Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BierTone
Fenrir
Level 12
God Stats
7W - 9L
1,519 SR
Queue Stats
60W - 48L
1,579 Elo+
Party 1
Nemesis
Nemesis
BurntRobot
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,167 Elo+
Party 1
Agni
Agni
CharlieBrandit
Agni
Level 13
God Stats
20W - 22L
1,208 SR
Queue Stats
90W - 115L
1,593 Elo+
Party 1
Medusa
Medusa
SamuraLegendary
Medusa
Level 7
God Stats
1W - 5L
1,551 SR
Queue Stats
72W - 98L
1,493 Elo+
Party 1
Team Averages
Level 11
1,456 SR
1,466 Elo+

VS

Team Averages
Level 18
1,523 SR
1,551 Elo+
Guan Yu
Guan Yu
Etryxe
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,673 Elo+
Solo
Jing Wei
Jing Wei
Hoykinz
Jing Wei
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 50L
1,466 Elo+
Solo
Pele
Pele
Siinnn
Pele
Level 26
God Stats
22W - 19L
1,656 SR
Queue Stats
36W - 37L
1,570 Elo+
Party 2
Persephone
Persephone
SkyySonic
Persephone
Level 22
God Stats
5W - 3L
1,520 SR
Queue Stats
26W - 24L
1,506 Elo+
Party 2
Ymir
Ymir
Zonduku
Ymir
Level 22
God Stats
7W - 6L
1,439 SR
Queue Stats
50W - 48L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
14
7 / 7 / 8
9,761
514
12,432
14,338
4,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
BierTone
Fenrir
16
6 / 8 / 4
11,114
585
9,861
15,536
6,196
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Nemesis
BurntRobot
Nemesis
13
0 / 10 / 4
8,365
440
4,101
13,988
5,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
5 / 9 / 7
9,538
502
16,140
13,708
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 10 / 4
8,655
456
8,891
14,127
3,853
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Etryxe
Guan Yu
14
1 / 8 / 14
9,135
481
3,002
14,305
10,419
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Hoykinz
Jing Wei
17
12 / 4 / 7
11,368
598
15,357
14,313
4,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Siinnn
Pele
20
13 / 4 / 3
12,630
665
9,057
14,407
5,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
SkyySonic
Persephone
18
12 / 3 / 10
12,304
648
18,000
15,355
4,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
Zonduku
Ymir
18
6 / 3 / 9
11,452
603
11,652
19,043
15,652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
87
22
Kills
44
44
Deaths
22
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
7
7
8
1.57
L
Fenrir
BierTone
Fenrir
6
8
4
1
L
Nemesis
BurntRobot
Nemesis
0
10
4
0.2
L
5
9
7
0.94
W
Guan Yu
Etryxe
Guan Yu
1
8
14
1
W
Jing Wei
Hoykinz
Jing Wei
12
4
7
3.88
L
4
10
4
0.6
W
Pele
Siinnn
Pele
13
4
3
3.63
W
Persephone
SkyySonic
Persephone
12
3
10
5.67
W
Ymir
Zonduku
Ymir
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,425
Damage
57,068
71,697
Taken
77,423
23,361
Mitigated
40,660
5,014
Healing
27,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
12,432
1,148
0
871
14,338
4,247
0
3,934
10,197
0
31,222
L
Fenrir
BierTone
Fenrir
9,861
1,789
0
750
15,536
6,196
0
6,771
8,583
0
49,025
L
Nemesis
BurntRobot
Nemesis
4,101
1,344
0
882
13,988
5,360
1,616
6,867
7,095
0
33,094
L
16,140
1,304
207
1,132
13,708
3,705
59
7,852
5,515
39,321
0
W
Guan Yu
Etryxe
Guan Yu
3,002
670
335
2,438
14,305
10,419
42
1,670
12,429
0
20,694
W
Jing Wei
Hoykinz
Jing Wei
15,357
11,666
0
5,290
14,313
4,419
2,358
1,157
13,124
0
65,393
L
8,891
3,682
0
1,172
14,127
3,853
373
3,428
10,655
0
32,535
W
Pele
Siinnn
Pele
9,057
1,063
0
5,800
14,407
5,570
0
2,601
11,682
0
108,854
W
Persephone
SkyySonic
Persephone
18,000
1,755
0
5,285
15,355
4,600
541
6,368
8,572
71,713
0
W
Ymir
Zonduku
Ymir
11,652
1,631
0
8,480
19,043
15,652
0
3,308
15,473
88,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,433
Gold Earned
56,889
330
Minions Killed
621
0
Camps Cleared
0
1,677,917
Distance Traveled
1,802,398
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,761
514
41
2
0
373,144
2
L
Fenrir
11,114
585
82
4
0
338,573
1
L
Nemesis
8,365
440
71
4
0
332,160
3
L
Agni
9,538
502
67
4
0
307,076
2
W
Guan Yu
9,135
481
37
2
0
377,667
2
W
Jing Wei
11,368
598
109
6
0
358,918
6
L
Medusa
8,655
456
69
4
0
326,964
4
W
Pele
12,630
665
178
9
0
398,582
0
W
Persephone
12,304
648
137
7
0
322,498
3
W
Ymir
11,452
603
160
8
0
344,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role