11
2.38
W
Cerberus
Star-Jet
Cerberus
2
3
20
4
L
He Bo
VikingPGD
He Bo
1
9
10
0.67
L
Hades
barbar50
Hades
7
6
7
1.75
W
Scylla
moejoe030
Scylla
2
4
17
2.63
W
8
4
14
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,650
Damage
58,958
64,365
Taken
55,130
37,693
Mitigated
34,459
19,810
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
6,236
1,380
972
2,746
11,615
4,494
0
5,417
6,170
0
16,994
L
Nike
Akreh
Nike
8,498
623
1,061
4,029
14,373
14,644
0
7,195
7,178
0
16,150
W
Skadi
Aradusa
Skadi
26,840
10,235
103
2,713
12,371
5,265
1,117
4,749
7,514
0
50,701
L
Thanatos
8,108
1,818
42
3,578
10,430
4,526
0
4,720
5,710
0
15,665
W
6,606
537
908
573
8,564
3,593
510
3,875
4,647
19,491
0
W
Cerberus
Star-Jet
Cerberus
4,928
258
2,234
4,600
16,511
18,568
353
7,827
8,492
15,750
0
L
He Bo
VikingPGD
He Bo
10,998
320
1,433
1,011
11,007
3,670
0
5,511
5,496
19,636
0
L
Hades
barbar50
Hades
14,810
294
206
4,732
16,940
10,359
0
9,247
7,693
28,383
0
W
Scylla
moejoe030
Scylla
6,069
280
725
539
7,750
3,011
1,591
3,271
4,419
18,207
0
W
14,515
2,543
901
1,668
9,934
4,022
1,588
5,624
4,250
21,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,622
Gold Earned
52,547
116
Minions Killed
144
0
Camps Cleared
0
963,696
Distance Traveled
996,881
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,219
685
25
2
0
190,567
0
L
Nike
10,091
841
17
1
0
226,425
0
W
Skadi
12,699
1,058
50
4
0
199,051
0
L
Thanatos
9,059
755
25
2
0
194,750
0
W
Merlin
9,368
781
24
2
0
206,707
1
W
Cerberus
9,983
832
38
3
0
184,960
0
L
He Bo
8,283
690
14
1
0
171,314
0
L
Hades
9,970
831
35
3
0
180,640
1
W
Scylla
9,462
789
17
1
0
198,953
2
W
Eset
11,035
920
15
1
0
207,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role