Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Ambrozi
He Bo
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,323 Elo+
Solo
Chaac
Chaac
OMGodix
Chaac
Level 41
God Stats
5W - 1L
1,712 SR
Queue Stats
166W - 172L
1,487 Elo+
Party 1
Team Averages
Level 80
1,571 SR
1,437 Elo+

VS

Team Averages
Level 44
1,688 SR
1,592 Elo+
Poseidon
Poseidon
Dunheim
Poseidon
Level 48
God Stats
1W - 1L
1,735 SR
Queue Stats
3W - 2L
1,565 Elo+
Party 2
Ares
Ares
Steinomite
Ares
Level 36
God Stats
2W - 1L
1,622 SR
Queue Stats
3W - 1L
1,789 Elo+
Party 2
Cupid
Cupid
switek77
Cupid
Level 49
God Stats
16W - 6L
1,707 SR
Queue Stats
318W - 366L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
5 / 2 / 9
10,571
755
6,569
9,580
9,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Ambrozi
He Bo
14
4 / 4 / 9
9,707
693
11,389
7,177
2,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
OMGodix
Chaac
15
8 / 2 / 9
10,683
763
15,040
14,426
11,550
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Dunheim
Poseidon
12
4 / 6 / 0
8,432
602
4,895
9,321
3,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 5
8,736
624
3,672
16,308
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cupid
switek77
Cupid
12
2 / 7 / 4
8,579
613
4,147
10,312
4,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
17
Kills
6
8
Deaths
17
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
5
2
9
4.75
W
He Bo
Ambrozi
He Bo
4
4
9
2.13
L
Poseidon
Dunheim
Poseidon
4
6
0
0.67
W
Chaac
OMGodix
Chaac
8
2
9
6.25
L
0
4
5
0.63
L
Cupid
switek77
Cupid
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,998
Damage
12,714
31,183
Taken
35,941
23,330
Mitigated
24,569
8,488
Healing
4,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
6,569
2,483
115
1,740
9,580
9,356
159
1,677
6,466
17,387
0
W
He Bo
Ambrozi
He Bo
11,389
147
0
0
7,177
2,424
170
2,381
4,796
39,005
0
L
Poseidon
Dunheim
Poseidon
4,895
609
106
632
9,321
3,800
0
5,004
4,317
23,663
0
W
Chaac
OMGodix
Chaac
15,040
3,129
0
6,633
14,426
11,550
177
5,203
8,788
5,464
36,240
L
3,672
333
0
1,102
16,308
16,479
0
9,383
6,925
7,480
0
L
Cupid
switek77
Cupid
4,147
2,810
714
1,516
10,312
4,290
0
5,319
4,993
0
21,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,961
Gold Earned
25,747
158
Minions Killed
108
9
Camps Cleared
2
718,780
Distance Traveled
698,018
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,571
755
20
1
2
240,397
1
W
He Bo
9,707
693
62
4
4
213,685
3
L
Poseidon
8,432
602
43
3
2
230,238
0
W
Chaac
10,683
763
76
5
3
264,698
2
L
Ares
8,736
624
14
1
0
246,824
6
L
Cupid
8,579
613
51
4
0
220,956
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role