Player Matchup

Jormungandr
Jormungandr
Cires5
Jormungandr
Level 29
God Stats
0W - 1L
1,777 SR
Queue Stats
2W - 4L
1,499 Elo+
Solo
Neith
Neith
Kiriyu
Neith
Level 29
God Stats
21W - 13L
1,588 SR
Queue Stats
52W - 53L
1,408 Elo+
Solo
Anubis
Anubis
Kornel3351
Anubis
Level 25
God Stats
5W - 4L
1,155 SR
Queue Stats
21W - 31L
1,290 Elo+
Solo
Ares
Ares
mitsunariy
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
wixikiller
Bakasura
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 14L
1,500 Elo+
Solo
Team Averages
Level 18
1,504 SR
1,439 Elo+

VS

Team Averages
Level 23
1,531 SR
1,355 Elo+
Sun Wukong
Sun Wukong
BloodShom
Sun Wukong
Level 33
God Stats
13W - 14L
1,387 SR
Queue Stats
37W - 38L
1,346 Elo+
Party 1
Izanami
Izanami
Sopeih
Izanami
Level 29
God Stats
7W - 5L
1,298 SR
Queue Stats
25W - 45L
1,200 Elo+
Solo
Fenrir
Fenrir
Syntech1337
Fenrir
Level 23
God Stats
5W - 2L
1,707 SR
Queue Stats
58W - 54L
1,344 Elo+
Solo
Rama
Rama
prettywelone
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Hel
Hel
svegpro
Hel
Level 26
God Stats
7W - 1L
1,764 SR
Queue Stats
22W - 18L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Cires5
Jormungandr
18
10 / 2 / 6
11,781
589
14,085
13,640
18,715
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kiriyu
Neith
17
3 / 8 / 2
10,703
535
7,191
14,242
5,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Kornel3351
Anubis
16
6 / 5 / 9
10,568
528
16,342
15,119
6,772
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

6
0 / 3 / 1
6,602
330
327
3,690
1,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
wixikiller
Bakasura
17
5 / 5 / 5
10,306
515
9,876
17,100
6,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BloodShom
Sun Wukong
13
2 / 5 / 5
8,935
447
8,252
17,868
6,122
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
Sopeih
Izanami
16
5 / 4 / 8
11,123
556
7,995
12,162
3,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
20
8 / 5 / 1
12,051
603
10,939
18,921
7,349
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 2
7,118
356
2,244
8,203
2,088
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Talisman

Talisman

+75
Health
+15
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hel
15
8 / 3 / 5
11,067
553
10,679
11,930
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
44
24
Kills
23
23
Deaths
24
23
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BloodShom
Sun Wukong
2
5
5
0.9
L
Jormungandr
Cires5
Jormungandr
10
2
6
6.5
L
Neith
Kiriyu
Neith
3
8
2
0.5
L
Anubis
Kornel3351
Anubis
6
5
9
2.1
W
Izanami
Sopeih
Izanami
5
4
8
2.25
W
Fenrir
8
5
1
1.7
L
0
3
1
0.17
W
0
7
2
0.14
W
Hel
8
3
5
3.5
L
Bakasura
wixikiller
Bakasura
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,821
Damage
40,109
63,791
Taken
69,084
38,783
Mitigated
24,300
17,405
Healing
22,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BloodShom
Sun Wukong
8,252
2,954
0
2,209
17,868
6,122
240
11,779
5,967
0
36,110
L
Jormungandr
Cires5
Jormungandr
14,085
3,161
0
991
13,640
18,715
1,544
1,517
12,123
63,431
0
L
Neith
Kiriyu
Neith
7,191
2,310
0
3,751
14,242
5,031
2,344
4,710
9,532
0
81,510
L
Anubis
Kornel3351
Anubis
16,342
2,270
0
6,122
15,119
6,772
896
1,415
13,704
55,235
0
W
Izanami
Sopeih
Izanami
7,995
4,416
0
2,878
12,162
3,092
3,185
5,191
6,971
0
62,652
W
Fenrir
10,939
3,564
0
9,979
18,921
7,349
0
7,534
11,357
0
73,476
L
327
0
0
628
3,690
1,713
0
1,139
2,551
2,085
0
W
2,244
1,923
0
383
8,203
2,088
72
2,881
5,292
0
15,408
W
Hel
10,679
1,194
2,933
4,186
11,930
5,649
2,434
3,369
8,501
34,337
0
L
Bakasura
wixikiller
Bakasura
9,876
7,286
0
5,913
17,100
6,552
0
2,079
15,021
0
80,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,960
Gold Earned
50,294
461
Minions Killed
405
0
Camps Cleared
0
1,430,324
Distance Traveled
1,745,702
4
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,935
447
49
2
0
392,534
6
L
Jormungandr
11,781
589
91
5
0
324,643
1
L
Neith
10,703
535
153
8
0
289,246
1
L
Anubis
10,568
528
100
5
0
282,214
2
W
Izanami
11,123
556
133
7
0
348,578
4
W
Fenrir
12,051
603
127
6
0
333,700
5
L
Ares
6,602
330
2
0
0
112,474
0
W
Rama
7,118
356
35
2
0
275,125
4
W
Hel
11,067
553
61
3
0
395,765
0
L
Bakasura
10,306
515
115
6
0
421,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role